From aa4731d2e1305ea4fb6d59032026bf1ce6f2b65d Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Wed, 28 Mar 2018 12:30:38 +0200 Subject: Another rebalance: no more randomness in combat. --- src/game/game.hpp | 9 --------- 1 file changed, 9 deletions(-) (limited to 'src/game/game.hpp') diff --git a/src/game/game.hpp b/src/game/game.hpp index c2bc58d..025aa12 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -196,15 +196,6 @@ namespace game { bool keep_moving(double speed); bool start_moving(v2f_t dst); - struct { - size_t armor_class; - die_t hit_die; - } cs; - - struct { - audio::sound_t *attack = NULL; - } sounds; - bool dead = false; double death_time = -INFINITY; int health = 1, max_health = 1; -- cgit