From b0cb2054fae07a688174d6b78fd310c986233de3 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Mon, 18 Dec 2017 19:55:43 +0000 Subject: Drastically reduce the number of awake entities. --- src/game/game.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/game.hpp') diff --git a/src/game/game.hpp b/src/game/game.hpp index aea381c..75ac555 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -109,7 +109,7 @@ namespace game { void place(world::world_t *world); void place(world::world_t *world, v2f_t x_); - bool ignore_waking = false; + bool ignore_waking = true; // Most entities won't need this mechanism. bool awake = false; double wake_time = -INFINITY; void wake(void); -- cgit