From 35ee11e5c1a468530bce671c797eccffc2a1c330 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Thu, 12 Apr 2018 22:07:38 +0200 Subject: Fix the rendering order problems. --- src/game/unit_soldier.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/unit_soldier.cpp') diff --git a/src/game/unit_soldier.cpp b/src/game/unit_soldier.cpp index 7dca7ff..351970e 100644 --- a/src/game/unit_soldier.cpp +++ b/src/game/unit_soldier.cpp @@ -131,7 +131,7 @@ void unit_soldier_t::target_and_attack(void) last_target_time = game->now; last_target_x = target->x; - + skip_targetting: aim_marker = std::make_unique(game, aim); @@ -165,7 +165,7 @@ void unit_soldier_t::on_death(void) assets::soldier.gib_sound.play_3d(x); } - render_layer = -1; + render_layer = render::LAYER_FLAT; cmodel.cflags = CF_BACKGROUND; place(world, x); controllable = false; -- cgit