From 7103fffc57798ac0bd0ce0819a86b8411cf2c1ae Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Wed, 25 Apr 2018 18:13:43 +0200 Subject: Show grenade counts on avatars. --- src/game/unit_soldier.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/unit_soldier.cpp') diff --git a/src/game/unit_soldier.cpp b/src/game/unit_soldier.cpp index 1e34d7c..f2caaf3 100644 --- a/src/game/unit_soldier.cpp +++ b/src/game/unit_soldier.cpp @@ -28,7 +28,7 @@ static std::string soldier_name(procgen::prng_t *prng) }; static const char *surnames[] = { "Kloss", "Schmidt", "Göring", "Fischer", "Müller", "Weber", - "Schulz", "Schäfer", "Klein", "Wofl", "Schröder", "Neumann", + "Schulz", "Schäfer", "Klein", "Wolf", "Schröder", "Neumann", "Zimmermann" }; @@ -57,7 +57,7 @@ unit_soldier_t::unit_soldier_t(game::state_t *game) : unit_t(game, UNIT_SOLDIER) controllable = true; health = max_health = 28; - storage.grenades = 3; + storage.max_grenades = storage.grenades = 3; } static v2f_t spread_aim(v2f_t x, v2f_t aim, float cof, procgen::prng_t *prng) -- cgit