From 1c1c32fc463110d515cd43d6f149053f26a2672f Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Mon, 26 Mar 2018 19:30:30 +0200 Subject: Make spiders pathfind much less often. --- src/game/units.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/units.cpp') diff --git a/src/game/units.cpp b/src/game/units.cpp index edb41ec..2681a43 100644 --- a/src/game/units.cpp +++ b/src/game/units.cpp @@ -560,7 +560,8 @@ void unit_spider_t::target_and_attack(void) return; start_moving(target->x); - next_targetting = game->now + 0.2; + next_targetting = game->now + remap(game->dice_prng.next_float(), + 0.0f, 1.0f, 0.8f, 1.2f); if (last_attack + 0.5 > game->now) return; @@ -588,7 +589,6 @@ void unit_spider_t::on_think(void) void unit_spider_t::on_wake(void) { - next_targetting = game->now; } void unit_spider_t::on_death(void) -- cgit