From 85e9cfb2a8222249cc8f677b576ccba62ba6dc4a Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Tue, 19 Dec 2017 14:12:04 +0100 Subject: Make decos' cmodels larger to prevent bad paths. --- src/game/decos.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game') diff --git a/src/game/decos.cpp b/src/game/decos.cpp index 9027ee0..ff7cb31 100644 --- a/src/game/decos.cpp +++ b/src/game/decos.cpp @@ -21,12 +21,12 @@ static const struct { }, { &assets::deco.eyething, - {-0.4f, +0.1f}, {+0.4f, +0.4f}, CF_SOLID, + {-0.4f, -0.4f}, {+0.4f, +0.4f}, CF_SOLID, {-0.4f, -1.2f}, {+0.4f, +0.4f}, 0.3 }, { &assets::deco.spike, - {-0.4f, +0.1f}, {+0.4f, +0.4f}, CF_SOLID, + {-0.4f, -0.4f}, {+0.4f, +0.4f}, CF_SOLID, {-0.4f, -1.2f}, {+0.4f, +0.4f}, 0.0 }, { -- cgit