From be628dc7f9c32ca84674c8717f07cc15a40f333c Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Sun, 1 Apr 2018 13:46:47 +0200 Subject: Improve selecting. --- src/game/game.cpp | 65 +++++++++++++++++++++++++++++++++++++++++--------- src/game/interface.cpp | 36 ++++++++++++++++++++++++---- 2 files changed, 86 insertions(+), 15 deletions(-) (limited to 'src/game') diff --git a/src/game/game.cpp b/src/game/game.cpp index f21bccd..27db5e5 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -91,7 +91,6 @@ void state_t::start(void) soldier->place(&world, v2f_t(1.5, 0.5)); soldier = new unit_soldier_t(this); soldier->place(&world, v2f_t(2.5, 0.5)); - select(rectf_t(v2f_t(0.5, 0.5), v2f_t(2.5, 0.5))); resume(); } @@ -105,12 +104,53 @@ void state_t::group_say(std::string text) interface->print(text::get(text::SAY_GROUP) + ": " + text); } -void state_t::select(rectf_t x) +void state_t::select_unit(unit_t *unit, int type) { - selection_cookie++; - selected_units.clear(); + switch (type) { + case SELECT_NEW: + case SELECT_OR: + if (unit->selected == selection_cookie) + return; + else + goto do_select; + + case SELECT_XOR: + if (unit->selected == selection_cookie) + goto do_deselect; + else + goto do_select; + } + +do_select: + unit->selected = selection_cookie; + selected_units.insert(unit); + return; + +do_deselect: + unit->selected = selection_cookie - 1; + selected_units.erase(unit); +} + +void state_t::select(rectf_t rect, int type) +{ + size_t before; + bool select_one; + std::list ents; + + before = selected_units.size(); - for (world::entity_t *ent : world.get_render_entities(x)) { + if (type == SELECT_NEW) { + selection_cookie++; + selected_units.clear(); + } + + select_one = rect.area() < 0.2f; + + ents = world.get_render_entities(rect); + if (select_one) + ents.sort(render::visibility_order); + + for (world::entity_t *ent : ents) { unit_t *unit; if (ent->type != ET_UNIT) @@ -121,14 +161,17 @@ void state_t::select(rectf_t x) if (!unit->controllable) continue; - unit->selected = selection_cookie; - selected_units.insert(unit); + select_unit(unit, type); + if (select_one) + break; } - if (selected_units.size() == 1) - (*selected_units.begin())->say(text::get(text::SAY_READY)); - else if (selected_units.size() > 1) - group_say(text::get(text::SAY_READY_GROUP)); + if (selected_units.size() > before) { + if (selected_units.size() == 1) + (*selected_units.begin())->say(text::get(text::SAY_READY)); + else if (selected_units.size() > 1) + group_say(text::get(text::SAY_READY_GROUP)); + } } enum { diff --git a/src/game/interface.cpp b/src/game/interface.cpp index 25d256c..8a02e98 100644 --- a/src/game/interface.cpp +++ b/src/game/interface.cpp @@ -114,6 +114,15 @@ void pie_menu_t::update(v2f_t mouse) } } +static int get_selection_type(void) +{ + if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::LControl)) + return game::SELECT_OR; + if (sf::Keyboard::isKeyPressed(sf::Keyboard::Key::LShift)) + return game::SELECT_XOR; + return game::SELECT_NEW; +} + void state_t::tick(double dt) { vec_t window_size; @@ -205,7 +214,7 @@ void state_t::tick(double dt) switch (event.mouseButton.button) { case sf::Mouse::Button::Left: if (select.selecting) - game->select(select.rect); + game->select(select.rect, select.type); select.selecting = false; break; @@ -279,8 +288,10 @@ void state_t::tick(double dt) } } - if (select.selecting) + if (select.selecting) { + select.type = get_selection_type(); select.rect[1] = wmouse; + } pie_menu.update(mouse); } @@ -327,8 +338,25 @@ void state_t::render_to(render::state_t *render) std::stringstream ss; double fps; - if (select.selecting) - render->render_hlrect(select.rect, sf::Color(60, 60, 150)); + if (select.selecting) { + sf::Color color; + + switch (select.type) { + case SELECT_NEW: + color = sf::Color(60, 60, 150); + break; + + case SELECT_OR: + color = sf::Color(60, 150, 60); + break; + + case SELECT_XOR: + color = sf::Color(150, 150, 60); + break; + } + + render->render_hlrect(select.rect, color); + } window->setView(sf::View(sf::FloatRect(0, 0, w, h))); em = std::max(w, h) * 0.017; -- cgit