From bdd1b10cb8d6c405de58031e1de57c7f2b24225f Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Mon, 6 Nov 2017 19:58:41 +0000 Subject: Introduce cmodels and cflags. --- src/render.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/render.cpp') diff --git a/src/render.cpp b/src/render.cpp index a6cc6b5..7b38989 100644 --- a/src/render.cpp +++ b/src/render.cpp @@ -93,7 +93,7 @@ void state_t::render(game::state_t *game) ents.sort( [](const world::entity_t *x, const world::entity_t *y) -> bool { - return x->bounds[1][0] < y->bounds[1][0]; + return x->render_bounds[1][0] < y->render_bounds[1][0]; }); for (world::entity_t *ent : ents) -- cgit