From e267f6c8e567da53f12140b33d663afacf499277 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Fri, 30 Mar 2018 17:37:30 +0200 Subject: Initialize game::state_t's time. --- src/common.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src') diff --git a/src/common.hpp b/src/common.hpp index 8c2f21b..b4c16c6 100644 --- a/src/common.hpp +++ b/src/common.hpp @@ -258,7 +258,7 @@ namespace game { std::unordered_set awake_entities; std::unordered_set selected_units; - ntime_t time; // game time + ntime_t time = 0; // game time double now, dt; // FIXME: refactor the code, use ntime_t everywhere // frame timing data (game runs at a different frequency than the renderer) -- cgit