From 3fbd7735fcd32ff124fe806e39f6a8f0842dc534 Mon Sep 17 00:00:00 2001 From: enneract Date: Sun, 23 Nov 2014 17:59:09 +0100 Subject: Make reflectors reflect rockets. --- src/game/g_missile.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/g_missile.c b/src/game/g_missile.c index f9096ef..830d72a 100644 --- a/src/game/g_missile.c +++ b/src/game/g_missile.c @@ -287,7 +287,7 @@ void G_MissileImpact( gentity_t *ent, trace_t *trace ) return; } } - else if ( other->s.eType == ET_BUILDABLE && other->s.modelindex == BA_A_REFLECTOR && ( !strcmp( ent->classname, "lcannon" ) || !strcmp( ent->classname, "pulse" ) || !strcmp( ent->classname, "lasgun" ) ) ) + else if ( other->s.eType == ET_BUILDABLE && other->s.modelindex == BA_A_REFLECTOR && ( !strcmp( ent->classname, "lcannon" ) || !strcmp( ent->classname, "pulse" ) || !strcmp( ent->classname, "lasgun" ) || !strcmp( ent->classname, "rocket" ) ) ) { G_BounceMissile( ent, trace ); -- cgit