From 01beb9919b95479d8be040bec74abc5cc67a5e43 Mon Sep 17 00:00:00 2001 From: Mikko Tiusanen Date: Sun, 4 May 2014 01:18:52 +0300 Subject: Initial import. --- assets/models/players/builder/animation.cfg | 47 ++++++++++++++++++++ assets/models/players/builder/builder.jpg | Bin 0 -> 35386 bytes assets/models/players/builder/icon_advanced.tga | Bin 0 -> 172 bytes assets/models/players/builder/icon_default.tga | Bin 0 -> 172 bytes assets/models/players/builder/locdamage.cfg | 8 ++++ assets/models/players/builder/nonseg.md3 | Bin 0 -> 709476 bytes assets/models/players/builder/nonseg_advanced.skin | 1 + assets/models/players/builder/nonseg_default.skin | 1 + assets/models/players/human_base/animation.cfg | 42 ++++++++++++++++++ assets/models/players/human_base/armour.tga | Bin 0 -> 196652 bytes assets/models/players/human_base/base.tga | Bin 0 -> 786476 bytes assets/models/players/human_base/battpack.jpg | Bin 0 -> 60062 bytes assets/models/players/human_base/battpack.md3 | Bin 0 -> 6148 bytes assets/models/players/human_base/h_base.tga | Bin 0 -> 262188 bytes assets/models/players/human_base/h_helmet.tga | Bin 0 -> 262188 bytes assets/models/players/human_base/head.md3 | Bin 0 -> 10868 bytes assets/models/players/human_base/head_default.skin | 3 ++ assets/models/players/human_base/head_light.skin | 3 ++ assets/models/players/human_base/icon_default.tga | Bin 0 -> 12332 bytes assets/models/players/human_base/jetpack.jpg | Bin 0 -> 69308 bytes assets/models/players/human_base/jetpack.md3 | Bin 0 -> 4988 bytes assets/models/players/human_base/jetpack_flash.jpg | Bin 0 -> 10220 bytes assets/models/players/human_base/jetpack_flash.md3 | Bin 0 -> 1300 bytes assets/models/players/human_base/light.tga | Bin 0 -> 786476 bytes assets/models/players/human_base/locdamage.cfg | 26 +++++++++++ assets/models/players/human_base/lower.md3 | Bin 0 -> 487524 bytes .../models/players/human_base/lower_default.skin | 3 ++ assets/models/players/human_base/lower_light.skin | 3 ++ assets/models/players/human_base/shoulderpads.tga | Bin 0 -> 196652 bytes assets/models/players/human_base/upper.md3 | Bin 0 -> 627696 bytes .../models/players/human_base/upper_default.skin | 7 +++ assets/models/players/human_base/upper_light.skin | 7 +++ assets/models/players/human_bsuit/animation.cfg | 41 +++++++++++++++++ assets/models/players/human_bsuit/head.md3 | Bin 0 -> 2052 bytes .../models/players/human_bsuit/head_default.skin | 2 + assets/models/players/human_bsuit/human_bsuit.jpg | Bin 0 -> 100790 bytes assets/models/players/human_bsuit/locdamage.cfg | 26 +++++++++++ assets/models/players/human_bsuit/lower.md3 | Bin 0 -> 726140 bytes .../models/players/human_bsuit/lower_default.skin | 2 + assets/models/players/human_bsuit/upper.md3 | Bin 0 -> 606692 bytes .../models/players/human_bsuit/upper_default.skin | 4 ++ assets/models/players/level0/adv.jpg | Bin 0 -> 100525 bytes assets/models/players/level0/animation.cfg | 47 ++++++++++++++++++++ assets/models/players/level0/icon_default.tga | Bin 0 -> 172 bytes assets/models/players/level0/level0.jpg | Bin 0 -> 33038 bytes assets/models/players/level0/locdamage.cfg | 8 ++++ assets/models/players/level0/nonseg.md3 | Bin 0 -> 613204 bytes assets/models/players/level0/nonseg_adv.skin | 1 + assets/models/players/level0/nonseg_default.skin | 1 + assets/models/players/level1/animation.cfg | 48 ++++++++++++++++++++ assets/models/players/level1/icon_default.tga | Bin 0 -> 172 bytes assets/models/players/level1/level1.jpg | Bin 0 -> 273966 bytes assets/models/players/level1/level1upg.jpg | Bin 0 -> 250673 bytes assets/models/players/level1/locdamage.cfg | 8 ++++ assets/models/players/level1/nonseg.md3 | Bin 0 -> 1998524 bytes assets/models/players/level1/nonseg_default.skin | 1 + assets/models/players/level1/nonseg_upgrade.skin | 1 + assets/models/players/level2/adv.tga | Bin 0 -> 1048620 bytes assets/models/players/level2/animation.cfg | 48 ++++++++++++++++++++ assets/models/players/level2/default.tga | Bin 0 -> 786476 bytes assets/models/players/level2/electric.jpg | Bin 0 -> 10518 bytes assets/models/players/level2/icon_default.tga | Bin 0 -> 172 bytes assets/models/players/level2/locdamage.cfg | 8 ++++ assets/models/players/level2/lvl2_fx.tga | Bin 0 -> 16428 bytes assets/models/players/level2/nonseg.md3 | Bin 0 -> 2217788 bytes assets/models/players/level2/nonseg_adv.skin | 2 + assets/models/players/level2/nonseg_default.skin | 2 + assets/models/players/level2/null.tga | Bin 0 -> 49 bytes assets/models/players/level3/animation.cfg | 48 ++++++++++++++++++++ assets/models/players/level3/icon_default.tga | Bin 0 -> 172 bytes assets/models/players/level3/level3.tga | Bin 0 -> 786476 bytes assets/models/players/level3/level3adv.tga | Bin 0 -> 786476 bytes assets/models/players/level3/locdamage.cfg | 8 ++++ assets/models/players/level3/nonseg.md3 | Bin 0 -> 2390116 bytes assets/models/players/level3/nonseg_adv.skin | 1 + assets/models/players/level3/nonseg_default.skin | 1 + assets/models/players/level4/animation.cfg | 48 ++++++++++++++++++++ assets/models/players/level4/icon_default.tga | Bin 0 -> 172 bytes assets/models/players/level4/level4.jpg | Bin 0 -> 78376 bytes assets/models/players/level4/locdamage.cfg | 8 ++++ assets/models/players/level4/nonseg.md3 | Bin 0 -> 1889364 bytes assets/models/players/level4/nonseg_default.skin | 1 + assets/models/players/level5/animation.cfg | 49 +++++++++++++++++++++ assets/models/players/level5/icon_default.tga | Bin 0 -> 172 bytes assets/models/players/level5/level5.jpg | Bin 0 -> 119801 bytes assets/models/players/level5/locdamage.cfg | 8 ++++ assets/models/players/level5/nonseg.md3 | Bin 0 -> 938940 bytes assets/models/players/level5/nonseg_default.skin | 1 + 88 files changed, 574 insertions(+) create mode 100644 assets/models/players/builder/animation.cfg create mode 100644 assets/models/players/builder/builder.jpg create mode 100644 assets/models/players/builder/icon_advanced.tga create mode 100644 assets/models/players/builder/icon_default.tga create mode 100644 assets/models/players/builder/locdamage.cfg create mode 100644 assets/models/players/builder/nonseg.md3 create mode 100644 assets/models/players/builder/nonseg_advanced.skin create mode 100644 assets/models/players/builder/nonseg_default.skin create mode 100644 assets/models/players/human_base/animation.cfg create mode 100644 assets/models/players/human_base/armour.tga create mode 100644 assets/models/players/human_base/base.tga create mode 100644 assets/models/players/human_base/battpack.jpg create mode 100644 assets/models/players/human_base/battpack.md3 create mode 100644 assets/models/players/human_base/h_base.tga create mode 100644 assets/models/players/human_base/h_helmet.tga create mode 100644 assets/models/players/human_base/head.md3 create mode 100644 assets/models/players/human_base/head_default.skin create mode 100644 assets/models/players/human_base/head_light.skin create mode 100644 assets/models/players/human_base/icon_default.tga create mode 100644 assets/models/players/human_base/jetpack.jpg create mode 100644 assets/models/players/human_base/jetpack.md3 create mode 100644 assets/models/players/human_base/jetpack_flash.jpg create mode 100644 assets/models/players/human_base/jetpack_flash.md3 create mode 100644 assets/models/players/human_base/light.tga create mode 100644 assets/models/players/human_base/locdamage.cfg create mode 100644 assets/models/players/human_base/lower.md3 create mode 100644 assets/models/players/human_base/lower_default.skin create mode 100644 assets/models/players/human_base/lower_light.skin create mode 100644 assets/models/players/human_base/shoulderpads.tga create mode 100644 assets/models/players/human_base/upper.md3 create mode 100644 assets/models/players/human_base/upper_default.skin create mode 100644 assets/models/players/human_base/upper_light.skin create mode 100644 assets/models/players/human_bsuit/animation.cfg create mode 100644 assets/models/players/human_bsuit/head.md3 create mode 100644 assets/models/players/human_bsuit/head_default.skin create mode 100644 assets/models/players/human_bsuit/human_bsuit.jpg create mode 100644 assets/models/players/human_bsuit/locdamage.cfg create mode 100644 assets/models/players/human_bsuit/lower.md3 create mode 100644 assets/models/players/human_bsuit/lower_default.skin create mode 100644 assets/models/players/human_bsuit/upper.md3 create mode 100644 assets/models/players/human_bsuit/upper_default.skin create mode 100644 assets/models/players/level0/adv.jpg create mode 100644 assets/models/players/level0/animation.cfg create mode 100644 assets/models/players/level0/icon_default.tga create mode 100644 assets/models/players/level0/level0.jpg create mode 100644 assets/models/players/level0/locdamage.cfg create mode 100644 assets/models/players/level0/nonseg.md3 create mode 100644 assets/models/players/level0/nonseg_adv.skin create mode 100644 assets/models/players/level0/nonseg_default.skin create mode 100644 assets/models/players/level1/animation.cfg create mode 100644 assets/models/players/level1/icon_default.tga create mode 100644 assets/models/players/level1/level1.jpg create mode 100644 assets/models/players/level1/level1upg.jpg create mode 100644 assets/models/players/level1/locdamage.cfg create mode 100644 assets/models/players/level1/nonseg.md3 create mode 100644 assets/models/players/level1/nonseg_default.skin create mode 100644 assets/models/players/level1/nonseg_upgrade.skin create mode 100644 assets/models/players/level2/adv.tga create mode 100644 assets/models/players/level2/animation.cfg create mode 100644 assets/models/players/level2/default.tga create mode 100644 assets/models/players/level2/electric.jpg create mode 100644 assets/models/players/level2/icon_default.tga create mode 100644 assets/models/players/level2/locdamage.cfg create mode 100644 assets/models/players/level2/lvl2_fx.tga create mode 100644 assets/models/players/level2/nonseg.md3 create mode 100644 assets/models/players/level2/nonseg_adv.skin create mode 100644 assets/models/players/level2/nonseg_default.skin create mode 100644 assets/models/players/level2/null.tga create mode 100644 assets/models/players/level3/animation.cfg create mode 100644 assets/models/players/level3/icon_default.tga create mode 100644 assets/models/players/level3/level3.tga create mode 100644 assets/models/players/level3/level3adv.tga create mode 100644 assets/models/players/level3/locdamage.cfg create mode 100644 assets/models/players/level3/nonseg.md3 create mode 100644 assets/models/players/level3/nonseg_adv.skin create mode 100644 assets/models/players/level3/nonseg_default.skin create mode 100644 assets/models/players/level4/animation.cfg create mode 100644 assets/models/players/level4/icon_default.tga create mode 100644 assets/models/players/level4/level4.jpg create mode 100644 assets/models/players/level4/locdamage.cfg create mode 100644 assets/models/players/level4/nonseg.md3 create mode 100644 assets/models/players/level4/nonseg_default.skin create mode 100644 assets/models/players/level5/animation.cfg create mode 100644 assets/models/players/level5/icon_default.tga create mode 100644 assets/models/players/level5/level5.jpg create mode 100644 assets/models/players/level5/locdamage.cfg create mode 100644 assets/models/players/level5/nonseg.md3 create mode 100644 assets/models/players/level5/nonseg_default.skin (limited to 'assets/models/players') diff --git a/assets/models/players/builder/animation.cfg b/assets/models/players/builder/animation.cfg new file mode 100644 index 0000000..e3a1119 --- /dev/null +++ b/assets/models/players/builder/animation.cfg @@ -0,0 +1,47 @@ +// animation config file +// Tremulous: builder alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +0 41 41 30 //NSPA_STAND + +0 1 0 15 //NSPA_GESTURE + +41 40 40 45 //NSPA_WALK +41 40 40 60 //NSPA_RUN +41 40 40 60 //NSPA_RUNBACK +41 40 40 45 //NSPA_CHARGE + +41 40 40 60 //NSPA_RUNLEFT +41 40 40 45 //NSPA_WALKLEFT +41 40 40 60 //NSPA_RUNRIGHT +41 40 40 45 //NSPA_WALKRIGHT + +41 40 40 17 //NSPA_SWIM + +81 10 0 30 //NSPA_JUMP +91 10 0 30 //NSPA_LAND +81 10 0 30 //NSPA_JUMPBACK +91 10 0 30 //NSPA_LANDBACK + +41 40 40 30 //NSPA_TURN + +101 19 0 60 //NSPA_ATTACK1 +101 19 0 60 //NSPA_ATTACK2 +101 19 0 60 //NSPA_ATTACK3 + +120 5 0 10 //NSPA_PAIN1 +125 5 0 10 //NSPA_PAIN2 + +130 31 0 15 //NSPA_DEATH1 +160 1 0 15 //NSPA_DEAD1 +130 31 0 15 //NSPA_DEATH2 +160 1 0 15 //NSPA_DEAD2 +130 31 0 15 //NSPA_DEATH3 +160 1 0 15 //NSPA_DEAD3 diff --git a/assets/models/players/builder/builder.jpg b/assets/models/players/builder/builder.jpg new file mode 100644 index 0000000..133d551 Binary files /dev/null and b/assets/models/players/builder/builder.jpg differ diff --git a/assets/models/players/builder/icon_advanced.tga b/assets/models/players/builder/icon_advanced.tga new file mode 100644 index 0000000..a647587 Binary files /dev/null and b/assets/models/players/builder/icon_advanced.tga differ diff --git a/assets/models/players/builder/icon_default.tga b/assets/models/players/builder/icon_default.tga new file mode 100644 index 0000000..a647587 Binary files /dev/null and b/assets/models/players/builder/icon_default.tga differ diff --git a/assets/models/players/builder/locdamage.cfg b/assets/models/players/builder/locdamage.cfg new file mode 100644 index 0000000..84b9052 --- /dev/null +++ b/assets/models/players/builder/locdamage.cfg @@ -0,0 +1,8 @@ +//whole body +{ + minHeight 0.0 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.0 +} diff --git a/assets/models/players/builder/nonseg.md3 b/assets/models/players/builder/nonseg.md3 new file mode 100644 index 0000000..00f5c53 Binary files /dev/null and b/assets/models/players/builder/nonseg.md3 differ diff --git a/assets/models/players/builder/nonseg_advanced.skin b/assets/models/players/builder/nonseg_advanced.skin new file mode 100644 index 0000000..b8a1610 --- /dev/null +++ b/assets/models/players/builder/nonseg_advanced.skin @@ -0,0 +1 @@ +builder,models/players/builder/builder.jpg \ No newline at end of file diff --git a/assets/models/players/builder/nonseg_default.skin b/assets/models/players/builder/nonseg_default.skin new file mode 100644 index 0000000..b8a1610 --- /dev/null +++ b/assets/models/players/builder/nonseg_default.skin @@ -0,0 +1 @@ +builder,models/players/builder/builder.jpg \ No newline at end of file diff --git a/assets/models/players/human_base/animation.cfg b/assets/models/players/human_base/animation.cfg new file mode 100644 index 0000000..6ccb57b --- /dev/null +++ b/assets/models/players/human_base/animation.cfg @@ -0,0 +1,42 @@ +// animation config file + +sex m + +footsteps custom + +// first frame, num frames, looping frames, frames per second + +0 30 0 25 // BOTH_DEATH1 +29 1 0 25 // BOTH_DEAD1 +30 30 0 25 // BOTH_DEATH2 +59 1 0 25 // BOTH_DEAD2 +60 30 0 25 // BOTH_DEATH3 +89 1 0 25 // BOTH_DEAD3 + +90 40 0 20 // TORSO_GESTURE + +130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this) +136 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this) + +142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this) +147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this) + +151 1 0 15 // TORSO_STAND +152 1 0 15 // TORSO_STAND2 + +153 8 8 16 // LEGS_WALKCR +161 12 12 20 // LEGS_WALK +173 9 9 15 // LEGS_RUN +182 10 10 20 // LEGS_BACK +192 10 10 15 // LEGS_SWIM + +202 8 0 15 // LEGS_JUMP +210 1 0 15 // LEGS_LAND + +202 8 0 15 // LEGS_JUMPB +210 1 0 15 // LEGS_LANDB + +220 10 10 15 // LEGS_IDLE +230 10 10 15 // LEGS_IDLECR + +240 7 7 15 // LEGS_TURN diff --git a/assets/models/players/human_base/armour.tga b/assets/models/players/human_base/armour.tga new file mode 100644 index 0000000..63fed63 Binary files /dev/null and b/assets/models/players/human_base/armour.tga differ diff --git a/assets/models/players/human_base/base.tga b/assets/models/players/human_base/base.tga new file mode 100644 index 0000000..b304628 Binary files /dev/null and b/assets/models/players/human_base/base.tga differ diff --git a/assets/models/players/human_base/battpack.jpg b/assets/models/players/human_base/battpack.jpg new file mode 100644 index 0000000..fc38e1a Binary files /dev/null and b/assets/models/players/human_base/battpack.jpg differ diff --git a/assets/models/players/human_base/battpack.md3 b/assets/models/players/human_base/battpack.md3 new file mode 100644 index 0000000..3fa9ad1 Binary files /dev/null and b/assets/models/players/human_base/battpack.md3 differ diff --git a/assets/models/players/human_base/h_base.tga b/assets/models/players/human_base/h_base.tga new file mode 100644 index 0000000..fccb227 Binary files /dev/null and b/assets/models/players/human_base/h_base.tga differ diff --git a/assets/models/players/human_base/h_helmet.tga b/assets/models/players/human_base/h_helmet.tga new file mode 100644 index 0000000..ac081de Binary files /dev/null and b/assets/models/players/human_base/h_helmet.tga differ diff --git a/assets/models/players/human_base/head.md3 b/assets/models/players/human_base/head.md3 new file mode 100644 index 0000000..32209d3 Binary files /dev/null and b/assets/models/players/human_base/head.md3 differ diff --git a/assets/models/players/human_base/head_default.skin b/assets/models/players/human_base/head_default.skin new file mode 100644 index 0000000..a42cac4 --- /dev/null +++ b/assets/models/players/human_base/head_default.skin @@ -0,0 +1,3 @@ +tag_head, +h_head_base,models/players/human_base/h_base +h_head_helmet,gfx/null diff --git a/assets/models/players/human_base/head_light.skin b/assets/models/players/human_base/head_light.skin new file mode 100644 index 0000000..c0e42f8 --- /dev/null +++ b/assets/models/players/human_base/head_light.skin @@ -0,0 +1,3 @@ +tag_head, +h_head_base,gfx/null +h_head_helmet,models/players/human_base/h_helmet diff --git a/assets/models/players/human_base/icon_default.tga b/assets/models/players/human_base/icon_default.tga new file mode 100644 index 0000000..47d682c Binary files /dev/null and b/assets/models/players/human_base/icon_default.tga differ diff --git a/assets/models/players/human_base/jetpack.jpg b/assets/models/players/human_base/jetpack.jpg new file mode 100644 index 0000000..37fd5b5 Binary files /dev/null and b/assets/models/players/human_base/jetpack.jpg differ diff --git a/assets/models/players/human_base/jetpack.md3 b/assets/models/players/human_base/jetpack.md3 new file mode 100644 index 0000000..82cca36 Binary files /dev/null and b/assets/models/players/human_base/jetpack.md3 differ diff --git a/assets/models/players/human_base/jetpack_flash.jpg b/assets/models/players/human_base/jetpack_flash.jpg new file mode 100644 index 0000000..d3c5384 Binary files /dev/null and b/assets/models/players/human_base/jetpack_flash.jpg differ diff --git a/assets/models/players/human_base/jetpack_flash.md3 b/assets/models/players/human_base/jetpack_flash.md3 new file mode 100644 index 0000000..be31273 Binary files /dev/null and b/assets/models/players/human_base/jetpack_flash.md3 differ diff --git a/assets/models/players/human_base/light.tga b/assets/models/players/human_base/light.tga new file mode 100644 index 0000000..056db5c Binary files /dev/null and b/assets/models/players/human_base/light.tga differ diff --git a/assets/models/players/human_base/locdamage.cfg b/assets/models/players/human_base/locdamage.cfg new file mode 100644 index 0000000..c95cc62 --- /dev/null +++ b/assets/models/players/human_base/locdamage.cfg @@ -0,0 +1,26 @@ +//legs +{ + minHeight 0.0 + maxHeight 0.5 + minAngle 0 + maxAngle 360 + modifier 0.5 +} + +//torso +{ + minHeight 0.5 + maxHeight 0.9 + minAngle 0 + maxAngle 360 + modifier 1.0 +} +//head +{ + minHeight 0.9 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.5 +} + diff --git a/assets/models/players/human_base/lower.md3 b/assets/models/players/human_base/lower.md3 new file mode 100644 index 0000000..d35bc3e Binary files /dev/null and b/assets/models/players/human_base/lower.md3 differ diff --git a/assets/models/players/human_base/lower_default.skin b/assets/models/players/human_base/lower_default.skin new file mode 100644 index 0000000..8c9b5d0 --- /dev/null +++ b/assets/models/players/human_base/lower_default.skin @@ -0,0 +1,3 @@ +l_legs,models/players/human_base/base.tga +l_kneepads,gfx/null +tag_torso, diff --git a/assets/models/players/human_base/lower_light.skin b/assets/models/players/human_base/lower_light.skin new file mode 100644 index 0000000..2183d42 --- /dev/null +++ b/assets/models/players/human_base/lower_light.skin @@ -0,0 +1,3 @@ +l_legs,models/players/human_base/light.tga +l_kneepads,models/players/human_base/armour.tga +tag_torso, diff --git a/assets/models/players/human_base/shoulderpads.tga b/assets/models/players/human_base/shoulderpads.tga new file mode 100644 index 0000000..62506f7 Binary files /dev/null and b/assets/models/players/human_base/shoulderpads.tga differ diff --git a/assets/models/players/human_base/upper.md3 b/assets/models/players/human_base/upper.md3 new file mode 100644 index 0000000..883d170 Binary files /dev/null and b/assets/models/players/human_base/upper.md3 differ diff --git a/assets/models/players/human_base/upper_default.skin b/assets/models/players/human_base/upper_default.skin new file mode 100644 index 0000000..0c6c8db --- /dev/null +++ b/assets/models/players/human_base/upper_default.skin @@ -0,0 +1,7 @@ +tag_head, +tag_weapon, +u_armour_light,gfx/null +u_shoulderpads_base,models/players/human_base/shoulderpads.tga +u_shoulderpads_light,gfx/null +u_torso,models/players/human_base/base.tga +tag_torso, diff --git a/assets/models/players/human_base/upper_light.skin b/assets/models/players/human_base/upper_light.skin new file mode 100644 index 0000000..18cbb0f --- /dev/null +++ b/assets/models/players/human_base/upper_light.skin @@ -0,0 +1,7 @@ +tag_head, +tag_weapon, +u_armour_light,models/players/human_base/armour.tga +u_shoulderpads_base,gfx/null +u_shoulderpads_light,models/players/human_base/shoulderpads.tga +u_torso,models/players/human_base/light.tga +tag_torso, diff --git a/assets/models/players/human_bsuit/animation.cfg b/assets/models/players/human_bsuit/animation.cfg new file mode 100644 index 0000000..3de86e1 --- /dev/null +++ b/assets/models/players/human_bsuit/animation.cfg @@ -0,0 +1,41 @@ +// animation config file + +sex m + +// first frame, num frames, looping frames, frames per second + +footsteps custom +0 30 0 25 // BOTH_DEATH1 +29 1 0 25 // BOTH_DEAD1 +30 30 0 25 // BOTH_DEATH2 +59 1 0 25 // BOTH_DEAD2 +60 30 0 25 // BOTH_DEATH3 +89 1 0 25 // BOTH_DEAD3 + +90 40 0 20 // TORSO_GESTURE + +130 6 0 15 // TORSO_ATTACK (MUST NOT CHANGE -- hand animation is synced to this) +130 6 0 15 // TORSO_ATTACK2 (MUST NOT CHANGE -- hand animation is synced to this) + +142 5 0 20 // TORSO_DROP (MUST NOT CHANGE -- hand animation is synced to this) +147 4 0 20 // TORSO_RAISE (MUST NOT CHANGE -- hand animation is synced to this) + +151 1 0 15 // TORSO_STAND +152 1 0 15 // TORSO_STAND2 + +153 9 9 20 // LEGS_WALKCR +162 8 8 20 // LEGS_WALK +170 13 13 23 // LEGS_RUN +183 10 10 23 // LEGS_BACK +193 10 10 15 // LEGS_SWIM + +203 9 0 15 // LEGS_JUMP +212 5 0 15 // LEGS_LAND + +217 9 0 15 // LEGS_JUMPB +226 3 0 15 // LEGS_LANDB + +229 10 10 15 // LEGS_IDLE +239 8 8 15 // LEGS_IDLECR + +247 7 7 15 // LEGS_TURN diff --git a/assets/models/players/human_bsuit/head.md3 b/assets/models/players/human_bsuit/head.md3 new file mode 100644 index 0000000..0e6d1d2 Binary files /dev/null and b/assets/models/players/human_bsuit/head.md3 differ diff --git a/assets/models/players/human_bsuit/head_default.skin b/assets/models/players/human_bsuit/head_default.skin new file mode 100644 index 0000000..db1bea3 --- /dev/null +++ b/assets/models/players/human_bsuit/head_default.skin @@ -0,0 +1,2 @@ +tag_head, +h_head,models/players/human_bsuit/human_bsuit.jpg diff --git a/assets/models/players/human_bsuit/human_bsuit.jpg b/assets/models/players/human_bsuit/human_bsuit.jpg new file mode 100644 index 0000000..4414cf5 Binary files /dev/null and b/assets/models/players/human_bsuit/human_bsuit.jpg differ diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg new file mode 100644 index 0000000..c95cc62 --- /dev/null +++ b/assets/models/players/human_bsuit/locdamage.cfg @@ -0,0 +1,26 @@ +//legs +{ + minHeight 0.0 + maxHeight 0.5 + minAngle 0 + maxAngle 360 + modifier 0.5 +} + +//torso +{ + minHeight 0.5 + maxHeight 0.9 + minAngle 0 + maxAngle 360 + modifier 1.0 +} +//head +{ + minHeight 0.9 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.5 +} + diff --git a/assets/models/players/human_bsuit/lower.md3 b/assets/models/players/human_bsuit/lower.md3 new file mode 100644 index 0000000..8919ea9 Binary files /dev/null and b/assets/models/players/human_bsuit/lower.md3 differ diff --git a/assets/models/players/human_bsuit/lower_default.skin b/assets/models/players/human_bsuit/lower_default.skin new file mode 100644 index 0000000..213ca88 --- /dev/null +++ b/assets/models/players/human_bsuit/lower_default.skin @@ -0,0 +1,2 @@ +l_legs,models/players/human_bsuit/human_bsuit.jpg +tag_torso, diff --git a/assets/models/players/human_bsuit/upper.md3 b/assets/models/players/human_bsuit/upper.md3 new file mode 100644 index 0000000..c3efa1e Binary files /dev/null and b/assets/models/players/human_bsuit/upper.md3 differ diff --git a/assets/models/players/human_bsuit/upper_default.skin b/assets/models/players/human_bsuit/upper_default.skin new file mode 100644 index 0000000..d96bb9b --- /dev/null +++ b/assets/models/players/human_bsuit/upper_default.skin @@ -0,0 +1,4 @@ +tag_head, +tag_weapon, +u_torso,models/players/human_bsuit/human_bsuit.jpg +tag_torso, diff --git a/assets/models/players/level0/adv.jpg b/assets/models/players/level0/adv.jpg new file mode 100644 index 0000000..6e897dd Binary files /dev/null and b/assets/models/players/level0/adv.jpg differ diff --git a/assets/models/players/level0/animation.cfg b/assets/models/players/level0/animation.cfg new file mode 100644 index 0000000..a8519c5 --- /dev/null +++ b/assets/models/players/level0/animation.cfg @@ -0,0 +1,47 @@ +// animation config file +// Tremulous: level0 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps none + +nonsegmented + +0 31 30 30 //NSPA_STAND + +31 46 0 30 //NSPA_GESTURE + +78 13 13 30 //NSPA_WALK +78 13 13 60 //NSPA_RUN +78 -13 13 60 //NSPA_RUNBACK +78 13 13 30 //NSPA_CHARGE + +78 13 13 60 //NSPA_RUNLEFT +78 13 13 30 //NSPA_WALKLEFT +78 13 13 60 //NSPA_RUNRIGHT +78 13 13 30 //NSPA_WALKRIGHT + +78 13 13 30 //NSPA_SWIM + +92 8 0 45 //NSPA_JUMP +92 -8 0 45 //NSPA_LAND +92 8 0 45 //NSPA_JUMPBACK +92 -8 0 45 //NSPA_LANDBACK + +78 13 13 30 //NSPA_TURN + +101 15 0 30 //NSPA_ATTACK1 +101 15 0 30 //NSPA_ATTACK2 +101 15 0 30 //NSPA_ATTACK3 + +117 8 0 30 //NSPA_PAIN1 +117 8 0 30 //NSPA_PAIN2 + +126 18 0 20 //NSPA_DEATH1 +143 1 0 15 //NSPA_DEAD1 +126 18 0 20 //NSPA_DEATH2 +143 1 0 15 //NSPA_DEAD2 +126 18 0 20 //NSPA_DEATH3 +143 1 0 15 //NSPA_DEAD3 diff --git a/assets/models/players/level0/icon_default.tga b/assets/models/players/level0/icon_default.tga new file mode 100644 index 0000000..a647587 Binary files /dev/null and b/assets/models/players/level0/icon_default.tga differ diff --git a/assets/models/players/level0/level0.jpg b/assets/models/players/level0/level0.jpg new file mode 100644 index 0000000..dddb0cc Binary files /dev/null and b/assets/models/players/level0/level0.jpg differ diff --git a/assets/models/players/level0/locdamage.cfg b/assets/models/players/level0/locdamage.cfg new file mode 100644 index 0000000..84b9052 --- /dev/null +++ b/assets/models/players/level0/locdamage.cfg @@ -0,0 +1,8 @@ +//whole body +{ + minHeight 0.0 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.0 +} diff --git a/assets/models/players/level0/nonseg.md3 b/assets/models/players/level0/nonseg.md3 new file mode 100644 index 0000000..f65d9b5 Binary files /dev/null and b/assets/models/players/level0/nonseg.md3 differ diff --git a/assets/models/players/level0/nonseg_adv.skin b/assets/models/players/level0/nonseg_adv.skin new file mode 100644 index 0000000..36f2b4a --- /dev/null +++ b/assets/models/players/level0/nonseg_adv.skin @@ -0,0 +1 @@ +level0,models/players/level0/adv.jpg diff --git a/assets/models/players/level0/nonseg_default.skin b/assets/models/players/level0/nonseg_default.skin new file mode 100644 index 0000000..070b9d3 --- /dev/null +++ b/assets/models/players/level0/nonseg_default.skin @@ -0,0 +1 @@ +level0,models/players/level0/level0.jpg \ No newline at end of file diff --git a/assets/models/players/level1/animation.cfg b/assets/models/players/level1/animation.cfg new file mode 100644 index 0000000..248bf6c --- /dev/null +++ b/assets/models/players/level1/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level1 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +0 40 40 30 //NSPA_STAND + +41 141 0 60 //NSPA_GESTURE + +182 31 31 30 //NSPA_WALK +182 31 31 60 //NSPA_RUN +182 -31 31 60 //NSPA_RUNBACK + +0 0 0 30 //NSPA_CHARGE + +213 31 31 60 //NSPA_RUNLEFT +213 31 31 30 //NSPA_WALKLEFT +244 31 31 60 //NSPA_RUNRIGHT +244 31 31 30 //NSPA_WALKRIGHT + +182 31 31 30 //NSPA_SWIM + +275 41 20 30 //NSPA_JUMP +316 20 0 30 //NSPA_LAND +275 41 20 30 //NSPA_JUMPBACK +316 20 0 30 //NSPA_LANDBACK + +182 31 31 30 //NSPA_TURN + +336 31 0 30 //NSPA_ATTACK1 +336 31 0 30 //NSPA_ATTACK2 +336 31 0 30 //NSPA_ATTACK3 + +367 11 0 30 //NSPA_PAIN1 +367 11 0 30 //NSPA_PAIN2 + +378 41 0 30 //NSPA_DEATH1 +418 1 0 30 //NSPA_DEAD1 +378 41 0 30 //NSPA_DEATH2 +418 1 0 30 //NSPA_DEAD2 +378 41 0 30 //NSPA_DEATH3 +418 1 0 30 //NSPA_DEAD3 diff --git a/assets/models/players/level1/icon_default.tga b/assets/models/players/level1/icon_default.tga new file mode 100644 index 0000000..a647587 Binary files /dev/null and b/assets/models/players/level1/icon_default.tga differ diff --git a/assets/models/players/level1/level1.jpg b/assets/models/players/level1/level1.jpg new file mode 100644 index 0000000..2c5d393 Binary files /dev/null and b/assets/models/players/level1/level1.jpg differ diff --git a/assets/models/players/level1/level1upg.jpg b/assets/models/players/level1/level1upg.jpg new file mode 100644 index 0000000..0a7f584 Binary files /dev/null and b/assets/models/players/level1/level1upg.jpg differ diff --git a/assets/models/players/level1/locdamage.cfg b/assets/models/players/level1/locdamage.cfg new file mode 100644 index 0000000..84b9052 --- /dev/null +++ b/assets/models/players/level1/locdamage.cfg @@ -0,0 +1,8 @@ +//whole body +{ + minHeight 0.0 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.0 +} diff --git a/assets/models/players/level1/nonseg.md3 b/assets/models/players/level1/nonseg.md3 new file mode 100644 index 0000000..5bbcd8b Binary files /dev/null and b/assets/models/players/level1/nonseg.md3 differ diff --git a/assets/models/players/level1/nonseg_default.skin b/assets/models/players/level1/nonseg_default.skin new file mode 100644 index 0000000..3e68a11 --- /dev/null +++ b/assets/models/players/level1/nonseg_default.skin @@ -0,0 +1 @@ +level1,models/players/level1/level1.jpg \ No newline at end of file diff --git a/assets/models/players/level1/nonseg_upgrade.skin b/assets/models/players/level1/nonseg_upgrade.skin new file mode 100644 index 0000000..e82e7a5 --- /dev/null +++ b/assets/models/players/level1/nonseg_upgrade.skin @@ -0,0 +1 @@ +level1,models/players/level1/level1upg.jpg \ No newline at end of file diff --git a/assets/models/players/level2/adv.tga b/assets/models/players/level2/adv.tga new file mode 100644 index 0000000..f5fef92 Binary files /dev/null and b/assets/models/players/level2/adv.tga differ diff --git a/assets/models/players/level2/animation.cfg b/assets/models/players/level2/animation.cfg new file mode 100644 index 0000000..2fd6b04 --- /dev/null +++ b/assets/models/players/level2/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level2 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +0 41 41 30 //NSPA_STAND + +41 76 0 30 //NSPA_GESTURE + +117 31 31 30 //NSPA_WALK +117 31 31 45 //NSPA_RUN +117 31 31 45 //NSPA_RUNBACK + +0 0 0 30 //NSPA_CHARGE + +117 31 31 45 //NSPA_RUNLEFT +117 31 31 30 //NSPA_WALKLEFT +117 31 31 45 //NSPA_RUNRIGHT +117 31 31 30 //NSPA_WALKRIGHT + +117 31 31 45 //NSPA_SWIM + +148 18 0 30 //NSPA_JUMP +165 21 0 30 //NSPA_LAND +148 18 0 30 //NSPA_JUMPBACK +165 21 0 30 //NSPA_LANDBACK + +117 31 31 30 //NSPA_TURN + +188 28 0 30 //NSPA_ATTACK1 +188 28 0 30 //NSPA_ATTACK2 +188 28 0 30 //NSPA_ATTACK3 + +213 17 0 30 //NSPA_PAIN1 +229 15 0 30 //NSPA_PAIN2 + +245 43 0 30 //NSPA_DEATH1 +287 1 0 10 //NSPA_DEAD1 +245 43 0 30 //NSPA_DEATH2 +287 1 0 10 //NSPA_DEAD2 +245 43 0 30 //NSPA_DEATH3 +287 1 0 10 //NSPA_DEAD3 diff --git a/assets/models/players/level2/default.tga b/assets/models/players/level2/default.tga new file mode 100644 index 0000000..804eb3d Binary files /dev/null and b/assets/models/players/level2/default.tga differ diff --git a/assets/models/players/level2/electric.jpg b/assets/models/players/level2/electric.jpg new file mode 100644 index 0000000..ecc1e4a Binary files /dev/null and b/assets/models/players/level2/electric.jpg differ diff --git a/assets/models/players/level2/icon_default.tga b/assets/models/players/level2/icon_default.tga new file mode 100644 index 0000000..a647587 Binary files /dev/null and b/assets/models/players/level2/icon_default.tga differ diff --git a/assets/models/players/level2/locdamage.cfg b/assets/models/players/level2/locdamage.cfg new file mode 100644 index 0000000..84b9052 --- /dev/null +++ b/assets/models/players/level2/locdamage.cfg @@ -0,0 +1,8 @@ +//whole body +{ + minHeight 0.0 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.0 +} diff --git a/assets/models/players/level2/lvl2_fx.tga b/assets/models/players/level2/lvl2_fx.tga new file mode 100644 index 0000000..79d955e Binary files /dev/null and b/assets/models/players/level2/lvl2_fx.tga differ diff --git a/assets/models/players/level2/nonseg.md3 b/assets/models/players/level2/nonseg.md3 new file mode 100644 index 0000000..02e3483 Binary files /dev/null and b/assets/models/players/level2/nonseg.md3 differ diff --git a/assets/models/players/level2/nonseg_adv.skin b/assets/models/players/level2/nonseg_adv.skin new file mode 100644 index 0000000..54b89ee --- /dev/null +++ b/assets/models/players/level2/nonseg_adv.skin @@ -0,0 +1,2 @@ +level2,models/players/level2/level2adv +electric,models/players/level2/electric_s diff --git a/assets/models/players/level2/nonseg_default.skin b/assets/models/players/level2/nonseg_default.skin new file mode 100644 index 0000000..2979368 --- /dev/null +++ b/assets/models/players/level2/nonseg_default.skin @@ -0,0 +1,2 @@ +level2,models/players/level2/default.tga +electric,gfx/null diff --git a/assets/models/players/level2/null.tga b/assets/models/players/level2/null.tga new file mode 100644 index 0000000..be731d0 Binary files /dev/null and b/assets/models/players/level2/null.tga differ diff --git a/assets/models/players/level3/animation.cfg b/assets/models/players/level3/animation.cfg new file mode 100644 index 0000000..cd7ceeb --- /dev/null +++ b/assets/models/players/level3/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level3 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +0 31 31 30 //NSPA_STAND + +31 126 0 30 //NSPA_GESTURE + +293 31 31 30 //NSPA_WALK +293 31 31 45 //NSPA_RUN +293 31 31 45 //NSPA_RUNBACK + +0 0 0 30 //NSPA_CHARGE + +293 31 31 45 //NSPA_RUNLEFT +293 31 31 30 //NSPA_WALKLEFT +293 31 31 45 //NSPA_RUNRIGHT +293 31 31 30 //NSPA_WALKRIGHT + +293 31 31 45 //NSPA_SWIM + +178 16 0 30 //NSPA_JUMP +194 26 0 30 //NSPA_LAND +157 11 0 30 //NSPA_JUMPBACK +167 11 0 30 //NSPA_LANDBACK + +117 31 31 30 //NSPA_TURN + +219 11 0 30 //NSPA_ATTACK1 +230 11 0 30 //NSPA_ATTACK2 +219 11 0 30 //NSPA_ATTACK3 + +241 6 0 30 //NSPA_PAIN1 +247 6 0 30 //NSPA_PAIN2 + +253 40 0 30 //NSPA_DEATH1 +292 1 0 10 //NSPA_DEAD1 +253 40 0 30 //NSPA_DEATH2 +292 1 0 10 //NSPA_DEAD2 +253 40 0 30 //NSPA_DEATH3 +292 1 0 10 //NSPA_DEAD3 diff --git a/assets/models/players/level3/icon_default.tga b/assets/models/players/level3/icon_default.tga new file mode 100644 index 0000000..a647587 Binary files /dev/null and b/assets/models/players/level3/icon_default.tga differ diff --git a/assets/models/players/level3/level3.tga b/assets/models/players/level3/level3.tga new file mode 100644 index 0000000..91182c6 Binary files /dev/null and b/assets/models/players/level3/level3.tga differ diff --git a/assets/models/players/level3/level3adv.tga b/assets/models/players/level3/level3adv.tga new file mode 100644 index 0000000..9a6ecb4 Binary files /dev/null and b/assets/models/players/level3/level3adv.tga differ diff --git a/assets/models/players/level3/locdamage.cfg b/assets/models/players/level3/locdamage.cfg new file mode 100644 index 0000000..84b9052 --- /dev/null +++ b/assets/models/players/level3/locdamage.cfg @@ -0,0 +1,8 @@ +//whole body +{ + minHeight 0.0 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.0 +} diff --git a/assets/models/players/level3/nonseg.md3 b/assets/models/players/level3/nonseg.md3 new file mode 100644 index 0000000..185815a Binary files /dev/null and b/assets/models/players/level3/nonseg.md3 differ diff --git a/assets/models/players/level3/nonseg_adv.skin b/assets/models/players/level3/nonseg_adv.skin new file mode 100644 index 0000000..6e700c0 --- /dev/null +++ b/assets/models/players/level3/nonseg_adv.skin @@ -0,0 +1 @@ +level3,models/players/level3/level3adv.tga diff --git a/assets/models/players/level3/nonseg_default.skin b/assets/models/players/level3/nonseg_default.skin new file mode 100644 index 0000000..f2d8b01 --- /dev/null +++ b/assets/models/players/level3/nonseg_default.skin @@ -0,0 +1 @@ +level3,models/players/level3/level3.tga diff --git a/assets/models/players/level4/animation.cfg b/assets/models/players/level4/animation.cfg new file mode 100644 index 0000000..38beef6 --- /dev/null +++ b/assets/models/players/level4/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level4 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +41 20 20 30 //NSPA_STAND + +61 80 0 30 //NSPA_GESTURE + +0 40 40 30 //NSPA_WALK +0 40 40 60 //NSPA_RUN +0 -40 40 60 //NSPA_RUNBACK + +171 45 31 45 //NSPA_CHARGE + +0 40 40 60 //NSPA_RUNLEFT +0 40 40 30 //NSPA_WALKLEFT +0 40 40 60 //NSPA_RUNRIGHT +0 40 40 30 //NSPA_WALKRIGHT + +0 40 40 30 //NSPA_SWIM + +62 9 0 30 //NSPA_JUMP +62 -9 0 30 //NSPA_LAND +62 9 0 30 //NSPA_JUMPBACK +62 -9 0 30 //NSPA_LANDBACK + +0 40 40 30 //NSPA_TURN + +140 15 0 30 //NSPA_ATTACK1 +155 15 0 30 //NSPA_ATTACK2 +140 15 0 30 //NSPA_ATTACK3 + +221 10 0 30 //NSPA_PAIN1 +231 10 0 30 //NSPA_PAIN2 + +240 26 0 30 //NSPA_DEATH1 +265 1 0 30 //NSPA_DEAD1 +240 26 0 30 //NSPA_DEATH2 +265 1 0 30 //NSPA_DEAD2 +240 26 0 30 //NSPA_DEATH3 +265 1 0 30 //NSPA_DEAD3 diff --git a/assets/models/players/level4/icon_default.tga b/assets/models/players/level4/icon_default.tga new file mode 100644 index 0000000..a647587 Binary files /dev/null and b/assets/models/players/level4/icon_default.tga differ diff --git a/assets/models/players/level4/level4.jpg b/assets/models/players/level4/level4.jpg new file mode 100644 index 0000000..ee4f2a3 Binary files /dev/null and b/assets/models/players/level4/level4.jpg differ diff --git a/assets/models/players/level4/locdamage.cfg b/assets/models/players/level4/locdamage.cfg new file mode 100644 index 0000000..84b9052 --- /dev/null +++ b/assets/models/players/level4/locdamage.cfg @@ -0,0 +1,8 @@ +//whole body +{ + minHeight 0.0 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.0 +} diff --git a/assets/models/players/level4/nonseg.md3 b/assets/models/players/level4/nonseg.md3 new file mode 100644 index 0000000..db8c433 Binary files /dev/null and b/assets/models/players/level4/nonseg.md3 differ diff --git a/assets/models/players/level4/nonseg_default.skin b/assets/models/players/level4/nonseg_default.skin new file mode 100644 index 0000000..8d01538 --- /dev/null +++ b/assets/models/players/level4/nonseg_default.skin @@ -0,0 +1 @@ +level4,models/players/level4/level4.jpg \ No newline at end of file diff --git a/assets/models/players/level5/animation.cfg b/assets/models/players/level5/animation.cfg new file mode 100644 index 0000000..5502760 --- /dev/null +++ b/assets/models/players/level5/animation.cfg @@ -0,0 +1,49 @@ +// animation config file +// Tremulous: level2 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +100 10 10 30 //NSPA_STAND + +60 30 0 20 //NSPA_GESTURE + +110 30 0 30 //NSPA_WALK +110 30 0 40 //NSPA_RUN +110 30 0 40 //NSPA_RUNBACK + +100 10 10 30 //NSPA_CHARGE + +110 30 0 30 //NSPA_RUNLEFT +110 30 0 30 //NSPA_WALKLEFT +110 30 0 30 //NSPA_RUNRIGHT +110 30 0 30 //NSPA_WALKRIGHT + +0 50 50 30 //NSPA_SWIM + +150 10 0 30 //NSPA_JUMP + 75 25 0 10 //NSPA_LAND +100 110 0 20 //NSPA_JUMPBACK +100 110 0 20 //NSPA_LANDBACK + +110 30 0 30 //NSPA_TURN + +170 180 0 30 //NSPA_ATTACK1 +170 180 0 30 //NSPA_ATTACK2 +170 180 0 30 //NSPA_ATTACK3 + +100 110 0 20 //NSPA_PAIN1 +100 110 0 20 //NSPA_PAIN2 + +190 200 0 10 //NSPA_DEATH1 +199 001 0 01 //NSPA_DEAD1 +190 200 0 10 //NSPA_DEATH2 +199 001 0 01 //NSPA_DEAD2 +190 200 0 10 //NSPA_DEATH3 +199 001 0 01 //NSPA_DEAD3 + diff --git a/assets/models/players/level5/icon_default.tga b/assets/models/players/level5/icon_default.tga new file mode 100644 index 0000000..a647587 Binary files /dev/null and b/assets/models/players/level5/icon_default.tga differ diff --git a/assets/models/players/level5/level5.jpg b/assets/models/players/level5/level5.jpg new file mode 100644 index 0000000..428b9a7 Binary files /dev/null and b/assets/models/players/level5/level5.jpg differ diff --git a/assets/models/players/level5/locdamage.cfg b/assets/models/players/level5/locdamage.cfg new file mode 100644 index 0000000..84b9052 --- /dev/null +++ b/assets/models/players/level5/locdamage.cfg @@ -0,0 +1,8 @@ +//whole body +{ + minHeight 0.0 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.0 +} diff --git a/assets/models/players/level5/nonseg.md3 b/assets/models/players/level5/nonseg.md3 new file mode 100644 index 0000000..5c7c2d3 Binary files /dev/null and b/assets/models/players/level5/nonseg.md3 differ diff --git a/assets/models/players/level5/nonseg_default.skin b/assets/models/players/level5/nonseg_default.skin new file mode 100644 index 0000000..0d14782 --- /dev/null +++ b/assets/models/players/level5/nonseg_default.skin @@ -0,0 +1 @@ +level5,models/players/level5/level5.jpg \ No newline at end of file -- cgit