From 01beb9919b95479d8be040bec74abc5cc67a5e43 Mon Sep 17 00:00:00 2001
From: Mikko Tiusanen <ams@daug.net>
Date: Sun, 4 May 2014 01:18:52 +0300
Subject: Initial import.

---
 assets/models/weapons/abuild/weapon.cfg            |  11 ++++++
 assets/models/weapons/abuildupg/flash0.wav         | Bin 0 -> 6188 bytes
 assets/models/weapons/abuildupg/impactflesh0.wav   | Bin 0 -> 40492 bytes
 assets/models/weapons/abuildupg/weapon.cfg         |  19 +++++++++++
 assets/models/weapons/acidbomb/acid.md3            | Bin 0 -> 115660 bytes
 assets/models/weapons/acidbomb/acid.tga            | Bin 0 -> 65580 bytes
 assets/models/weapons/acidbomb/acidb.jpg           | Bin 0 -> 39898 bytes
 assets/models/weapons/blaster/blaster.jpg          | Bin 0 -> 217003 bytes
 assets/models/weapons/blaster/blaster.md3          | Bin 0 -> 7580 bytes
 assets/models/weapons/blaster/blaster_flash.md3    | Bin 0 -> 1308 bytes
 assets/models/weapons/blaster/blaster_hand.md3     | Bin 0 -> 2628 bytes
 assets/models/weapons/blaster/flash.jpg            | Bin 0 -> 11327 bytes
 assets/models/weapons/blaster/flash0.wav           | Bin 0 -> 26504 bytes
 assets/models/weapons/blaster/weapon.cfg           |  15 ++++++++
 assets/models/weapons/chaingun/barrels.jpg         | Bin 0 -> 47909 bytes
 assets/models/weapons/chaingun/chaingun.jpg        | Bin 0 -> 258225 bytes
 assets/models/weapons/chaingun/chaingun.md3        | Bin 0 -> 8792 bytes
 assets/models/weapons/chaingun/chaingun_barrel.md3 | Bin 0 -> 7604 bytes
 assets/models/weapons/chaingun/chaingun_flash.md3  | Bin 0 -> 1308 bytes
 assets/models/weapons/chaingun/chaingun_hand.md3   | Bin 0 -> 2628 bytes
 assets/models/weapons/chaingun/flash.jpg           | Bin 0 -> 20480 bytes
 assets/models/weapons/chaingun/flash0.wav          | Bin 0 -> 19500 bytes
 assets/models/weapons/chaingun/flash1.wav          | Bin 0 -> 20332 bytes
 assets/models/weapons/chaingun/flash2.wav          | Bin 0 -> 20332 bytes
 assets/models/weapons/chaingun/flash3.wav          | Bin 0 -> 20332 bytes
 assets/models/weapons/chaingun/impact0.wav         | Bin 0 -> 28716 bytes
 assets/models/weapons/chaingun/weapon.cfg          |  35 +++++++++++++++++++
 assets/models/weapons/ckit/ckit.jpg                | Bin 0 -> 298363 bytes
 assets/models/weapons/ckit/ckit.md3                | Bin 0 -> 7668 bytes
 assets/models/weapons/ckit/ckit_hand.md3           | Bin 0 -> 2628 bytes
 assets/models/weapons/ckit/lines2.jpg              | Bin 0 -> 14705 bytes
 assets/models/weapons/ckit/rep_cyl.jpg             | Bin 0 -> 25510 bytes
 assets/models/weapons/ckit/screen.jpg              | Bin 0 -> 33450 bytes
 assets/models/weapons/ckit/scroll.jpg              | Bin 0 -> 20380 bytes
 assets/models/weapons/ckit/weapon.cfg              |   3 ++
 assets/models/weapons/flamer/fireball_ye.wav       | Bin 0 -> 770902 bytes
 assets/models/weapons/flamer/fireimpc.wav          | Bin 0 -> 76156 bytes
 assets/models/weapons/flamer/fireloop.wav          | Bin 0 -> 107226 bytes
 assets/models/weapons/flamer/flamer.jpg            | Bin 0 -> 211077 bytes
 assets/models/weapons/flamer/flamer.md3            | Bin 0 -> 12268 bytes
 assets/models/weapons/flamer/flamer.tga            | Bin 0 -> 1048620 bytes
 assets/models/weapons/flamer/flamer_flash.md3      | Bin 0 -> 1044 bytes
 assets/models/weapons/flamer/flamer_hand.md3       | Bin 0 -> 2628 bytes
 assets/models/weapons/flamer/flash.jpg             | Bin 0 -> 11254 bytes
 assets/models/weapons/flamer/gas.jpg               | Bin 0 -> 19971 bytes
 assets/models/weapons/flamer/idle.wav              | Bin 0 -> 479408 bytes
 assets/models/weapons/flamer/pilot.jpg             | Bin 0 -> 9916 bytes
 assets/models/weapons/flamer/warning.wav           | Bin 0 -> 49468 bytes
 assets/models/weapons/flamer/warning2.wav          | Bin 0 -> 49468 bytes
 assets/models/weapons/flamer/weapon.cfg            |  38 +++++++++++++++++++++
 assets/models/weapons/grenade/energy.jpg           | Bin 0 -> 11722 bytes
 assets/models/weapons/grenade/grenade.jpg          | Bin 0 -> 31424 bytes
 assets/models/weapons/grenade/grenade.md3          | Bin 0 -> 61429 bytes
 assets/models/weapons/grenade/impact0.wav          | Bin 0 -> 109484 bytes
 assets/models/weapons/grenade/weapon.cfg           |  12 +++++++
 assets/models/weapons/hive/missile.wav             | Bin 0 -> 350252 bytes
 assets/models/weapons/hive/sprite1.tga             | Bin 0 -> 3887 bytes
 assets/models/weapons/hive/sprite2.tga             | Bin 0 -> 3921 bytes
 assets/models/weapons/hive/weapon.cfg              |   5 +++
 assets/models/weapons/lcannon/flash.jpg            | Bin 0 -> 11074 bytes
 assets/models/weapons/lcannon/flash0.wav           | Bin 0 -> 202796 bytes
 assets/models/weapons/lcannon/idle.wav             | Bin 0 -> 203820 bytes
 assets/models/weapons/lcannon/impact0.wav          | Bin 0 -> 66348 bytes
 assets/models/weapons/lcannon/lcannon.jpg          | Bin 0 -> 256960 bytes
 assets/models/weapons/lcannon/lcannon.md3          | Bin 0 -> 10084 bytes
 assets/models/weapons/lcannon/lcannon_flash.md3    | Bin 0 -> 1308 bytes
 assets/models/weapons/lcannon/lcannon_hand.md3     | Bin 0 -> 2628 bytes
 assets/models/weapons/lcannon/missile.wav          | Bin 0 -> 126252 bytes
 assets/models/weapons/lcannon/missle.wav           | Bin 0 -> 126252 bytes
 assets/models/weapons/lcannon/warning.wav          | Bin 0 -> 9264 bytes
 assets/models/weapons/lcannon/warning2.wav         | Bin 0 -> 4603 bytes
 assets/models/weapons/lcannon/weapon.cfg           |  33 ++++++++++++++++++
 assets/models/weapons/level0/flash0.wav            | Bin 0 -> 10476 bytes
 assets/models/weapons/level0/weapon.cfg            |   9 +++++
 assets/models/weapons/level0upg/weapon.cfg         |   9 +++++
 assets/models/weapons/level1/bomb.wav              | Bin 0 -> 81448 bytes
 assets/models/weapons/level1/flash0.wav            | Bin 0 -> 6188 bytes
 assets/models/weapons/level1/impactflesh0.wav      | Bin 0 -> 40492 bytes
 assets/models/weapons/level1/weapon.cfg            |  19 +++++++++++
 assets/models/weapons/level1upg/gas.wav            | Bin 0 -> 69098 bytes
 assets/models/weapons/level1upg/weapon.cfg         |  25 ++++++++++++++
 assets/models/weapons/level2/flash0.wav            | Bin 0 -> 7884 bytes
 assets/models/weapons/level2/impactflesh0.wav      | Bin 0 -> 56364 bytes
 assets/models/weapons/level2/weapon.cfg            |  11 ++++++
 assets/models/weapons/level2upg/electric.wav       | Bin 0 -> 59436 bytes
 assets/models/weapons/level2upg/weapon.cfg         |  31 +++++++++++++++++
 assets/models/weapons/level3/flash0.wav            | Bin 0 -> 5836 bytes
 assets/models/weapons/level3/impactflesh0.wav      | Bin 0 -> 44716 bytes
 assets/models/weapons/level3/pounce.wav            | Bin 0 -> 12540 bytes
 assets/models/weapons/level3/weapon.cfg            |  16 +++++++++
 assets/models/weapons/level3upg/flash0.wav         | Bin 0 -> 54700 bytes
 assets/models/weapons/level3upg/impactflesh0.wav   | Bin 0 -> 44716 bytes
 assets/models/weapons/level3upg/missile.jpg        | Bin 0 -> 35884 bytes
 assets/models/weapons/level3upg/missile.md3        | Bin 0 -> 1813 bytes
 assets/models/weapons/level3upg/missile.wav        | Bin 0 -> 57272 bytes
 assets/models/weapons/level3upg/weapon.cfg         |  27 +++++++++++++++
 assets/models/weapons/level4/breath.wav            | Bin 0 -> 54700 bytes
 assets/models/weapons/level4/flash0.wav            | Bin 0 -> 5836 bytes
 assets/models/weapons/level4/impactflesh0.wav      | Bin 0 -> 44716 bytes
 assets/models/weapons/level4/weapon.cfg            |  36 +++++++++++++++++++
 assets/models/weapons/level5/airpounce.wav         | Bin 0 -> 29446 bytes
 assets/models/weapons/level5/flash0.wav            | Bin 0 -> 5836 bytes
 assets/models/weapons/level5/impactflesh0.wav      | Bin 0 -> 44716 bytes
 assets/models/weapons/level5/pounce.wav            | Bin 0 -> 12540 bytes
 assets/models/weapons/level5/prickles.md3          | Bin 0 -> 1956 bytes
 assets/models/weapons/level5/prickles_fire.wav     | Bin 0 -> 7362 bytes
 assets/models/weapons/level5/prickles_tex.jpg      | Bin 0 -> 10704 bytes
 assets/models/weapons/level5/sparks.tga            | Bin 0 -> 300 bytes
 assets/models/weapons/level5/weapon.cfg            |  28 +++++++++++++++
 assets/models/weapons/lgun/flash.jpg               | Bin 0 -> 11017 bytes
 assets/models/weapons/lgun/flash0.wav              | Bin 0 -> 48478 bytes
 assets/models/weapons/lgun/lgun.jpg                | Bin 0 -> 195785 bytes
 assets/models/weapons/lgun/lgun.md3                | Bin 0 -> 12980 bytes
 assets/models/weapons/lgun/lgun_flash.md3          | Bin 0 -> 1308 bytes
 assets/models/weapons/lgun/lgun_hand.md3           | Bin 0 -> 2628 bytes
 assets/models/weapons/lgun/weapon.cfg              |  13 +++++++
 assets/models/weapons/lockblob/missle.jpg          | Bin 0 -> 35884 bytes
 assets/models/weapons/lockblob/missle.md3          | Bin 0 -> 1812 bytes
 assets/models/weapons/lockblob/weapon.cfg          |   7 ++++
 assets/models/weapons/mdriver/fireloop.wav         | Bin 0 -> 461856 bytes
 assets/models/weapons/mdriver/flash.jpg            | Bin 0 -> 13265 bytes
 assets/models/weapons/mdriver/flash0.wav           | Bin 0 -> 275656 bytes
 assets/models/weapons/mdriver/flash02nd.wav        | Bin 0 -> 208172 bytes
 assets/models/weapons/mdriver/glow.jpg             | Bin 0 -> 22114 bytes
 assets/models/weapons/mdriver/mdriver.jpg          | Bin 0 -> 191047 bytes
 assets/models/weapons/mdriver/mdriver.md3          | Bin 0 -> 8660 bytes
 assets/models/weapons/mdriver/mdriver.tga          | Bin 0 -> 759826 bytes
 assets/models/weapons/mdriver/mdriver_flash.md3    | Bin 0 -> 1044 bytes
 assets/models/weapons/mdriver/mdriver_hand.md3     | Bin 0 -> 2628 bytes
 assets/models/weapons/mdriver/weapon.cfg           |  23 +++++++++++++
 assets/models/weapons/mgturret/weapon.cfg          |  16 +++++++++
 assets/models/weapons/mgturret2/weapon.cfg         |  20 +++++++++++
 assets/models/weapons/mine/impact0.wav             | Bin 0 -> 109484 bytes
 assets/models/weapons/mine/mine.jpg                | Bin 0 -> 67518 bytes
 assets/models/weapons/mine/mine.md3                | Bin 0 -> 24364 bytes
 assets/models/weapons/mine/mine_blend.jpg          | Bin 0 -> 26528 bytes
 assets/models/weapons/mine/mine_spike.jpg          | Bin 0 -> 18106 bytes
 assets/models/weapons/mine/weapon.cfg              |  10 ++++++
 assets/models/weapons/prifle/flash.jpg             | Bin 0 -> 10910 bytes
 assets/models/weapons/prifle/flash0.wav            | Bin 0 -> 59436 bytes
 assets/models/weapons/prifle/impact0.wav           | Bin 0 -> 33196 bytes
 assets/models/weapons/prifle/prifle.jpg            | Bin 0 -> 194236 bytes
 assets/models/weapons/prifle/prifle.md3            | Bin 0 -> 7972 bytes
 assets/models/weapons/prifle/prifle_flash.md3      | Bin 0 -> 1308 bytes
 assets/models/weapons/prifle/prifle_hand.md3       | Bin 0 -> 2628 bytes
 assets/models/weapons/prifle/weapon.cfg            |  30 ++++++++++++++++
 assets/models/weapons/psaw/blade.tga               | Bin 0 -> 1048620 bytes
 assets/models/weapons/psaw/bladeadd.jpg            | Bin 0 -> 50043 bytes
 assets/models/weapons/psaw/chain.jpg               | Bin 0 -> 20565 bytes
 assets/models/weapons/psaw/crosshair-psaw.tga      | Bin 0 -> 1022 bytes
 assets/models/weapons/psaw/firing.wav              | Bin 0 -> 105414 bytes
 assets/models/weapons/psaw/firingblade.wav         | Bin 0 -> 14762 bytes
 assets/models/weapons/psaw/flash.jpg               | Bin 0 -> 13844 bytes
 assets/models/weapons/psaw/idle.wav                | Bin 0 -> 227884 bytes
 assets/models/weapons/psaw/impact0blade.wav        | Bin 0 -> 91100 bytes
 assets/models/weapons/psaw/psaw.jpg                | Bin 0 -> 220014 bytes
 assets/models/weapons/psaw/psaw.md3                | Bin 0 -> 117212 bytes
 assets/models/weapons/psaw/psaw_flash.md3          | Bin 0 -> 1044 bytes
 assets/models/weapons/psaw/psaw_hand.md3           | Bin 0 -> 2628 bytes
 assets/models/weapons/psaw/psawmetal.md3           | Bin 0 -> 2980 bytes
 assets/models/weapons/psaw/weapon.cfg              |  24 +++++++++++++
 assets/models/weapons/rifle/flash.jpg              | Bin 0 -> 12106 bytes
 assets/models/weapons/rifle/flash0.wav             | Bin 0 -> 20982 bytes
 assets/models/weapons/rifle/flash2nd.wav           | Bin 0 -> 11278 bytes
 assets/models/weapons/rifle/ricochet0.wav          | Bin 0 -> 35628 bytes
 assets/models/weapons/rifle/ricochet1.wav          | Bin 0 -> 29972 bytes
 assets/models/weapons/rifle/ricochet2.wav          | Bin 0 -> 28844 bytes
 assets/models/weapons/rifle/ricochet3.wav          | Bin 0 -> 32044 bytes
 assets/models/weapons/rifle/rifle.jpg              | Bin 0 -> 189308 bytes
 assets/models/weapons/rifle/rifle.md3              | Bin 0 -> 9840 bytes
 assets/models/weapons/rifle/rifle_flash.md3        | Bin 0 -> 1308 bytes
 assets/models/weapons/rifle/rifle_hand.md3         | Bin 0 -> 2628 bytes
 assets/models/weapons/rifle/weapon.cfg             |  35 +++++++++++++++++++
 assets/models/weapons/shells/rifle-shell.jpg       | Bin 0 -> 17922 bytes
 assets/models/weapons/shells/rifle-shell.md3       | Bin 0 -> 884 bytes
 assets/models/weapons/shells/shotgun-shell.jpg     | Bin 0 -> 16992 bytes
 assets/models/weapons/shells/shotgun-shell.md3     | Bin 0 -> 884 bytes
 assets/models/weapons/shotgun/flash.jpg            | Bin 0 -> 12106 bytes
 assets/models/weapons/shotgun/flash0.wav           | Bin 0 -> 163116 bytes
 assets/models/weapons/shotgun/shotgun.jpg          | Bin 0 -> 196031 bytes
 assets/models/weapons/shotgun/shotgun.md3          | Bin 0 -> 8844 bytes
 assets/models/weapons/shotgun/shotgun_flash.md3    | Bin 0 -> 1308 bytes
 assets/models/weapons/shotgun/shotgun_hand.md3     | Bin 0 -> 2628 bytes
 assets/models/weapons/shotgun/weapon.cfg           |  14 ++++++++
 assets/models/weapons/smoke/smoke.jpg              | Bin 0 -> 99790 bytes
 assets/models/weapons/smoke/smoke.md3              | Bin 0 -> 2652 bytes
 assets/models/weapons/smoke/smoke.wav              | Bin 0 -> 52974 bytes
 assets/models/weapons/smoke/smokegfx.tga           | Bin 0 -> 262188 bytes
 assets/models/weapons/smoke/weapon.cfg             |  11 ++++++
 assets/models/weapons/teslagen/weapon.cfg          |   9 +++++
 190 files changed, 594 insertions(+)
 create mode 100644 assets/models/weapons/abuild/weapon.cfg
 create mode 100644 assets/models/weapons/abuildupg/flash0.wav
 create mode 100644 assets/models/weapons/abuildupg/impactflesh0.wav
 create mode 100644 assets/models/weapons/abuildupg/weapon.cfg
 create mode 100644 assets/models/weapons/acidbomb/acid.md3
 create mode 100644 assets/models/weapons/acidbomb/acid.tga
 create mode 100644 assets/models/weapons/acidbomb/acidb.jpg
 create mode 100644 assets/models/weapons/blaster/blaster.jpg
 create mode 100644 assets/models/weapons/blaster/blaster.md3
 create mode 100644 assets/models/weapons/blaster/blaster_flash.md3
 create mode 100644 assets/models/weapons/blaster/blaster_hand.md3
 create mode 100644 assets/models/weapons/blaster/flash.jpg
 create mode 100644 assets/models/weapons/blaster/flash0.wav
 create mode 100644 assets/models/weapons/blaster/weapon.cfg
 create mode 100644 assets/models/weapons/chaingun/barrels.jpg
 create mode 100644 assets/models/weapons/chaingun/chaingun.jpg
 create mode 100644 assets/models/weapons/chaingun/chaingun.md3
 create mode 100644 assets/models/weapons/chaingun/chaingun_barrel.md3
 create mode 100644 assets/models/weapons/chaingun/chaingun_flash.md3
 create mode 100644 assets/models/weapons/chaingun/chaingun_hand.md3
 create mode 100644 assets/models/weapons/chaingun/flash.jpg
 create mode 100644 assets/models/weapons/chaingun/flash0.wav
 create mode 100644 assets/models/weapons/chaingun/flash1.wav
 create mode 100644 assets/models/weapons/chaingun/flash2.wav
 create mode 100644 assets/models/weapons/chaingun/flash3.wav
 create mode 100644 assets/models/weapons/chaingun/impact0.wav
 create mode 100644 assets/models/weapons/chaingun/weapon.cfg
 create mode 100644 assets/models/weapons/ckit/ckit.jpg
 create mode 100644 assets/models/weapons/ckit/ckit.md3
 create mode 100644 assets/models/weapons/ckit/ckit_hand.md3
 create mode 100644 assets/models/weapons/ckit/lines2.jpg
 create mode 100644 assets/models/weapons/ckit/rep_cyl.jpg
 create mode 100644 assets/models/weapons/ckit/screen.jpg
 create mode 100644 assets/models/weapons/ckit/scroll.jpg
 create mode 100644 assets/models/weapons/ckit/weapon.cfg
 create mode 100644 assets/models/weapons/flamer/fireball_ye.wav
 create mode 100644 assets/models/weapons/flamer/fireimpc.wav
 create mode 100644 assets/models/weapons/flamer/fireloop.wav
 create mode 100644 assets/models/weapons/flamer/flamer.jpg
 create mode 100644 assets/models/weapons/flamer/flamer.md3
 create mode 100644 assets/models/weapons/flamer/flamer.tga
 create mode 100644 assets/models/weapons/flamer/flamer_flash.md3
 create mode 100644 assets/models/weapons/flamer/flamer_hand.md3
 create mode 100644 assets/models/weapons/flamer/flash.jpg
 create mode 100644 assets/models/weapons/flamer/gas.jpg
 create mode 100644 assets/models/weapons/flamer/idle.wav
 create mode 100644 assets/models/weapons/flamer/pilot.jpg
 create mode 100644 assets/models/weapons/flamer/warning.wav
 create mode 100644 assets/models/weapons/flamer/warning2.wav
 create mode 100644 assets/models/weapons/flamer/weapon.cfg
 create mode 100644 assets/models/weapons/grenade/energy.jpg
 create mode 100644 assets/models/weapons/grenade/grenade.jpg
 create mode 100644 assets/models/weapons/grenade/grenade.md3
 create mode 100644 assets/models/weapons/grenade/impact0.wav
 create mode 100644 assets/models/weapons/grenade/weapon.cfg
 create mode 100644 assets/models/weapons/hive/missile.wav
 create mode 100644 assets/models/weapons/hive/sprite1.tga
 create mode 100644 assets/models/weapons/hive/sprite2.tga
 create mode 100644 assets/models/weapons/hive/weapon.cfg
 create mode 100644 assets/models/weapons/lcannon/flash.jpg
 create mode 100644 assets/models/weapons/lcannon/flash0.wav
 create mode 100644 assets/models/weapons/lcannon/idle.wav
 create mode 100644 assets/models/weapons/lcannon/impact0.wav
 create mode 100644 assets/models/weapons/lcannon/lcannon.jpg
 create mode 100644 assets/models/weapons/lcannon/lcannon.md3
 create mode 100644 assets/models/weapons/lcannon/lcannon_flash.md3
 create mode 100644 assets/models/weapons/lcannon/lcannon_hand.md3
 create mode 100644 assets/models/weapons/lcannon/missile.wav
 create mode 100644 assets/models/weapons/lcannon/missle.wav
 create mode 100644 assets/models/weapons/lcannon/warning.wav
 create mode 100644 assets/models/weapons/lcannon/warning2.wav
 create mode 100644 assets/models/weapons/lcannon/weapon.cfg
 create mode 100644 assets/models/weapons/level0/flash0.wav
 create mode 100644 assets/models/weapons/level0/weapon.cfg
 create mode 100644 assets/models/weapons/level0upg/weapon.cfg
 create mode 100644 assets/models/weapons/level1/bomb.wav
 create mode 100644 assets/models/weapons/level1/flash0.wav
 create mode 100644 assets/models/weapons/level1/impactflesh0.wav
 create mode 100644 assets/models/weapons/level1/weapon.cfg
 create mode 100644 assets/models/weapons/level1upg/gas.wav
 create mode 100644 assets/models/weapons/level1upg/weapon.cfg
 create mode 100644 assets/models/weapons/level2/flash0.wav
 create mode 100644 assets/models/weapons/level2/impactflesh0.wav
 create mode 100644 assets/models/weapons/level2/weapon.cfg
 create mode 100644 assets/models/weapons/level2upg/electric.wav
 create mode 100644 assets/models/weapons/level2upg/weapon.cfg
 create mode 100644 assets/models/weapons/level3/flash0.wav
 create mode 100644 assets/models/weapons/level3/impactflesh0.wav
 create mode 100644 assets/models/weapons/level3/pounce.wav
 create mode 100644 assets/models/weapons/level3/weapon.cfg
 create mode 100644 assets/models/weapons/level3upg/flash0.wav
 create mode 100644 assets/models/weapons/level3upg/impactflesh0.wav
 create mode 100644 assets/models/weapons/level3upg/missile.jpg
 create mode 100644 assets/models/weapons/level3upg/missile.md3
 create mode 100644 assets/models/weapons/level3upg/missile.wav
 create mode 100644 assets/models/weapons/level3upg/weapon.cfg
 create mode 100644 assets/models/weapons/level4/breath.wav
 create mode 100644 assets/models/weapons/level4/flash0.wav
 create mode 100644 assets/models/weapons/level4/impactflesh0.wav
 create mode 100644 assets/models/weapons/level4/weapon.cfg
 create mode 100644 assets/models/weapons/level5/airpounce.wav
 create mode 100644 assets/models/weapons/level5/flash0.wav
 create mode 100644 assets/models/weapons/level5/impactflesh0.wav
 create mode 100644 assets/models/weapons/level5/pounce.wav
 create mode 100644 assets/models/weapons/level5/prickles.md3
 create mode 100644 assets/models/weapons/level5/prickles_fire.wav
 create mode 100644 assets/models/weapons/level5/prickles_tex.jpg
 create mode 100644 assets/models/weapons/level5/sparks.tga
 create mode 100644 assets/models/weapons/level5/weapon.cfg
 create mode 100644 assets/models/weapons/lgun/flash.jpg
 create mode 100644 assets/models/weapons/lgun/flash0.wav
 create mode 100644 assets/models/weapons/lgun/lgun.jpg
 create mode 100644 assets/models/weapons/lgun/lgun.md3
 create mode 100644 assets/models/weapons/lgun/lgun_flash.md3
 create mode 100644 assets/models/weapons/lgun/lgun_hand.md3
 create mode 100644 assets/models/weapons/lgun/weapon.cfg
 create mode 100644 assets/models/weapons/lockblob/missle.jpg
 create mode 100644 assets/models/weapons/lockblob/missle.md3
 create mode 100644 assets/models/weapons/lockblob/weapon.cfg
 create mode 100644 assets/models/weapons/mdriver/fireloop.wav
 create mode 100644 assets/models/weapons/mdriver/flash.jpg
 create mode 100644 assets/models/weapons/mdriver/flash0.wav
 create mode 100644 assets/models/weapons/mdriver/flash02nd.wav
 create mode 100644 assets/models/weapons/mdriver/glow.jpg
 create mode 100644 assets/models/weapons/mdriver/mdriver.jpg
 create mode 100644 assets/models/weapons/mdriver/mdriver.md3
 create mode 100644 assets/models/weapons/mdriver/mdriver.tga
 create mode 100644 assets/models/weapons/mdriver/mdriver_flash.md3
 create mode 100644 assets/models/weapons/mdriver/mdriver_hand.md3
 create mode 100644 assets/models/weapons/mdriver/weapon.cfg
 create mode 100644 assets/models/weapons/mgturret/weapon.cfg
 create mode 100644 assets/models/weapons/mgturret2/weapon.cfg
 create mode 100644 assets/models/weapons/mine/impact0.wav
 create mode 100644 assets/models/weapons/mine/mine.jpg
 create mode 100644 assets/models/weapons/mine/mine.md3
 create mode 100644 assets/models/weapons/mine/mine_blend.jpg
 create mode 100644 assets/models/weapons/mine/mine_spike.jpg
 create mode 100644 assets/models/weapons/mine/weapon.cfg
 create mode 100644 assets/models/weapons/prifle/flash.jpg
 create mode 100644 assets/models/weapons/prifle/flash0.wav
 create mode 100644 assets/models/weapons/prifle/impact0.wav
 create mode 100644 assets/models/weapons/prifle/prifle.jpg
 create mode 100644 assets/models/weapons/prifle/prifle.md3
 create mode 100644 assets/models/weapons/prifle/prifle_flash.md3
 create mode 100644 assets/models/weapons/prifle/prifle_hand.md3
 create mode 100644 assets/models/weapons/prifle/weapon.cfg
 create mode 100644 assets/models/weapons/psaw/blade.tga
 create mode 100644 assets/models/weapons/psaw/bladeadd.jpg
 create mode 100644 assets/models/weapons/psaw/chain.jpg
 create mode 100644 assets/models/weapons/psaw/crosshair-psaw.tga
 create mode 100644 assets/models/weapons/psaw/firing.wav
 create mode 100644 assets/models/weapons/psaw/firingblade.wav
 create mode 100644 assets/models/weapons/psaw/flash.jpg
 create mode 100644 assets/models/weapons/psaw/idle.wav
 create mode 100644 assets/models/weapons/psaw/impact0blade.wav
 create mode 100644 assets/models/weapons/psaw/psaw.jpg
 create mode 100644 assets/models/weapons/psaw/psaw.md3
 create mode 100644 assets/models/weapons/psaw/psaw_flash.md3
 create mode 100644 assets/models/weapons/psaw/psaw_hand.md3
 create mode 100644 assets/models/weapons/psaw/psawmetal.md3
 create mode 100644 assets/models/weapons/psaw/weapon.cfg
 create mode 100644 assets/models/weapons/rifle/flash.jpg
 create mode 100644 assets/models/weapons/rifle/flash0.wav
 create mode 100644 assets/models/weapons/rifle/flash2nd.wav
 create mode 100644 assets/models/weapons/rifle/ricochet0.wav
 create mode 100644 assets/models/weapons/rifle/ricochet1.wav
 create mode 100644 assets/models/weapons/rifle/ricochet2.wav
 create mode 100644 assets/models/weapons/rifle/ricochet3.wav
 create mode 100644 assets/models/weapons/rifle/rifle.jpg
 create mode 100644 assets/models/weapons/rifle/rifle.md3
 create mode 100644 assets/models/weapons/rifle/rifle_flash.md3
 create mode 100644 assets/models/weapons/rifle/rifle_hand.md3
 create mode 100644 assets/models/weapons/rifle/weapon.cfg
 create mode 100644 assets/models/weapons/shells/rifle-shell.jpg
 create mode 100644 assets/models/weapons/shells/rifle-shell.md3
 create mode 100644 assets/models/weapons/shells/shotgun-shell.jpg
 create mode 100644 assets/models/weapons/shells/shotgun-shell.md3
 create mode 100644 assets/models/weapons/shotgun/flash.jpg
 create mode 100644 assets/models/weapons/shotgun/flash0.wav
 create mode 100644 assets/models/weapons/shotgun/shotgun.jpg
 create mode 100644 assets/models/weapons/shotgun/shotgun.md3
 create mode 100644 assets/models/weapons/shotgun/shotgun_flash.md3
 create mode 100644 assets/models/weapons/shotgun/shotgun_hand.md3
 create mode 100644 assets/models/weapons/shotgun/weapon.cfg
 create mode 100644 assets/models/weapons/smoke/smoke.jpg
 create mode 100644 assets/models/weapons/smoke/smoke.md3
 create mode 100644 assets/models/weapons/smoke/smoke.wav
 create mode 100644 assets/models/weapons/smoke/smokegfx.tga
 create mode 100644 assets/models/weapons/smoke/weapon.cfg
 create mode 100644 assets/models/weapons/teslagen/weapon.cfg

(limited to 'assets/models/weapons')

diff --git a/assets/models/weapons/abuild/weapon.cfg b/assets/models/weapons/abuild/weapon.cfg
new file mode 100644
index 0000000..46cfdaa
--- /dev/null
+++ b/assets/models/weapons/abuild/weapon.cfg
@@ -0,0 +1,11 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_builder
+
+secondary
+{
+  flashSound        0 models/weapons/abuildupg/flash0.wav
+  impactFleshSound  0 models/weapons/abuildupg/impactflesh0.wav
+  alwaysImpact
+}
diff --git a/assets/models/weapons/abuildupg/flash0.wav b/assets/models/weapons/abuildupg/flash0.wav
new file mode 100644
index 0000000..97e12c9
Binary files /dev/null and b/assets/models/weapons/abuildupg/flash0.wav differ
diff --git a/assets/models/weapons/abuildupg/impactflesh0.wav b/assets/models/weapons/abuildupg/impactflesh0.wav
new file mode 100644
index 0000000..53476e8
Binary files /dev/null and b/assets/models/weapons/abuildupg/impactflesh0.wav differ
diff --git a/assets/models/weapons/abuildupg/weapon.cfg b/assets/models/weapons/abuildupg/weapon.cfg
new file mode 100644
index 0000000..45d154c
--- /dev/null
+++ b/assets/models/weapons/abuildupg/weapon.cfg
@@ -0,0 +1,19 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_builder
+
+secondary
+{
+  flashSound        0 models/weapons/abuildupg/flash0.wav
+  impactFleshSound  0 models/weapons/abuildupg/impactflesh0.wav
+  alwaysImpact
+}
+
+tertiary
+{
+  missileModel      models/weapons/level3upg/missile.md3
+
+  impactMark        64 granger_spit
+  impactSound       0 sound/misc/organic_bounce.wav
+}
diff --git a/assets/models/weapons/acidbomb/acid.md3 b/assets/models/weapons/acidbomb/acid.md3
new file mode 100644
index 0000000..f594cd0
Binary files /dev/null and b/assets/models/weapons/acidbomb/acid.md3 differ
diff --git a/assets/models/weapons/acidbomb/acid.tga b/assets/models/weapons/acidbomb/acid.tga
new file mode 100644
index 0000000..83a678e
Binary files /dev/null and b/assets/models/weapons/acidbomb/acid.tga differ
diff --git a/assets/models/weapons/acidbomb/acidb.jpg b/assets/models/weapons/acidbomb/acidb.jpg
new file mode 100644
index 0000000..b3d43bb
Binary files /dev/null and b/assets/models/weapons/acidbomb/acidb.jpg differ
diff --git a/assets/models/weapons/blaster/blaster.jpg b/assets/models/weapons/blaster/blaster.jpg
new file mode 100644
index 0000000..660f91e
Binary files /dev/null and b/assets/models/weapons/blaster/blaster.jpg differ
diff --git a/assets/models/weapons/blaster/blaster.md3 b/assets/models/weapons/blaster/blaster.md3
new file mode 100644
index 0000000..0027d47
Binary files /dev/null and b/assets/models/weapons/blaster/blaster.md3 differ
diff --git a/assets/models/weapons/blaster/blaster_flash.md3 b/assets/models/weapons/blaster/blaster_flash.md3
new file mode 100644
index 0000000..cfa7b1c
Binary files /dev/null and b/assets/models/weapons/blaster/blaster_flash.md3 differ
diff --git a/assets/models/weapons/blaster/blaster_hand.md3 b/assets/models/weapons/blaster/blaster_hand.md3
new file mode 100644
index 0000000..083bcb7
Binary files /dev/null and b/assets/models/weapons/blaster/blaster_hand.md3 differ
diff --git a/assets/models/weapons/blaster/flash.jpg b/assets/models/weapons/blaster/flash.jpg
new file mode 100644
index 0000000..b67f685
Binary files /dev/null and b/assets/models/weapons/blaster/flash.jpg differ
diff --git a/assets/models/weapons/blaster/flash0.wav b/assets/models/weapons/blaster/flash0.wav
new file mode 100644
index 0000000..5a97317
Binary files /dev/null and b/assets/models/weapons/blaster/flash0.wav differ
diff --git a/assets/models/weapons/blaster/weapon.cfg b/assets/models/weapons/blaster/weapon.cfg
new file mode 100644
index 0000000..aec3c73
--- /dev/null
+++ b/assets/models/weapons/blaster/weapon.cfg
@@ -0,0 +1,15 @@
+weaponModel       models/weapons/blaster/blaster.md3
+
+icon              icons/iconw_blaster
+crosshair         24 gfx/2d/crosshair-prifle_s
+
+primary
+{
+  missileSprite     4 gfx/blaster/orange_particle
+  missileParticleSystem models/weapons/blaster/missilePS
+
+  flashDlightColor  1.0 1.0 0.0
+  flashSound        0 models/weapons/blaster/flash0.wav
+
+  impactMark        4 gfx/marks/burn_mrk
+}
diff --git a/assets/models/weapons/chaingun/barrels.jpg b/assets/models/weapons/chaingun/barrels.jpg
new file mode 100644
index 0000000..9c6bf87
Binary files /dev/null and b/assets/models/weapons/chaingun/barrels.jpg differ
diff --git a/assets/models/weapons/chaingun/chaingun.jpg b/assets/models/weapons/chaingun/chaingun.jpg
new file mode 100644
index 0000000..3646752
Binary files /dev/null and b/assets/models/weapons/chaingun/chaingun.jpg differ
diff --git a/assets/models/weapons/chaingun/chaingun.md3 b/assets/models/weapons/chaingun/chaingun.md3
new file mode 100644
index 0000000..557ae36
Binary files /dev/null and b/assets/models/weapons/chaingun/chaingun.md3 differ
diff --git a/assets/models/weapons/chaingun/chaingun_barrel.md3 b/assets/models/weapons/chaingun/chaingun_barrel.md3
new file mode 100644
index 0000000..4108dd1
Binary files /dev/null and b/assets/models/weapons/chaingun/chaingun_barrel.md3 differ
diff --git a/assets/models/weapons/chaingun/chaingun_flash.md3 b/assets/models/weapons/chaingun/chaingun_flash.md3
new file mode 100644
index 0000000..d1f97c3
Binary files /dev/null and b/assets/models/weapons/chaingun/chaingun_flash.md3 differ
diff --git a/assets/models/weapons/chaingun/chaingun_hand.md3 b/assets/models/weapons/chaingun/chaingun_hand.md3
new file mode 100644
index 0000000..7497890
Binary files /dev/null and b/assets/models/weapons/chaingun/chaingun_hand.md3 differ
diff --git a/assets/models/weapons/chaingun/flash.jpg b/assets/models/weapons/chaingun/flash.jpg
new file mode 100644
index 0000000..90d2954
Binary files /dev/null and b/assets/models/weapons/chaingun/flash.jpg differ
diff --git a/assets/models/weapons/chaingun/flash0.wav b/assets/models/weapons/chaingun/flash0.wav
new file mode 100644
index 0000000..67eef73
Binary files /dev/null and b/assets/models/weapons/chaingun/flash0.wav differ
diff --git a/assets/models/weapons/chaingun/flash1.wav b/assets/models/weapons/chaingun/flash1.wav
new file mode 100644
index 0000000..b2afb90
Binary files /dev/null and b/assets/models/weapons/chaingun/flash1.wav differ
diff --git a/assets/models/weapons/chaingun/flash2.wav b/assets/models/weapons/chaingun/flash2.wav
new file mode 100644
index 0000000..cfe9176
Binary files /dev/null and b/assets/models/weapons/chaingun/flash2.wav differ
diff --git a/assets/models/weapons/chaingun/flash3.wav b/assets/models/weapons/chaingun/flash3.wav
new file mode 100644
index 0000000..fdb032e
Binary files /dev/null and b/assets/models/weapons/chaingun/flash3.wav differ
diff --git a/assets/models/weapons/chaingun/impact0.wav b/assets/models/weapons/chaingun/impact0.wav
new file mode 100644
index 0000000..3903988
Binary files /dev/null and b/assets/models/weapons/chaingun/impact0.wav differ
diff --git a/assets/models/weapons/chaingun/weapon.cfg b/assets/models/weapons/chaingun/weapon.cfg
new file mode 100644
index 0000000..b277430
--- /dev/null
+++ b/assets/models/weapons/chaingun/weapon.cfg
@@ -0,0 +1,35 @@
+weaponModel       models/weapons/chaingun/chaingun.md3
+
+icon              icons/iconw_chaingun
+crosshair         48 gfx/2d/crosshair-chaingun_s
+
+primary
+{
+  flashDlightColor      1.0 1.0 0.0
+  flashSound            0 models/weapons/chaingun/flash0.wav
+  flashSound            1 models/weapons/chaingun/flash1.wav
+  flashSound            2 models/weapons/chaingun/flash2.wav
+  flashSound            3 models/weapons/chaingun/flash3.wav
+
+  impactMark            8 gfx/marks/bullet_mrk
+
+  impactSound           0 models/weapons/chaingun/impact0.wav
+
+  impactParticleSystem  models/weapons/rifle/impactPS
+  muzzleParticleSystem  models/weapons/chaingun/muzzlePS
+}
+secondary
+{
+  flashDlightColor      1.0 1.0 0.0
+  flashSound            0 models/weapons/chaingun/flash0.wav
+  flashSound            1 models/weapons/chaingun/flash1.wav
+  flashSound            2 models/weapons/chaingun/flash2.wav
+  flashSound            3 models/weapons/chaingun/flash3.wav
+
+  impactMark            10 gfx/marks/bullet_mrk
+
+  impactSound           0 models/weapons/chaingun/impact0.wav
+
+  impactParticleSystem  models/weapons/rifle/impactPS
+  muzzleParticleSystem  models/weapons/chaingun/muzzlePS2
+}
\ No newline at end of file
diff --git a/assets/models/weapons/ckit/ckit.jpg b/assets/models/weapons/ckit/ckit.jpg
new file mode 100644
index 0000000..591867f
Binary files /dev/null and b/assets/models/weapons/ckit/ckit.jpg differ
diff --git a/assets/models/weapons/ckit/ckit.md3 b/assets/models/weapons/ckit/ckit.md3
new file mode 100644
index 0000000..8edcb4c
Binary files /dev/null and b/assets/models/weapons/ckit/ckit.md3 differ
diff --git a/assets/models/weapons/ckit/ckit_hand.md3 b/assets/models/weapons/ckit/ckit_hand.md3
new file mode 100644
index 0000000..1df5753
Binary files /dev/null and b/assets/models/weapons/ckit/ckit_hand.md3 differ
diff --git a/assets/models/weapons/ckit/lines2.jpg b/assets/models/weapons/ckit/lines2.jpg
new file mode 100644
index 0000000..8939e16
Binary files /dev/null and b/assets/models/weapons/ckit/lines2.jpg differ
diff --git a/assets/models/weapons/ckit/rep_cyl.jpg b/assets/models/weapons/ckit/rep_cyl.jpg
new file mode 100644
index 0000000..449e12d
Binary files /dev/null and b/assets/models/weapons/ckit/rep_cyl.jpg differ
diff --git a/assets/models/weapons/ckit/screen.jpg b/assets/models/weapons/ckit/screen.jpg
new file mode 100644
index 0000000..996a7dd
Binary files /dev/null and b/assets/models/weapons/ckit/screen.jpg differ
diff --git a/assets/models/weapons/ckit/scroll.jpg b/assets/models/weapons/ckit/scroll.jpg
new file mode 100644
index 0000000..ba10032
Binary files /dev/null and b/assets/models/weapons/ckit/scroll.jpg differ
diff --git a/assets/models/weapons/ckit/weapon.cfg b/assets/models/weapons/ckit/weapon.cfg
new file mode 100644
index 0000000..4de5d5f
--- /dev/null
+++ b/assets/models/weapons/ckit/weapon.cfg
@@ -0,0 +1,3 @@
+weaponModel       models/weapons/ckit/ckit.md3
+
+icon              icons/iconw_construct
diff --git a/assets/models/weapons/flamer/fireball_ye.wav b/assets/models/weapons/flamer/fireball_ye.wav
new file mode 100644
index 0000000..9947329
Binary files /dev/null and b/assets/models/weapons/flamer/fireball_ye.wav differ
diff --git a/assets/models/weapons/flamer/fireimpc.wav b/assets/models/weapons/flamer/fireimpc.wav
new file mode 100644
index 0000000..3423268
Binary files /dev/null and b/assets/models/weapons/flamer/fireimpc.wav differ
diff --git a/assets/models/weapons/flamer/fireloop.wav b/assets/models/weapons/flamer/fireloop.wav
new file mode 100644
index 0000000..1f5b3a4
Binary files /dev/null and b/assets/models/weapons/flamer/fireloop.wav differ
diff --git a/assets/models/weapons/flamer/flamer.jpg b/assets/models/weapons/flamer/flamer.jpg
new file mode 100644
index 0000000..79e42be
Binary files /dev/null and b/assets/models/weapons/flamer/flamer.jpg differ
diff --git a/assets/models/weapons/flamer/flamer.md3 b/assets/models/weapons/flamer/flamer.md3
new file mode 100644
index 0000000..c51105d
Binary files /dev/null and b/assets/models/weapons/flamer/flamer.md3 differ
diff --git a/assets/models/weapons/flamer/flamer.tga b/assets/models/weapons/flamer/flamer.tga
new file mode 100644
index 0000000..9a11478
Binary files /dev/null and b/assets/models/weapons/flamer/flamer.tga differ
diff --git a/assets/models/weapons/flamer/flamer_flash.md3 b/assets/models/weapons/flamer/flamer_flash.md3
new file mode 100644
index 0000000..5012a2c
Binary files /dev/null and b/assets/models/weapons/flamer/flamer_flash.md3 differ
diff --git a/assets/models/weapons/flamer/flamer_hand.md3 b/assets/models/weapons/flamer/flamer_hand.md3
new file mode 100644
index 0000000..5a6649c
Binary files /dev/null and b/assets/models/weapons/flamer/flamer_hand.md3 differ
diff --git a/assets/models/weapons/flamer/flash.jpg b/assets/models/weapons/flamer/flash.jpg
new file mode 100644
index 0000000..fc7e0c0
Binary files /dev/null and b/assets/models/weapons/flamer/flash.jpg differ
diff --git a/assets/models/weapons/flamer/gas.jpg b/assets/models/weapons/flamer/gas.jpg
new file mode 100644
index 0000000..989f7ad
Binary files /dev/null and b/assets/models/weapons/flamer/gas.jpg differ
diff --git a/assets/models/weapons/flamer/idle.wav b/assets/models/weapons/flamer/idle.wav
new file mode 100644
index 0000000..4010b0f
Binary files /dev/null and b/assets/models/weapons/flamer/idle.wav differ
diff --git a/assets/models/weapons/flamer/pilot.jpg b/assets/models/weapons/flamer/pilot.jpg
new file mode 100644
index 0000000..2b97556
Binary files /dev/null and b/assets/models/weapons/flamer/pilot.jpg differ
diff --git a/assets/models/weapons/flamer/warning.wav b/assets/models/weapons/flamer/warning.wav
new file mode 100644
index 0000000..29634b1
Binary files /dev/null and b/assets/models/weapons/flamer/warning.wav differ
diff --git a/assets/models/weapons/flamer/warning2.wav b/assets/models/weapons/flamer/warning2.wav
new file mode 100644
index 0000000..29634b1
Binary files /dev/null and b/assets/models/weapons/flamer/warning2.wav differ
diff --git a/assets/models/weapons/flamer/weapon.cfg b/assets/models/weapons/flamer/weapon.cfg
new file mode 100644
index 0000000..c4cb053
--- /dev/null
+++ b/assets/models/weapons/flamer/weapon.cfg
@@ -0,0 +1,38 @@
+weaponModel         models/weapons/flamer/flamer.md3
+icon                icons/iconw_flamer
+idleSound         models/weapons/flamer/idle.wav
+crosshair           64 gfx/2d/crosshair-flamer_s
+
+primary
+{
+  missileSound          models/weapons/flamer/fireloop.wav
+  missileSprite         50 gfx/flamer/primarycharge
+  missileParticleSystem models/weapons/flamer/pMissilePS
+  missileTrailSystem models/weapons/flamer/missileTS
+  flashDlightColor      0.25 0.1 0.0
+  missileDlightColor    0.25 0.1 0.0
+  missileDlight         250
+  impactMark            100 gfx/marks/burn_mrk
+  impactParticleSystem  models/weapons/flamer/impactbigPS
+  impactSound           0 models/weapons/flamer/fireball_ye.wav
+
+}
+
+secondary
+{
+  missileSound          models/weapons/flamer/fireloop.wav
+
+  flashDlightColor      0.25 0.1 0.0
+  continuousFlash
+
+  missileDlightColor    0.25 0.1 0.0
+  missileDlight         300
+
+
+  impactMark            32 gfx/marks/burn_mrk
+  impactSound           0 models/weapons/flamer/fireimpc.wav
+
+  muzzleParticleSystem  models/weapons/flamer/muzzlePS2
+}
+
+
diff --git a/assets/models/weapons/grenade/energy.jpg b/assets/models/weapons/grenade/energy.jpg
new file mode 100644
index 0000000..76cd527
Binary files /dev/null and b/assets/models/weapons/grenade/energy.jpg differ
diff --git a/assets/models/weapons/grenade/grenade.jpg b/assets/models/weapons/grenade/grenade.jpg
new file mode 100644
index 0000000..a645b65
Binary files /dev/null and b/assets/models/weapons/grenade/grenade.jpg differ
diff --git a/assets/models/weapons/grenade/grenade.md3 b/assets/models/weapons/grenade/grenade.md3
new file mode 100644
index 0000000..7c4cfbe
Binary files /dev/null and b/assets/models/weapons/grenade/grenade.md3 differ
diff --git a/assets/models/weapons/grenade/impact0.wav b/assets/models/weapons/grenade/impact0.wav
new file mode 100644
index 0000000..ff193fa
Binary files /dev/null and b/assets/models/weapons/grenade/impact0.wav differ
diff --git a/assets/models/weapons/grenade/weapon.cfg b/assets/models/weapons/grenade/weapon.cfg
new file mode 100644
index 0000000..a0d2f1b
--- /dev/null
+++ b/assets/models/weapons/grenade/weapon.cfg
@@ -0,0 +1,12 @@
+icon              icons/iconw_nade
+
+primary
+{
+  missileModel          models/weapons/grenade/grenade.md3
+  missileAnimates       0 20 20 0
+
+  impactMark            64 gfx/marks/bullet_mrk
+  impactParticleSystem  models/weapons/grenade/impactPS2
+
+  impactSound           0 models/weapons/grenade/impact0.wav
+}
diff --git a/assets/models/weapons/hive/missile.wav b/assets/models/weapons/hive/missile.wav
new file mode 100644
index 0000000..8e51bd1
Binary files /dev/null and b/assets/models/weapons/hive/missile.wav differ
diff --git a/assets/models/weapons/hive/sprite1.tga b/assets/models/weapons/hive/sprite1.tga
new file mode 100644
index 0000000..18d5aee
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diff --git a/assets/models/weapons/hive/sprite2.tga b/assets/models/weapons/hive/sprite2.tga
new file mode 100644
index 0000000..1e810b2
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diff --git a/assets/models/weapons/hive/weapon.cfg b/assets/models/weapons/hive/weapon.cfg
new file mode 100644
index 0000000..72321a3
--- /dev/null
+++ b/assets/models/weapons/hive/weapon.cfg
@@ -0,0 +1,5 @@
+primary
+{
+  missileSound          models/weapons/hive/missile.wav
+  missileParticleSystem models/weapons/hive/missilePS
+}
diff --git a/assets/models/weapons/lcannon/flash.jpg b/assets/models/weapons/lcannon/flash.jpg
new file mode 100644
index 0000000..d528144
Binary files /dev/null and b/assets/models/weapons/lcannon/flash.jpg differ
diff --git a/assets/models/weapons/lcannon/flash0.wav b/assets/models/weapons/lcannon/flash0.wav
new file mode 100644
index 0000000..b24019d
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diff --git a/assets/models/weapons/lcannon/idle.wav b/assets/models/weapons/lcannon/idle.wav
new file mode 100644
index 0000000..dfc1a1f
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diff --git a/assets/models/weapons/lcannon/impact0.wav b/assets/models/weapons/lcannon/impact0.wav
new file mode 100644
index 0000000..0ef3c57
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diff --git a/assets/models/weapons/lcannon/lcannon.jpg b/assets/models/weapons/lcannon/lcannon.jpg
new file mode 100644
index 0000000..1996bde
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diff --git a/assets/models/weapons/lcannon/lcannon.md3 b/assets/models/weapons/lcannon/lcannon.md3
new file mode 100644
index 0000000..b81017f
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diff --git a/assets/models/weapons/lcannon/lcannon_flash.md3 b/assets/models/weapons/lcannon/lcannon_flash.md3
new file mode 100644
index 0000000..3de9288
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diff --git a/assets/models/weapons/lcannon/lcannon_hand.md3 b/assets/models/weapons/lcannon/lcannon_hand.md3
new file mode 100644
index 0000000..268fb51
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diff --git a/assets/models/weapons/lcannon/missile.wav b/assets/models/weapons/lcannon/missile.wav
new file mode 100644
index 0000000..c4cced6
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diff --git a/assets/models/weapons/lcannon/missle.wav b/assets/models/weapons/lcannon/missle.wav
new file mode 100644
index 0000000..c4cced6
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diff --git a/assets/models/weapons/lcannon/warning.wav b/assets/models/weapons/lcannon/warning.wav
new file mode 100644
index 0000000..01a7c08
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diff --git a/assets/models/weapons/lcannon/warning2.wav b/assets/models/weapons/lcannon/warning2.wav
new file mode 100644
index 0000000..bd7ea0e
Binary files /dev/null and b/assets/models/weapons/lcannon/warning2.wav differ
diff --git a/assets/models/weapons/lcannon/weapon.cfg b/assets/models/weapons/lcannon/weapon.cfg
new file mode 100644
index 0000000..e6f1ab4
--- /dev/null
+++ b/assets/models/weapons/lcannon/weapon.cfg
@@ -0,0 +1,33 @@
+weaponModel       models/weapons/lcannon/lcannon.md3
+icon              icons/iconw_lucifer
+crosshair         48 gfx/2d/crosshair-lcannon_s
+idleSound         models/weapons/lcannon/idle.wav
+
+primary
+{
+  missileSprite         16 gfx/lcannon/primary
+  missileSpriteCharge   0.25
+  missileSound          models/weapons/lcannon/missle.wav
+  missileParticleSystem models/weapons/lcannon/missilePS2
+
+  flashDlightColor      1.0 1.0 0.0
+  flashSound            0 models/weapons/lcannon/flash0.wav
+
+  impactMark            32 gfx/marks/bullet_mrk
+  impactSound           0 models/weapons/lcannon/impact0.wav
+  impactParticleSystem  models/weapons/lcannon/impactPS2
+}
+
+secondary
+{
+  missileSprite         16 gfx/lcannon/primary
+  missileSound          models/weapons/lcannon/missle.wav
+  missileParticleSystem models/weapons/lcannon/secondaryMissilePS2
+
+  flashDlightColor      1.0 1.0 0.0
+  flashSound            0 models/weapons/lcannon/flash0.wav
+
+  impactMark            8 gfx/marks/bullet_mrk
+  impactSound           0 models/weapons/lcannon/impact0.wav
+  impactParticleSystem  models/weapons/lcannon/secondaryImpactPS2
+}
diff --git a/assets/models/weapons/level0/flash0.wav b/assets/models/weapons/level0/flash0.wav
new file mode 100644
index 0000000..c69cfc3
Binary files /dev/null and b/assets/models/weapons/level0/flash0.wav differ
diff --git a/assets/models/weapons/level0/weapon.cfg b/assets/models/weapons/level0/weapon.cfg
new file mode 100644
index 0000000..2e52551
--- /dev/null
+++ b/assets/models/weapons/level0/weapon.cfg
@@ -0,0 +1,9 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_lev0
+
+primary
+{
+  flashSound        0 models/weapons/level0/flash0.wav
+}
diff --git a/assets/models/weapons/level0upg/weapon.cfg b/assets/models/weapons/level0upg/weapon.cfg
new file mode 100644
index 0000000..2e52551
--- /dev/null
+++ b/assets/models/weapons/level0upg/weapon.cfg
@@ -0,0 +1,9 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_lev0
+
+primary
+{
+  flashSound        0 models/weapons/level0/flash0.wav
+}
diff --git a/assets/models/weapons/level1/bomb.wav b/assets/models/weapons/level1/bomb.wav
new file mode 100644
index 0000000..0d5a2bf
Binary files /dev/null and b/assets/models/weapons/level1/bomb.wav differ
diff --git a/assets/models/weapons/level1/flash0.wav b/assets/models/weapons/level1/flash0.wav
new file mode 100644
index 0000000..97e12c9
Binary files /dev/null and b/assets/models/weapons/level1/flash0.wav differ
diff --git a/assets/models/weapons/level1/impactflesh0.wav b/assets/models/weapons/level1/impactflesh0.wav
new file mode 100644
index 0000000..53476e8
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diff --git a/assets/models/weapons/level1/weapon.cfg b/assets/models/weapons/level1/weapon.cfg
new file mode 100644
index 0000000..db17776
--- /dev/null
+++ b/assets/models/weapons/level1/weapon.cfg
@@ -0,0 +1,19 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_lev1
+
+primary
+{
+  flashSound        0 models/weapons/level1/flash0.wav
+  impactFleshSound  0 models/weapons/level1/impactflesh0.wav
+  alwaysImpact
+}
+
+tertiary
+{
+  missileModel      models/weapons/acidbomb/acid.md3
+  flashSound        0 models/weapons/level1/bomb.wav
+  impactSound       0 sound/misc/abomb_explode.wav
+  impactParticleSystem  models/weapons/acidbomb/impactPS
+}
diff --git a/assets/models/weapons/level1upg/gas.wav b/assets/models/weapons/level1upg/gas.wav
new file mode 100644
index 0000000..0e08304
Binary files /dev/null and b/assets/models/weapons/level1upg/gas.wav differ
diff --git a/assets/models/weapons/level1upg/weapon.cfg b/assets/models/weapons/level1upg/weapon.cfg
new file mode 100644
index 0000000..f2d5f60
--- /dev/null
+++ b/assets/models/weapons/level1upg/weapon.cfg
@@ -0,0 +1,25 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_lev1
+
+primary
+{
+  flashSound        0 models/weapons/level1/flash0.wav
+  impactFleshSound  0 models/weapons/level1/impactflesh0.wav
+  alwaysImpact
+}
+
+secondary
+{
+  flashSound            0 models/weapons/level1upg/gas.wav
+  muzzleParticleSystem  models/weapons/level1upg/muzzlePS
+}
+
+tertiary
+{
+  missileModel      models/weapons/acidbomb/acid.md3
+  flashSound        0 models/weapons/level1/bomb.wav
+  impactSound       0 sound/misc/abomb_explode.wav
+  impactParticleSystem  models/weapons/acidbomb/impactPSBIG
+}
diff --git a/assets/models/weapons/level2/flash0.wav b/assets/models/weapons/level2/flash0.wav
new file mode 100644
index 0000000..815b893
Binary files /dev/null and b/assets/models/weapons/level2/flash0.wav differ
diff --git a/assets/models/weapons/level2/impactflesh0.wav b/assets/models/weapons/level2/impactflesh0.wav
new file mode 100644
index 0000000..52b5910
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diff --git a/assets/models/weapons/level2/weapon.cfg b/assets/models/weapons/level2/weapon.cfg
new file mode 100644
index 0000000..927a731
--- /dev/null
+++ b/assets/models/weapons/level2/weapon.cfg
@@ -0,0 +1,11 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_lev2
+
+primary
+{
+  flashSound        0 models/weapons/level2/flash0.wav
+  impactFleshSound  0 models/weapons/level2/impactflesh0.wav
+  alwaysImpact
+}
diff --git a/assets/models/weapons/level2upg/electric.wav b/assets/models/weapons/level2upg/electric.wav
new file mode 100644
index 0000000..f9d374f
Binary files /dev/null and b/assets/models/weapons/level2upg/electric.wav differ
diff --git a/assets/models/weapons/level2upg/weapon.cfg b/assets/models/weapons/level2upg/weapon.cfg
new file mode 100644
index 0000000..120a8d7
--- /dev/null
+++ b/assets/models/weapons/level2upg/weapon.cfg
@@ -0,0 +1,31 @@
+disableIn3rdPerson
+
+icon              icons/icona_lev2
+crosshair         15 gfx/2d/crosshair-alien_s
+
+primary
+{
+  flashSound        0 models/weapons/level2/flash0.wav
+  impactFleshSound  0 models/weapons/level2/impactflesh0.wav
+  alwaysImpact
+}
+
+secondary
+{
+  flashSound        0 models/weapons/level2upg/electric.wav
+
+  impactMark        24 gfx/marks/plasma_mrk
+}
+
+tertiary
+{
+  flashSound        0 models/weapons/level3upg/flash0.wav
+
+  missileModel      models/weapons/level3upg/missile.md3
+  missileSound      models/weapons/level3upg/missile.wav
+
+  impactMark        30 gfx/marks/bullet_mrk
+  impactSound       0 models/weapons/rifle/ricochet0.wav
+  impactParticleSystem          models/weapons/level3upg/impactPS
+}
+
diff --git a/assets/models/weapons/level3/flash0.wav b/assets/models/weapons/level3/flash0.wav
new file mode 100644
index 0000000..536db67
Binary files /dev/null and b/assets/models/weapons/level3/flash0.wav differ
diff --git a/assets/models/weapons/level3/impactflesh0.wav b/assets/models/weapons/level3/impactflesh0.wav
new file mode 100644
index 0000000..f350fa2
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diff --git a/assets/models/weapons/level3/pounce.wav b/assets/models/weapons/level3/pounce.wav
new file mode 100644
index 0000000..81dc013
Binary files /dev/null and b/assets/models/weapons/level3/pounce.wav differ
diff --git a/assets/models/weapons/level3/weapon.cfg b/assets/models/weapons/level3/weapon.cfg
new file mode 100644
index 0000000..faa2c18
--- /dev/null
+++ b/assets/models/weapons/level3/weapon.cfg
@@ -0,0 +1,16 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_lev3
+
+primary
+{
+  flashSound        0 models/weapons/level3/flash0.wav
+  impactFleshSound  0 models/weapons/level3/impactflesh0.wav
+  alwaysImpact
+}
+
+secondary
+{
+  flashSound        0 models/weapons/level3/pounce.wav
+}
diff --git a/assets/models/weapons/level3upg/flash0.wav b/assets/models/weapons/level3upg/flash0.wav
new file mode 100644
index 0000000..46091f8
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diff --git a/assets/models/weapons/level3upg/impactflesh0.wav b/assets/models/weapons/level3upg/impactflesh0.wav
new file mode 100644
index 0000000..f350fa2
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diff --git a/assets/models/weapons/level3upg/missile.jpg b/assets/models/weapons/level3upg/missile.jpg
new file mode 100644
index 0000000..75a23cf
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diff --git a/assets/models/weapons/level3upg/missile.md3 b/assets/models/weapons/level3upg/missile.md3
new file mode 100644
index 0000000..329d1b4
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diff --git a/assets/models/weapons/level3upg/missile.wav b/assets/models/weapons/level3upg/missile.wav
new file mode 100644
index 0000000..1832439
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diff --git a/assets/models/weapons/level3upg/weapon.cfg b/assets/models/weapons/level3upg/weapon.cfg
new file mode 100644
index 0000000..f870925
--- /dev/null
+++ b/assets/models/weapons/level3upg/weapon.cfg
@@ -0,0 +1,27 @@
+disableIn3rdPerson
+
+icon              icons/icona_lev3
+crosshair         24 gfx/2d/crosshair-alien_s
+
+primary
+{
+  flashSound        0 models/weapons/level3/flash0.wav
+  impactFleshSound  0 models/weapons/level3/impactflesh0.wav
+  alwaysImpact
+}
+
+secondary
+{
+  flashSound        0 models/weapons/level3/pounce.wav
+}
+
+tertiary
+{
+  flashSound        0 models/weapons/level3upg/flash0.wav
+
+  missileModel      models/weapons/level3upg/missile.md3
+  missileSound      models/weapons/level3upg/missile.wav
+
+  impactMark        8 gfx/marks/bullet_mrk
+  impactSound       0 models/weapons/rifle/ricochet0.wav
+}
diff --git a/assets/models/weapons/level4/breath.wav b/assets/models/weapons/level4/breath.wav
new file mode 100644
index 0000000..e2e9905
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diff --git a/assets/models/weapons/level4/flash0.wav b/assets/models/weapons/level4/flash0.wav
new file mode 100644
index 0000000..536db67
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diff --git a/assets/models/weapons/level4/impactflesh0.wav b/assets/models/weapons/level4/impactflesh0.wav
new file mode 100644
index 0000000..f350fa2
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diff --git a/assets/models/weapons/level4/weapon.cfg b/assets/models/weapons/level4/weapon.cfg
new file mode 100644
index 0000000..06bec3d
--- /dev/null
+++ b/assets/models/weapons/level4/weapon.cfg
@@ -0,0 +1,36 @@
+disableIn3rdPerson
+crosshair         15 gfx/2d/crosshair-alien_s
+
+icon              icons/icona_lev4
+
+primary
+{
+  flashSound        0 models/weapons/level4/flash0.wav
+  impactFleshSound  0 models/weapons/level4/impactflesh0.wav
+  alwaysImpact
+}
+
+tertiary
+{
+
+  flashSound            0 models/weapons/level4/breath.wav
+  muzzleParticleSystem  models/weapons/level4/muzzlePS
+  
+  impactMark            190 gfx/marks/burn_mrk
+  
+  missileDlightColor    0.25 0.1 0.0
+  missileDlight         350
+  
+  impactParticleSystem  models/weapons/grenade/impactFBPS2
+  impactSound           0 models/weapons/flamer/fireball_ye.wav
+  
+  missileSound          models/weapons/flamer/fireloop.wav
+  missileSprite         80 gfx/flamer/primarycharge
+  
+  missileParticleSystem models/weapons/flamer/pMissile2PS
+  missileTrailSystem models/weapons/flamer/missileTS
+  
+  flashDlightColor      0.25 0.1 0.0
+  continuousFlash
+}
+
diff --git a/assets/models/weapons/level5/airpounce.wav b/assets/models/weapons/level5/airpounce.wav
new file mode 100644
index 0000000..f9b291c
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diff --git a/assets/models/weapons/level5/flash0.wav b/assets/models/weapons/level5/flash0.wav
new file mode 100644
index 0000000..536db67
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diff --git a/assets/models/weapons/level5/impactflesh0.wav b/assets/models/weapons/level5/impactflesh0.wav
new file mode 100644
index 0000000..f350fa2
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diff --git a/assets/models/weapons/level5/pounce.wav b/assets/models/weapons/level5/pounce.wav
new file mode 100644
index 0000000..81dc013
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diff --git a/assets/models/weapons/level5/prickles.md3 b/assets/models/weapons/level5/prickles.md3
new file mode 100644
index 0000000..768120a
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diff --git a/assets/models/weapons/level5/prickles_fire.wav b/assets/models/weapons/level5/prickles_fire.wav
new file mode 100644
index 0000000..d623519
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diff --git a/assets/models/weapons/level5/prickles_tex.jpg b/assets/models/weapons/level5/prickles_tex.jpg
new file mode 100644
index 0000000..5bf3f14
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diff --git a/assets/models/weapons/level5/sparks.tga b/assets/models/weapons/level5/sparks.tga
new file mode 100644
index 0000000..969982e
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diff --git a/assets/models/weapons/level5/weapon.cfg b/assets/models/weapons/level5/weapon.cfg
new file mode 100644
index 0000000..48a00ec
--- /dev/null
+++ b/assets/models/weapons/level5/weapon.cfg
@@ -0,0 +1,28 @@
+icon              icons/icona_lev5
+crosshair         24 gfx/2d/crosshair-alien_s
+
+primary
+{
+  flashSound        0 models/weapons/level2/flash0.wav
+  impactFleshSound  0 models/weapons/level2/impactflesh0.wav
+  alwaysImpact
+}
+
+secondary
+{
+  flashSound        0 models/weapons/level3/pounce.wav
+}
+
+tertiary
+{
+
+  flashSound            0 models/weapons/level5/prickles_fire.wav
+  impactParticleSystem  models/weapons/level5/impactsp
+  impactMark            8 gfx/marks/bullet_mrk
+  impactSound           0 models/weapons/rifle/ricochet0.wav
+  impactSound           1 models/weapons/rifle/ricochet1.wav
+  impactSound           2 models/weapons/rifle/ricochet2.wav
+  impactSound           3 models/weapons/rifle/ricochet3.wav
+  missileModel      	models/weapons/level5/prickles.md3
+}
+
diff --git a/assets/models/weapons/lgun/flash.jpg b/assets/models/weapons/lgun/flash.jpg
new file mode 100644
index 0000000..9387414
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diff --git a/assets/models/weapons/lgun/flash0.wav b/assets/models/weapons/lgun/flash0.wav
new file mode 100644
index 0000000..a38ab75
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diff --git a/assets/models/weapons/lgun/lgun.jpg b/assets/models/weapons/lgun/lgun.jpg
new file mode 100644
index 0000000..ebd63b4
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diff --git a/assets/models/weapons/lgun/lgun.md3 b/assets/models/weapons/lgun/lgun.md3
new file mode 100644
index 0000000..7042b1b
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diff --git a/assets/models/weapons/lgun/lgun_flash.md3 b/assets/models/weapons/lgun/lgun_flash.md3
new file mode 100644
index 0000000..01e8c9d
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diff --git a/assets/models/weapons/lgun/lgun_hand.md3 b/assets/models/weapons/lgun/lgun_hand.md3
new file mode 100644
index 0000000..270c680
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diff --git a/assets/models/weapons/lgun/weapon.cfg b/assets/models/weapons/lgun/weapon.cfg
new file mode 100644
index 0000000..1cbb7f2
--- /dev/null
+++ b/assets/models/weapons/lgun/weapon.cfg
@@ -0,0 +1,13 @@
+weaponModel       models/weapons/lgun/lgun.md3
+icon              icons/iconw_lasgun
+crosshair         24 gfx/2d/crosshair-lgun_s
+
+primary
+{
+  flashDlightColor      1.0 0.0 0.0
+  flashSound            0 models/weapons/lgun/flash0.wav
+
+  impactMark            8 gfx/marks/bullet_mrk
+
+  impactParticleSystem  models/weapons/lasgun/impactPS
+}
diff --git a/assets/models/weapons/lockblob/missle.jpg b/assets/models/weapons/lockblob/missle.jpg
new file mode 100644
index 0000000..75a23cf
Binary files /dev/null and b/assets/models/weapons/lockblob/missle.jpg differ
diff --git a/assets/models/weapons/lockblob/missle.md3 b/assets/models/weapons/lockblob/missle.md3
new file mode 100644
index 0000000..d7b0770
Binary files /dev/null and b/assets/models/weapons/lockblob/missle.md3 differ
diff --git a/assets/models/weapons/lockblob/weapon.cfg b/assets/models/weapons/lockblob/weapon.cfg
new file mode 100644
index 0000000..77eb4fc
--- /dev/null
+++ b/assets/models/weapons/lockblob/weapon.cfg
@@ -0,0 +1,7 @@
+primary
+{
+  missileModel      models/weapons/lockblob/missle.md3
+
+  impactMark        64 creep
+  impactSound       0 sound/misc/organic_bounce.wav
+}
diff --git a/assets/models/weapons/mdriver/fireloop.wav b/assets/models/weapons/mdriver/fireloop.wav
new file mode 100644
index 0000000..6d0cdc1
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diff --git a/assets/models/weapons/mdriver/flash.jpg b/assets/models/weapons/mdriver/flash.jpg
new file mode 100644
index 0000000..5238d81
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diff --git a/assets/models/weapons/mdriver/flash0.wav b/assets/models/weapons/mdriver/flash0.wav
new file mode 100644
index 0000000..8b91990
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diff --git a/assets/models/weapons/mdriver/flash02nd.wav b/assets/models/weapons/mdriver/flash02nd.wav
new file mode 100644
index 0000000..3b6a2dd
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diff --git a/assets/models/weapons/mdriver/glow.jpg b/assets/models/weapons/mdriver/glow.jpg
new file mode 100644
index 0000000..9960de1
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diff --git a/assets/models/weapons/mdriver/mdriver.jpg b/assets/models/weapons/mdriver/mdriver.jpg
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index 0000000..7a664bc
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diff --git a/assets/models/weapons/mdriver/mdriver.md3 b/assets/models/weapons/mdriver/mdriver.md3
new file mode 100644
index 0000000..de17d4f
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diff --git a/assets/models/weapons/mdriver/mdriver.tga b/assets/models/weapons/mdriver/mdriver.tga
new file mode 100644
index 0000000..dd1a765
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diff --git a/assets/models/weapons/mdriver/mdriver_flash.md3 b/assets/models/weapons/mdriver/mdriver_flash.md3
new file mode 100644
index 0000000..fca38fc
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diff --git a/assets/models/weapons/mdriver/mdriver_hand.md3 b/assets/models/weapons/mdriver/mdriver_hand.md3
new file mode 100644
index 0000000..f738d54
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diff --git a/assets/models/weapons/mdriver/weapon.cfg b/assets/models/weapons/mdriver/weapon.cfg
new file mode 100644
index 0000000..88896cf
--- /dev/null
+++ b/assets/models/weapons/mdriver/weapon.cfg
@@ -0,0 +1,23 @@
+weaponModel       models/weapons/mdriver/mdriver.md3
+icon              icons/iconw_driver
+crosshair         24 gfx/2d/crosshair-mdriver_s
+
+primary
+{
+  flashDlightColor  0.0 1.0 0.0
+  flashSound        0 models/weapons/mdriver/flash0.wav
+
+  impactMark        8 gfx/marks/bullet_mrk
+  impactParticleSystem          models/weapons/mdriver/impactPS
+}
+
+tertiary
+{
+  flashDlightColor  0 0.2 1
+  flashSound        0 models/weapons/mdriver/flash02nd.wav
+  missileSound          models/weapons/mdriver/fireloop.wav
+  missileSprite     60 gfx/blaster/bluevap
+  missileParticleSystem massdriver2ndPS
+  muzzleParticleSystem  massdriver2ndPS_muzzle
+  impactParticleSystem models/weapons/mdriver/impactPS_b
+}
\ No newline at end of file
diff --git a/assets/models/weapons/mgturret/weapon.cfg b/assets/models/weapons/mgturret/weapon.cfg
new file mode 100644
index 0000000..5858089
--- /dev/null
+++ b/assets/models/weapons/mgturret/weapon.cfg
@@ -0,0 +1,16 @@
+primary
+{
+  flashDlightColor      1.0 1.0 0.0
+  flashSound            0 sound/buildables/mgturret/attack1.wav
+
+  impactMark            8 gfx/marks/bullet_mrk
+
+  impactSound           0 models/weapons/rifle/ricochet0.wav
+  impactSound           1 models/weapons/rifle/ricochet1.wav
+  impactSound           2 models/weapons/rifle/ricochet2.wav
+  impactSound           3 models/weapons/rifle/ricochet3.wav
+
+
+  impactParticleSystem  models/weapons/rifle/impactPS
+  muzzleParticleSystem  models/weapons/rifle/muzzlePS
+}
diff --git a/assets/models/weapons/mgturret2/weapon.cfg b/assets/models/weapons/mgturret2/weapon.cfg
new file mode 100644
index 0000000..a46c228
--- /dev/null
+++ b/assets/models/weapons/mgturret2/weapon.cfg
@@ -0,0 +1,20 @@
+primary
+{
+
+  missileSound          models/weapons/flamer/fireloop.wav
+
+  flashDlightColor      0.25 0.1 0.0
+  continuousFlash
+
+  missileDlightColor    0.25 0.1 0.0
+  missileDlight         300
+
+
+  impactMark            32 gfx/marks/burn_mrk
+  impactSound           0 models/weapons/flamer/fireimpc.wav
+
+  missileParticleSystem  models/weapons/flamerturret/muzzlePS
+  impactParticleSystem  models/weapons/FT/lagfl
+
+}
+
diff --git a/assets/models/weapons/mine/impact0.wav b/assets/models/weapons/mine/impact0.wav
new file mode 100644
index 0000000..ff193fa
Binary files /dev/null and b/assets/models/weapons/mine/impact0.wav differ
diff --git a/assets/models/weapons/mine/mine.jpg b/assets/models/weapons/mine/mine.jpg
new file mode 100644
index 0000000..3c437ce
Binary files /dev/null and b/assets/models/weapons/mine/mine.jpg differ
diff --git a/assets/models/weapons/mine/mine.md3 b/assets/models/weapons/mine/mine.md3
new file mode 100644
index 0000000..a82c10a
Binary files /dev/null and b/assets/models/weapons/mine/mine.md3 differ
diff --git a/assets/models/weapons/mine/mine_blend.jpg b/assets/models/weapons/mine/mine_blend.jpg
new file mode 100644
index 0000000..36de1e5
Binary files /dev/null and b/assets/models/weapons/mine/mine_blend.jpg differ
diff --git a/assets/models/weapons/mine/mine_spike.jpg b/assets/models/weapons/mine/mine_spike.jpg
new file mode 100644
index 0000000..9072adc
Binary files /dev/null and b/assets/models/weapons/mine/mine_spike.jpg differ
diff --git a/assets/models/weapons/mine/weapon.cfg b/assets/models/weapons/mine/weapon.cfg
new file mode 100644
index 0000000..a873407
--- /dev/null
+++ b/assets/models/weapons/mine/weapon.cfg
@@ -0,0 +1,10 @@
+icon              icons/iconw_mine
+
+primary
+{
+  missileModel          models/weapons/mine/mine.md3
+  missileAnimates       0 20 20 0
+  impactMark            64 gfx/marks/bullet_mrk
+  impactParticleSystem  models/weapons/grenade/impactPS2
+  impactSound           0 models/weapons/mine/impact0.wav
+}
diff --git a/assets/models/weapons/prifle/flash.jpg b/assets/models/weapons/prifle/flash.jpg
new file mode 100644
index 0000000..63d3461
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diff --git a/assets/models/weapons/prifle/flash0.wav b/assets/models/weapons/prifle/flash0.wav
new file mode 100644
index 0000000..de22b03
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diff --git a/assets/models/weapons/prifle/impact0.wav b/assets/models/weapons/prifle/impact0.wav
new file mode 100644
index 0000000..e265c06
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diff --git a/assets/models/weapons/prifle/prifle.jpg b/assets/models/weapons/prifle/prifle.jpg
new file mode 100644
index 0000000..33d9958
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diff --git a/assets/models/weapons/prifle/prifle.md3 b/assets/models/weapons/prifle/prifle.md3
new file mode 100644
index 0000000..8b84612
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diff --git a/assets/models/weapons/prifle/prifle_flash.md3 b/assets/models/weapons/prifle/prifle_flash.md3
new file mode 100644
index 0000000..c405beb
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diff --git a/assets/models/weapons/prifle/prifle_hand.md3 b/assets/models/weapons/prifle/prifle_hand.md3
new file mode 100644
index 0000000..f33402e
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diff --git a/assets/models/weapons/prifle/weapon.cfg b/assets/models/weapons/prifle/weapon.cfg
new file mode 100644
index 0000000..69273a2
--- /dev/null
+++ b/assets/models/weapons/prifle/weapon.cfg
@@ -0,0 +1,30 @@
+weaponModel       models/weapons/prifle/prifle.md3
+icon              icons/iconw_pulse
+crosshair         24 gfx/2d/crosshair-prifle_s
+
+primary
+{
+  missileSprite     3 gfx/prifle/red_blob
+  missileTrailSystem models/weapons/prifle/missileTS
+
+  flashDlightColor  1.0 0.0 0.0
+  flashSound        0 models/weapons/prifle/flash0.wav
+
+  impactMark           16 gfx/marks/bullet_mrk
+  impactParticleSystem models/weapons/prifle/impactPS
+  impactSound          0 models/weapons/prifle/impact0.wav
+  alwaysImpact
+}
+secondary
+{
+  missileSprite     10 gfx/prifle/red_blob
+  missileTrailSystem models/weapons/prifle/missileTS
+
+  flashDlightColor  1.0 0.0 0.0
+  flashSound        0 sound/weapons/prifle/attack2nd.wav
+
+  impactMark           5 gfx/marks/bullet_mrk
+  impactParticleSystem models/weapons/prifle/impactPS
+  impactSound          0 models/weapons/prifle/impact0.wav
+  alwaysImpact
+}
\ No newline at end of file
diff --git a/assets/models/weapons/psaw/blade.tga b/assets/models/weapons/psaw/blade.tga
new file mode 100644
index 0000000..dfb4787
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diff --git a/assets/models/weapons/psaw/bladeadd.jpg b/assets/models/weapons/psaw/bladeadd.jpg
new file mode 100644
index 0000000..2145685
Binary files /dev/null and b/assets/models/weapons/psaw/bladeadd.jpg differ
diff --git a/assets/models/weapons/psaw/chain.jpg b/assets/models/weapons/psaw/chain.jpg
new file mode 100644
index 0000000..f31e5df
Binary files /dev/null and b/assets/models/weapons/psaw/chain.jpg differ
diff --git a/assets/models/weapons/psaw/crosshair-psaw.tga b/assets/models/weapons/psaw/crosshair-psaw.tga
new file mode 100644
index 0000000..d3c0e06
Binary files /dev/null and b/assets/models/weapons/psaw/crosshair-psaw.tga differ
diff --git a/assets/models/weapons/psaw/firing.wav b/assets/models/weapons/psaw/firing.wav
new file mode 100644
index 0000000..e5b6811
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diff --git a/assets/models/weapons/psaw/firingblade.wav b/assets/models/weapons/psaw/firingblade.wav
new file mode 100644
index 0000000..3edd185
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diff --git a/assets/models/weapons/psaw/flash.jpg b/assets/models/weapons/psaw/flash.jpg
new file mode 100644
index 0000000..1e60869
Binary files /dev/null and b/assets/models/weapons/psaw/flash.jpg differ
diff --git a/assets/models/weapons/psaw/idle.wav b/assets/models/weapons/psaw/idle.wav
new file mode 100644
index 0000000..bccc3cf
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diff --git a/assets/models/weapons/psaw/impact0blade.wav b/assets/models/weapons/psaw/impact0blade.wav
new file mode 100644
index 0000000..1ee6ecc
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diff --git a/assets/models/weapons/psaw/psaw.jpg b/assets/models/weapons/psaw/psaw.jpg
new file mode 100644
index 0000000..d7193d4
Binary files /dev/null and b/assets/models/weapons/psaw/psaw.jpg differ
diff --git a/assets/models/weapons/psaw/psaw.md3 b/assets/models/weapons/psaw/psaw.md3
new file mode 100644
index 0000000..2b5c41e
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diff --git a/assets/models/weapons/psaw/psaw_flash.md3 b/assets/models/weapons/psaw/psaw_flash.md3
new file mode 100644
index 0000000..87b57de
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diff --git a/assets/models/weapons/psaw/psaw_hand.md3 b/assets/models/weapons/psaw/psaw_hand.md3
new file mode 100644
index 0000000..98b88df
Binary files /dev/null and b/assets/models/weapons/psaw/psaw_hand.md3 differ
diff --git a/assets/models/weapons/psaw/psawmetal.md3 b/assets/models/weapons/psaw/psawmetal.md3
new file mode 100644
index 0000000..6e55d3f
Binary files /dev/null and b/assets/models/weapons/psaw/psawmetal.md3 differ
diff --git a/assets/models/weapons/psaw/weapon.cfg b/assets/models/weapons/psaw/weapon.cfg
new file mode 100644
index 0000000..d47b254
--- /dev/null
+++ b/assets/models/weapons/psaw/weapon.cfg
@@ -0,0 +1,24 @@
+weaponModel       models/weapons/psaw/psaw.md3
+icon              icons/iconw_saw
+idleSound         models/weapons/psaw/idle.wav
+crosshair         24 models/weapons/psaw/crosshair-psaw
+
+primary
+{
+  flashDlightColor  1.0 1.0 1.0
+  firingSound       models/weapons/psaw/firing.wav
+  missileAnimates       0 20 20 0
+  impactParticleSystem models/weapons/psaw/impactPS2
+  alwaysImpact
+}
+
+secondary
+{
+  flashDlightColor  1.0 1.0 1.0
+  missileModel      models/weapons/psaw/psawmetal.md3
+  flashSound        0 models/weapons/psaw/firingblade.wav
+  impactMark            12 gfx/marks/bullet_mrk
+  impactParticleSystem    models/weapons/psaw/impactPS
+  impactSound             0 models/weapons/psaw/impact0blade.wav
+  alwaysImpact
+}
\ No newline at end of file
diff --git a/assets/models/weapons/rifle/flash.jpg b/assets/models/weapons/rifle/flash.jpg
new file mode 100644
index 0000000..a305644
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diff --git a/assets/models/weapons/rifle/flash0.wav b/assets/models/weapons/rifle/flash0.wav
new file mode 100644
index 0000000..ebbf301
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diff --git a/assets/models/weapons/rifle/flash2nd.wav b/assets/models/weapons/rifle/flash2nd.wav
new file mode 100644
index 0000000..641ec0e
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diff --git a/assets/models/weapons/rifle/ricochet0.wav b/assets/models/weapons/rifle/ricochet0.wav
new file mode 100644
index 0000000..d412a55
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diff --git a/assets/models/weapons/rifle/ricochet1.wav b/assets/models/weapons/rifle/ricochet1.wav
new file mode 100644
index 0000000..6a82793
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diff --git a/assets/models/weapons/rifle/ricochet2.wav b/assets/models/weapons/rifle/ricochet2.wav
new file mode 100644
index 0000000..c1a0426
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diff --git a/assets/models/weapons/rifle/ricochet3.wav b/assets/models/weapons/rifle/ricochet3.wav
new file mode 100644
index 0000000..3512bb8
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diff --git a/assets/models/weapons/rifle/rifle.jpg b/assets/models/weapons/rifle/rifle.jpg
new file mode 100644
index 0000000..f7cc602
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diff --git a/assets/models/weapons/rifle/rifle.md3 b/assets/models/weapons/rifle/rifle.md3
new file mode 100644
index 0000000..3fc3c2e
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diff --git a/assets/models/weapons/rifle/rifle_flash.md3 b/assets/models/weapons/rifle/rifle_flash.md3
new file mode 100644
index 0000000..4a8907d
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diff --git a/assets/models/weapons/rifle/rifle_hand.md3 b/assets/models/weapons/rifle/rifle_hand.md3
new file mode 100644
index 0000000..3ed71ba
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diff --git a/assets/models/weapons/rifle/weapon.cfg b/assets/models/weapons/rifle/weapon.cfg
new file mode 100644
index 0000000..f52c9ea
--- /dev/null
+++ b/assets/models/weapons/rifle/weapon.cfg
@@ -0,0 +1,35 @@
+weaponModel       models/weapons/rifle/rifle.md3
+
+icon              icons/iconw_rifle
+crosshair         24 gfx/2d/crosshair-rifle_s
+
+primary
+{
+  flashDlightColor      1.0 1.0 0.0
+  flashSound            0 models/weapons/rifle/flash0.wav
+  impactMark            8 gfx/marks/bullet_mrk
+
+  impactSound           0 models/weapons/rifle/ricochet0.wav
+  impactSound           1 models/weapons/rifle/ricochet1.wav
+  impactSound           2 models/weapons/rifle/ricochet2.wav
+  impactSound           3 models/weapons/rifle/ricochet3.wav
+
+  impactParticleSystem  models/weapons/rifle/impactPS
+  muzzleParticleSystem  models/weapons/rifle/muzzlePS
+}
+
+secondary
+{
+  flashDlightColor      1.0 1.0 0.0
+  flashSound            0 models/weapons/rifle/flash2nd.wav
+
+  impactMark            8 gfx/marks/bullet_mrk
+
+  impactSound           0 models/weapons/rifle/ricochet0.wav
+  impactSound           1 models/weapons/rifle/ricochet1.wav
+  impactSound           2 models/weapons/rifle/ricochet2.wav
+  impactSound           3 models/weapons/rifle/ricochet3.wav
+
+  impactParticleSystem  models/weapons/rifle/impactPS
+  muzzleParticleSystem  models/weapons/rifle/muzzle2ndPS
+}
diff --git a/assets/models/weapons/shells/rifle-shell.jpg b/assets/models/weapons/shells/rifle-shell.jpg
new file mode 100644
index 0000000..e3ea7e7
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diff --git a/assets/models/weapons/shells/rifle-shell.md3 b/assets/models/weapons/shells/rifle-shell.md3
new file mode 100644
index 0000000..a0d5375
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diff --git a/assets/models/weapons/shells/shotgun-shell.jpg b/assets/models/weapons/shells/shotgun-shell.jpg
new file mode 100644
index 0000000..b878a8f
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diff --git a/assets/models/weapons/shells/shotgun-shell.md3 b/assets/models/weapons/shells/shotgun-shell.md3
new file mode 100644
index 0000000..241c611
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diff --git a/assets/models/weapons/shotgun/flash.jpg b/assets/models/weapons/shotgun/flash.jpg
new file mode 100644
index 0000000..a305644
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diff --git a/assets/models/weapons/shotgun/flash0.wav b/assets/models/weapons/shotgun/flash0.wav
new file mode 100644
index 0000000..28f7919
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diff --git a/assets/models/weapons/shotgun/shotgun.jpg b/assets/models/weapons/shotgun/shotgun.jpg
new file mode 100644
index 0000000..c9d3830
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diff --git a/assets/models/weapons/shotgun/shotgun.md3 b/assets/models/weapons/shotgun/shotgun.md3
new file mode 100644
index 0000000..8e5bd5d
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diff --git a/assets/models/weapons/shotgun/shotgun_flash.md3 b/assets/models/weapons/shotgun/shotgun_flash.md3
new file mode 100644
index 0000000..4b30d3b
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diff --git a/assets/models/weapons/shotgun/shotgun_hand.md3 b/assets/models/weapons/shotgun/shotgun_hand.md3
new file mode 100644
index 0000000..b5e2bfd
Binary files /dev/null and b/assets/models/weapons/shotgun/shotgun_hand.md3 differ
diff --git a/assets/models/weapons/shotgun/weapon.cfg b/assets/models/weapons/shotgun/weapon.cfg
new file mode 100644
index 0000000..f984079
--- /dev/null
+++ b/assets/models/weapons/shotgun/weapon.cfg
@@ -0,0 +1,14 @@
+weaponModel       models/weapons/shotgun/shotgun.md3
+icon              icons/iconw_sgun
+crosshair         48 gfx/2d/crosshair-lcannon_s
+
+primary
+{
+  flashDlightColor      1.0 1.0 0.0
+  flashSound            0 models/weapons/shotgun/flash0.wav
+
+  impactMark            4 gfx/marks/bullet_mrk
+
+  impactParticleSystem  models/weapons/rifle/impactPS
+  muzzleParticleSystem  models/weapons/shotgun/muzzlePS
+}
diff --git a/assets/models/weapons/smoke/smoke.jpg b/assets/models/weapons/smoke/smoke.jpg
new file mode 100644
index 0000000..a001de3
Binary files /dev/null and b/assets/models/weapons/smoke/smoke.jpg differ
diff --git a/assets/models/weapons/smoke/smoke.md3 b/assets/models/weapons/smoke/smoke.md3
new file mode 100644
index 0000000..53fed50
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diff --git a/assets/models/weapons/smoke/smoke.wav b/assets/models/weapons/smoke/smoke.wav
new file mode 100644
index 0000000..6c2d7ea
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diff --git a/assets/models/weapons/smoke/smokegfx.tga b/assets/models/weapons/smoke/smokegfx.tga
new file mode 100644
index 0000000..f028d75
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diff --git a/assets/models/weapons/smoke/weapon.cfg b/assets/models/weapons/smoke/weapon.cfg
new file mode 100644
index 0000000..93fd03a
--- /dev/null
+++ b/assets/models/weapons/smoke/weapon.cfg
@@ -0,0 +1,11 @@
+icon              icons/iconw_smoke
+idleSound         models/weapons/smoke/smoke.wav
+primary
+{
+
+  missileParticleSystem models/weapons/smoke/impactPS
+
+  missileModel          models/weapons/smoke/smoke.md3
+  missileAnimates       0 20 20 0
+
+}
diff --git a/assets/models/weapons/teslagen/weapon.cfg b/assets/models/weapons/teslagen/weapon.cfg
new file mode 100644
index 0000000..bf47b61
--- /dev/null
+++ b/assets/models/weapons/teslagen/weapon.cfg
@@ -0,0 +1,9 @@
+primary
+{
+  firingSound       sound/buildables/tesla/tesla_fire.wav
+
+  flashDlightColor  0.6 0.6 1.0
+  continuousFlash
+
+  impactMark        24 gfx/marks/plasma_mrk
+}
-- 
cgit