From 4f02df7e08cd3f16e3e1a048749b0c688346a60a Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Mon, 22 Jun 2015 15:53:59 +0200 Subject: Remove Trapper. --- assets/models/buildables/trapper/animation.cfg | 17 -- assets/overrides/classes/level1.cfg | 13 - assets/overrides/classes/level1upg.cfg | 13 - assets/scripts/ab_trapper.shader | 16 -- assets/scripts/aw_level1_upg.particle | 337 ------------------------- assets/scripts/aw_level1_upg.shader | 8 - 6 files changed, 404 deletions(-) delete mode 100644 assets/models/buildables/trapper/animation.cfg delete mode 100644 assets/overrides/classes/level1.cfg delete mode 100644 assets/overrides/classes/level1upg.cfg delete mode 100644 assets/scripts/ab_trapper.shader delete mode 100644 assets/scripts/aw_level1_upg.particle delete mode 100644 assets/scripts/aw_level1_upg.shader (limited to 'assets') diff --git a/assets/models/buildables/trapper/animation.cfg b/assets/models/buildables/trapper/animation.cfg deleted file mode 100644 index 10cf838..0000000 --- a/assets/models/buildables/trapper/animation.cfg +++ /dev/null @@ -1,17 +0,0 @@ -// trapper -41 13 0 24 // CONSTRUCT1 -41 13 0 24 // CONSTRUCT2 -0 33 33 24 // IDLE1 -0 0 0 0 // IDLE2 -0 0 0 0 // IDLE3 -33 8 0 8 // ATTACK1 -0 0 0 0 // ATTACK2 -0 0 0 0 // SPAWN1 -0 0 0 0 // SPAWN2 -0 8 0 0 // PAIN1 -0 0 0 0 // PAIN2 -41 1 0 5 // DESTROY -0 0 0 0 // DESTROY -41 1 1 1 // DESTROYED - - diff --git a/assets/overrides/classes/level1.cfg b/assets/overrides/classes/level1.cfg deleted file mode 100644 index 293dca5..0000000 --- a/assets/overrides/classes/level1.cfg +++ /dev/null @@ -1,13 +0,0 @@ -name "Basilisk" -model level1 -modelScale 1.0 -skin default -shadowScale 1.0 -hud alien_general_hud - -mins -18 -18 -18 -maxs 18 18 18 -crouchMaxs 18 18 18 -deadMins -18 -18 -4 -deadMaxs 18 18 4 -zOffset 0.0 diff --git a/assets/overrides/classes/level1upg.cfg b/assets/overrides/classes/level1upg.cfg deleted file mode 100644 index e600e62..0000000 --- a/assets/overrides/classes/level1upg.cfg +++ /dev/null @@ -1,13 +0,0 @@ -name "Advanced Basilisk" -model level1 -modelScale 1.1666 -skin upgrade -shadowScale 1.0 -hud alien_general_hud - -mins -21 -21 -21 -maxs 21 21 21 -crouchMaxs 21 21 21 -deadMins -21 -21 -4.666 -deadMaxs 21 21 4.666 -zOffset 0.0 diff --git a/assets/scripts/ab_trapper.shader b/assets/scripts/ab_trapper.shader deleted file mode 100644 index 501fbb4..0000000 --- a/assets/scripts/ab_trapper.shader +++ /dev/null @@ -1,16 +0,0 @@ -models/buildables/trapper/trapper_gills -{ -cull disable - { - map models/buildables/trapper/trapper_gills.tga - rgbGen lightingDiffuse - alphaFunc GE128 - } - { - map models/buildables/trapper/trapper_gills.tga - rgbGen lightingDiffuse - tcMod scroll -0.01 0 - tcMod scale -1 1 - alphaFunc GE128 - } -} diff --git a/assets/scripts/aw_level1_upg.particle b/assets/scripts/aw_level1_upg.particle deleted file mode 100644 index 7e582ac..0000000 --- a/assets/scripts/aw_level1_upg.particle +++ /dev/null @@ -1,337 +0,0 @@ -firstPersonPoisonCloudPS -{ - ejector - { - particle - { - shader sync gfx/sprites/poisoncloud - - displacement 0 0 0 ~32.0 - - parentVelocityFraction 1.0 - velocityType static - velocityDir linear - velocityMagnitude 16 - velocity 0 0 1 ~0 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 1 0 - - radius 0 10.0 40.0 - alpha 0 0.5 0.0 - rotation 0 ~360 - - bounce 0.5 - - lifeTime 1000 - } - - count 400 - delay 0 - period 20 - ~0% - } -} - -models/weapons/acidbomb/impactPSBIG -{ - ejector - { - particle - { - shader sync gfx/sprites/green_acid - - displacement 0 0 0 ~80 - normalDisplacement 80 - - velocityType static - velocityDir linear - velocityMagnitude 45 - velocity 0 0 -1 ~0 - - radius 0 25.0 15.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 1000~50% - } - - count 35 - delay 0 - period 0 - ~0% - } - ejector - { - particle - { - shader sync greenblood01frame01 greenblood01frame02 greenblood01frame03 greenblood01frame04 greenblood01frame05 greenblood01frame06 greenblood01frame07 greenblood01frame08 - - displacement 0 0 0 ~25.0 - normalDisplacement 35 - - velocityType normal - velocityDir linear - velocityMagnitude 300~75% - velocity 0 0 1 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 850 - acceleration 0 0 -1 ~30 - - radius 0 10.0 20.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.2 - - lifeTime 700~50% - } - - count 50 - delay 0 - period 5 - ~0% - } - ejector - { - particle - { - shader sync greenblood01frame01 - - displacement 0 0 0 ~45.0 - normalDisplacement 35 - - velocityType normal - velocityDir linear - velocityMagnitude 300~75% - velocity 0 0 1 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 900 - acceleration 0 0 -1 ~30 - - radius 0 0 0 - alpha 0 0 1 - rotation 0 ~360 - - bounce 0.3 - bounceMark 1~1 64 acid_pool - - lifeTime 2000~50% - overdrawProtection - } - - count 30 - delay 0 - period 5 - ~0% -} - ejector - { - particle - { - model models/weapons/level3upg/missile.md3 - - displacement 0 0 40 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 300~75% - velocity 0 0 1 ~60 - - accelerationType static - accelerationDir linear - accelerationMagnitude 0 - acceleration 0 0 -1 0 - - radius 0 1.0 - - - lifeTime 3000 - } - - count 15 - delay 0 - period 1 - ~0% - } -} - -models/weapons/acidbomb/impactPS -{ - ejector - { - particle - { - shader sync gfx/sprites/green_acid - - displacement 0 0 0 ~70 - normalDisplacement 80 - - velocityType static - velocityDir linear - velocityMagnitude 35 - velocity 0 0 -1 ~0 - - radius 0 20.0 15.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 1000~50% - } - - count 20 - delay 0 - period 0 - ~0% - } - ejector - { - particle - { - shader sync greenblood01frame01 greenblood01frame02 greenblood01frame03 greenblood01frame04 greenblood01frame05 greenblood01frame06 greenblood01frame07 greenblood01frame08 - - displacement 0 0 0 ~25.0 - normalDisplacement 35 - - velocityType normal - velocityDir linear - velocityMagnitude 300~75% - velocity 0 0 1 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 ~30 - - radius 0 8.0 20.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.2 - - lifeTime 650~50% - } - - count 25 - delay 0 - period 5 - ~0% - } - ejector - { - particle - { - shader sync greenblood01frame01 - - displacement 0 0 0 ~32.0 - normalDisplacement 35 - - velocityType normal - velocityDir linear - velocityMagnitude 300~75% - velocity 0 0 1 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 900 - acceleration 0 0 -1 ~30 - - radius 0 0 0 - alpha 0 0 1 - rotation 0 ~360 - - bounce 0.3 - bounceMark 1~1 64 acid_pool - - lifeTime 2000~50% - overdrawProtection - } - - count 25 - delay 0 - period 5 - ~0% -} - ejector - { - particle - { - model models/weapons/level3upg/missile.md3 - - displacement 0 0 40 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 300~75% - velocity 0 0 1 ~60 - - accelerationType static - accelerationDir linear - accelerationMagnitude 0 - acceleration 0 0 -1 0 - - radius 0 1.0 - - - lifeTime 3000 - } - - count 15 - delay 0 - period 1 - ~0% - } -} - - -models/weapons/level1upg/muzzlePS -{ - ejector - { - particle - { - shader sync gfx/sprites/poisoncloud - - displacement 0 0 0 ~0.0 - - parentVelocityFraction 1.0 - - velocityType cent - velocityDir linear - velocityMagnitude 80 - velocity 0 0 0 ~50 - - radius 0 10.0 25.0 - alpha 0 0.5 0.0 - rotation 0 ~360 - - bounce 1.0 - - lifeTime 800 - } - - count 20 - delay 0 - period 40 - ~0% - } -} - - -poisonCloudedPS -{ - ejector - { - particle - { - shader sync gfx/sprites/poisoncloud - - displacement 0 0 0 ~6.0 - - velocityType static - velocityDir linear - velocityMagnitude 60 - velocity 0 0 0 ~50 - - radius 0 4.0 12.0 - alpha 0 0.25 0.0 - rotation 0 ~360 - - - lifeTime 800 - } - - count 100 - delay 0 - period 50 200 ~0% - } -} diff --git a/assets/scripts/aw_level1_upg.shader b/assets/scripts/aw_level1_upg.shader deleted file mode 100644 index e782bf9..0000000 --- a/assets/scripts/aw_level1_upg.shader +++ /dev/null @@ -1,8 +0,0 @@ -gfx/edge/basi_invisble_overlay -{ -sort Nearest - { - animmap 12 gfx/edge/basi_invisble_overlay.jpg gfx/edge/basi_invisble_overlay2.jpg gfx/edge/basi_invisble_overlay3.jpg - blendFunc add - } -} -- cgit