From 9e9289b46d1efad930f09d691ad62fab7f84e8fe Mon Sep 17 00:00:00 2001 From: Petr Pudlak Date: Sun, 12 Oct 2014 16:39:46 +0200 Subject: Add support for Weak Sudden Death After it strikes, it's not possible to build near the Reactor/Overmind and it's not possible to build refineries/creep colonies. This still allows teams to build forward within the BP limit, but not strengthen their main bases any more. --- misc/server.cfg | 2 ++ 1 file changed, 2 insertions(+) (limited to 'misc') diff --git a/misc/server.cfg b/misc/server.cfg index 184e9ea..3897452 100644 --- a/misc/server.cfg +++ b/misc/server.cfg @@ -18,6 +18,8 @@ set sv_allowdownload 0 //greater than 24 is not recommended from a gameplay point of view set sv_maxclients 24 +//after 25 minutes, refineries/collonies are disallowed +set g_weakSuddenDeathTime 25 //after 50 minutes, all build points are removed set g_suddenDeathTime 50 //after 60 minutes, the game will end as a draw -- cgit