From 2a93a38bfa8feab7e7f9be7332f75f2d2b0036e7 Mon Sep 17 00:00:00 2001 From: enneract Date: Wed, 19 Nov 2014 11:31:42 +0100 Subject: Merge WP_ABUILD and WP_ABUILD2 to free a weapon slot. --- src/cgame/cg_buildable.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'src/cgame/cg_buildable.c') diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c index aaeaf11..909615f 100644 --- a/src/cgame/cg_buildable.c +++ b/src/cgame/cg_buildable.c @@ -436,7 +436,7 @@ void CG_InitBuildables( void ) } cgs.media.teslaZapTS = CG_RegisterTrailSystem( "models/buildables/tesla/zap" ); - //für slime + //f\FCr slime cgs.media.slimeTS = CG_RegisterTrailSystem( "models/buildables/infestationslime" ); } @@ -1229,7 +1229,6 @@ static qboolean CG_PlayerIsBuilder( buildable_t buildable ) switch( cg.predictedPlayerState.weapon ) { case WP_ABUILD: - case WP_ABUILD2: case WP_HBUILD: return BG_Buildable( buildable )->team == BG_Weapon( cg.predictedPlayerState.weapon )->team; -- cgit