From 89c52da526ea245d79184e373bcc259e9a6b0e9d Mon Sep 17 00:00:00 2001 From: enneract Date: Sun, 21 Dec 2014 00:54:57 +0100 Subject: Use MODs instead of CSWs in logs. --- src/cgame/cg_event.c | 1 + 1 file changed, 1 insertion(+) (limited to 'src/cgame/cg_event.c') diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index 4a86235..ac4b0e7 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -371,6 +371,7 @@ static void CG_Obituary( entityState_t *ent ) message2 = className; break; case MOD_LEVEL2_CLAW: + case MOD_LEVEL2_CLAW_UPG: message = "^5was clawed by^7"; Com_sprintf( className, 64, "^5's %s", BG_ClassConfig( PCL_ALIEN_LEVEL2 )->humanName ); -- cgit