From 5678a7bb3498f20123523f008df947a39eb44ccc Mon Sep 17 00:00:00 2001
From: Paweł Redman <pawel.redman@gmail.com>
Date: Fri, 3 Apr 2015 00:33:39 +0200
Subject: Implement damage blobs.

---
 src/cgame/cg_local.h | 5 +++++
 1 file changed, 5 insertions(+)

(limited to 'src/cgame/cg_local.h')

diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 5816a9b..bb38c41 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1198,6 +1198,7 @@ typedef struct
   qhandle_t   teamOverlayShader;
 
   qhandle_t   numberShaders[ 11 ];
+  qhandle_t   numberShadersAlt[ 11 ];
 
   qhandle_t   shadowMarkShader;
   qhandle_t   wakeMarkShader;
@@ -1606,6 +1607,9 @@ extern  vmCvar_t    cg_viewQuake;
 extern  vmCvar_t    cg_viewQuakeLambda;
 extern  vmCvar_t    cg_viewQuakeLimit;
 
+extern  vmCvar_t    cg_damageBlobSize;
+extern  vmCvar_t    cg_damageBlobAlpha;
+
 //
 // cg_main.c
 //
@@ -1703,6 +1707,7 @@ void        CG_UpdateMediaFraction( float newFract );
 void        CG_ResetPainBlend( void );
 void        CG_DrawField( float x, float y, int width, float cw, float ch, int value );
 
+void        CG_SpawnDamageBlob( vec3_t origin, int value, int flags );
 //
 // cg_players.c
 //
-- 
cgit 


From f639515054b2122c7166793f7c0a0a751087209f Mon Sep 17 00:00:00 2001
From: Paweł Redman <pawel.redman@gmail.com>
Date: Fri, 3 Apr 2015 13:51:24 +0200
Subject: Make health bars customizable with cvars.

---
 src/cgame/cg_local.h | 3 +++
 1 file changed, 3 insertions(+)

(limited to 'src/cgame/cg_local.h')

diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index bb38c41..83cac63 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1610,6 +1610,9 @@ extern  vmCvar_t    cg_viewQuakeLimit;
 extern  vmCvar_t    cg_damageBlobSize;
 extern  vmCvar_t    cg_damageBlobAlpha;
 
+extern  vmCvar_t    cg_healthBarSize;
+extern  vmCvar_t    cg_healthBarAlpha;
+
 //
 // cg_main.c
 //
-- 
cgit