From 9d1b014b113ae04fe2d15ea12bf2e21b74f7df60 Mon Sep 17 00:00:00 2001 From: enneract Date: Sun, 7 Dec 2014 20:53:38 +0100 Subject: Further improve on-HUD BP display. --- src/cgame/cg_draw.c | 52 ++++++++++++++++++++++++++++++++++++++++++++++------ src/cgame/cg_local.h | 3 +++ src/cgame/cg_main.c | 4 +++- 3 files changed, 52 insertions(+), 7 deletions(-) (limited to 'src/cgame') diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 1001a30..a8331b1 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -1735,9 +1735,6 @@ static void CG_DrawStageReport( rectDef_t *rect, float text_x, float text_y, char s[ MAX_TOKEN_CHARS ]; float tx, ty; - if( cg.intermissionStarted ) - return; - if( cg.snap->ps.stats[ STAT_TEAM ] == TEAM_NONE ) // return; { @@ -1793,15 +1790,55 @@ static void CG_DrawBuildPoolReport( rectDef_t *rect, float text_x, float text_y, char out[ 20 ]; float tx, ty; - if( cg.intermissionStarted ) - return; - Com_sprintf( out, sizeof( out ), "%s", Info_ValueForKey( CG_ConfigString( CS_BUILD_POOLS ), ( humans ? "h" : "a" ) ) ); CG_AlignText( rect, out, scale, 0.0f, 0.0f, textalign, textvalign, &tx, &ty ); UI_Text_Paint( text_x + tx, text_y + ty, scale, color, out, 0, 0, textStyle ); } +/* +================== +CG_DrawBuildPoolBars +================== +*/ +static void CG_DrawBuildPoolBars( rectDef_t *rect, vec4_t color ) +{ + const char *cs; + float abp, hbp, f; + float x, y, w, h; + + cs = CG_ConfigString( CS_BUILD_POOLS ); + + abp = atof( Info_ValueForKey( cs, "a" ) ) / atof( Info_ValueForKey( cs, "ad" ) ); + hbp = atof( Info_ValueForKey( cs, "h" ) ) / atof( Info_ValueForKey( cs, "hd" ) ); + + if( fabs( abp + hbp ) < 1e-3 ) + f = 0.5f; + else + f = ( ( abp - hbp ) / ( abp + hbp ) + 1.0f ) / 2.0f; + + f = ( f < 0.0f ) ? 0.0f : ( f > 1.0f ) ? 1.0f : f; + f = f * 0.55f + 0.225f; + + trap_R_SetColor( color ); + + x = rect->x; + y = rect->y; + w = rect->w * f; + h = rect->h; + CG_AdjustFrom640( &x, &y, &w, &h ); + trap_R_DrawStretchPic( x, y, w, h, 0, 0, f, 1, cgs.media.alienBuildPoolBar ); + + x = rect->x + rect->w * f; + y = rect->y; + w = rect->w * ( 1.0f - f ); + h = rect->h; + CG_AdjustFrom640( &x, &y, &w, &h ); + trap_R_DrawStretchPic( x, y, w, h, f, 0, 1, 1, cgs.media.humanBuildPoolBar ); + + trap_R_SetColor( NULL ); +} + /* ================== CG_DrawFPS @@ -3169,6 +3206,9 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x, case CG_HUMAN_BUILD_POOL: CG_DrawBuildPoolReport( &rect, text_x, text_y, foreColor, scale, textalign, textvalign, textStyle, qtrue ); break; + case CG_BUILD_POOL_BARS: + CG_DrawBuildPoolBars( &rect, foreColor ); + break; case CG_ALIENS_SCORE_LABEL: CG_DrawTeamLabel( &rect, TEAM_ALIENS, text_x, text_y, foreColor, scale, textalign, textvalign, textStyle ); break; diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index a477336..097da54 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1336,6 +1336,9 @@ typedef struct qhandle_t headShotPS; qhandle_t humanWoundsBleedPS; qhandle_t alienWoundsBleedPS; + + qhandle_t alienBuildPoolBar; + qhandle_t humanBuildPoolBar; } cgMedia_t; typedef struct diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index b7885ec..8f3ceb7 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -821,7 +821,9 @@ static void CG_RegisterGraphics( void ) cgs.media.healthCrossPoisoned = trap_R_RegisterShader( "ui/assets/neutral/cross_poison.tga" ); cgs.media.upgradeClassIconShader = trap_R_RegisterShader( "icons/icona_upgrade.tga" ); - + + cgs.media.alienBuildPoolBar = trap_R_RegisterShader( "ui/assets/alien/build_pool_bar.tga" ); + cgs.media.humanBuildPoolBar = trap_R_RegisterShader( "ui/assets/human/build_pool_bar.tga" ); cgs.media.disconnectPS = CG_RegisterParticleSystem( "disconnectPS" ); -- cgit