From 00fc79978bf84ab9cc88fda7c7ec4ea00cdb5b7b Mon Sep 17 00:00:00 2001 From: Mikko Tiusanen Date: Tue, 3 Jun 2014 00:31:29 +0300 Subject: Cleaned up some of the code related to previous changes. Commented out increment line that caused cvar change messages on building death. --- src/game/bg_misc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/bg_misc.c') diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index 89d2335..0b9ff85 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -3217,7 +3217,7 @@ static const weaponAttributes_t bg_weapons[ ] = qfalse, //int usesEnergy; LEVEL2_CLAW_U_REPEAT, //int repeatRate1; LEVEL2_AREAZAP_REPEAT,//int repeatRate2; - 0, //LEVEL2_BOUNCEBALL_REPEAT,//int repeatRate3; + LEVEL2_BOUNCEBALL_REPEAT,//int repeatRate3; 0, //int reloadTime; LEVEL2_CLAW_U_K_SCALE,//float knockbackScale; qtrue, //qboolean hasAltMode; -- cgit