From 9e9289b46d1efad930f09d691ad62fab7f84e8fe Mon Sep 17 00:00:00 2001 From: Petr Pudlak Date: Sun, 12 Oct 2014 16:39:46 +0200 Subject: Add support for Weak Sudden Death After it strikes, it's not possible to build near the Reactor/Overmind and it's not possible to build refineries/creep colonies. This still allows teams to build forward within the BP limit, but not strengthen their main bases any more. --- src/game/g_cmds.c | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'src/game/g_cmds.c') diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c index fa6b6c9..39a87b9 100644 --- a/src/game/g_cmds.c +++ b/src/game/g_cmds.c @@ -2742,6 +2742,7 @@ void Cmd_Build_f( gentity_t *ent ) case IBE_NOPOWERHERE: case IBE_BLOCKEDBYENEMY: case IBE_GTHRBLOCKED: + case IBE_WSD_INBASE: err = MN_NONE; break; @@ -2778,6 +2779,10 @@ void Cmd_Build_f( gentity_t *ent ) err = MN_B_LASTSPAWN; break; + case IBE_WSD_REFSCOLS: + err = MN_B_WSD_REFSCOLS; + break; + default: err = -1; // stop uninitialised warning break; -- cgit