From ff555a521abe57c7c150d3bd4f1fc65323fbd5dd Mon Sep 17 00:00:00 2001 From: enneract Date: Sun, 21 Dec 2014 01:43:59 +0100 Subject: Simplify in-game combat statistics. --- src/game/g_local.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game/g_local.h') diff --git a/src/game/g_local.h b/src/game/g_local.h index db363f8..d2b5288 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -335,10 +335,10 @@ typedef struct typedef struct { - qboolean inuse[ CSD_MAX ]; - qboolean ranked[ CSD_MAX ]; - float effs[ CSD_MAX ]; - float effs_pc[ CSD_MAX ]; + qboolean inuse; + qboolean ranked; + float skill; + float skill_pc; } combatRanks_t; // client data that stays across multiple respawns, but is cleared -- cgit