From 4c0afec94806a7cf4f8c15e83e5c2906aa7df3a9 Mon Sep 17 00:00:00 2001 From: Mikko Tiusanen Date: Mon, 6 Jul 2015 20:37:11 +0300 Subject: Adjusted equipment, stage definitions for 4 stage gameplay. --- src/game/g_weapon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/game/g_weapon.c') diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index 265358a..3bf9f92 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1658,7 +1658,7 @@ void FireWeapon3( gentity_t *ent ) break; case WP_MASS_DRIVER: - if(g_humanStage.integer == S5 && BG_InventoryContainsUpgrade( UP_BATTPACK, ent->client->ps.stats )) + if(g_humanStage.integer == S4 && BG_InventoryContainsUpgrade( UP_BATTPACK, ent->client->ps.stats )) { massDriverFire2( ent ); } -- cgit