From 3ebcd5be6a31b5505b05384c2fc2c99213c08318 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Wed, 8 Apr 2015 21:54:10 +0200 Subject: Decrease pounce and trample damage by 75%. --- src/game/tremulous.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game') diff --git a/src/game/tremulous.h b/src/game/tremulous.h index c50d9a9..bbc977d 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -246,7 +246,7 @@ TREMULOUS EDGE MOD SRC FILE #define LEVEL3_CLAW_K_SCALE 1.0f #define LEVEL3_CLAW_U_REPEAT 800 #define LEVEL3_CLAW_U_K_SCALE 1.0f -#define LEVEL3_POUNCE_DMG ADM(90) +#define LEVEL3_POUNCE_DMG ADM(23) #define LEVEL3_POUNCE_RANGE 48.0f #define LEVEL3_POUNCE_UPG_RANGE LEVEL3_POUNCE_RANGE + 3.0f #define LEVEL3_POUNCE_WIDTH 14.0f @@ -276,7 +276,7 @@ TREMULOUS EDGE MOD SRC FILE #define LEVEL4_CLAW_HEIGHT 20.0f #define LEVEL4_CLAW_REPEAT 800 #define LEVEL4_CLAW_K_SCALE 1.0f -#define LEVEL4_TRAMPLE_DMG ADM(111) +#define LEVEL4_TRAMPLE_DMG ADM(28) #define LEVEL4_TRAMPLE_SPEED 2.0f #define LEVEL4_TRAMPLE_CHARGE_MIN 375 // minimum msec to start a charge #define LEVEL4_TRAMPLE_CHARGE_MAX 1000 // msec to maximum charge stored -- cgit