weaponModel         models/weapons/flamer/flamer.md3
icon                icons/iconw_flamer
idleSound         models/weapons/flamer/idle.wav
crosshair           64 gfx/2d/crosshair-flamer_s

primary
{
  missileSound          models/weapons/flamer/fireloop.wav
  missileSprite         50 gfx/flamer/primarycharge
  missileParticleSystem models/weapons/flamer/pMissilePS
  missileTrailSystem models/weapons/flamer/missileTS
  flashDlightColor      0.25 0.1 0.0
  missileDlightColor    0.25 0.1 0.0
  missileDlight         250
  impactMark            100 gfx/marks/burn_mrk
  impactParticleSystem  models/weapons/flamer/impactbigPS
  impactSound           0 models/weapons/flamer/fireball_ye.wav

}

secondary
{
  missileSound          models/weapons/flamer/fireloop.wav

  flashDlightColor      0.25 0.1 0.0
  continuousFlash

  missileDlightColor    0.25 0.1 0.0
  missileDlight         300


  impactMark            32 gfx/marks/burn_mrk
  impactSound           0 models/weapons/flamer/fireimpc.wav

  muzzleParticleSystem  models/weapons/flamer/muzzlePS2
}