primary
{

  missileSound          models/weapons/flamer/fireloop.wav

  flashDlightColor      0.25 0.1 0.0
  continuousFlash

  missileDlightColor    0.25 0.1 0.0
  missileDlight         300


  impactMark            32 gfx/marks/burn_mrk
  impactSound           0 models/weapons/flamer/fireimpc.wav

  missileParticleSystem  models/weapons/flamerturret/muzzlePS
  impactParticleSystem  models/weapons/FT/lagfl

}