primary { missileSound models/weapons/flamer/fireloop.wav flashDlightColor 0.25 0.1 0.0 continuousFlash missileDlightColor 0.25 0.1 0.0 missileDlight 300 impactMark 32 gfx/marks/burn_mrk impactSound 0 models/weapons/flamer/fireimpc.wav missileParticleSystem models/weapons/flamerturret/muzzlePS impactParticleSystem models/weapons/FT/lagfl }