weaponModel       models/weapons/rifle/rifle.md3

icon              icons/iconw_rifle
crosshair         24 gfx/2d/crosshair-rifle_s

primary
{
  flashDlightColor      1.0 1.0 0.0
  flashSound            0 models/weapons/rifle/flash0.wav
  impactMark            8 gfx/marks/bullet_mrk

  impactSound           0 models/weapons/rifle/ricochet0.wav
  impactSound           1 models/weapons/rifle/ricochet1.wav
  impactSound           2 models/weapons/rifle/ricochet2.wav
  impactSound           3 models/weapons/rifle/ricochet3.wav

  impactParticleSystem  models/weapons/rifle/impactPS
  muzzleParticleSystem  models/weapons/rifle/muzzlePS
}

secondary
{
  flashDlightColor      1.0 1.0 0.0
  flashSound            0 models/weapons/rifle/flash2nd.wav

  impactMark            8 gfx/marks/bullet_mrk

  impactSound           0 models/weapons/rifle/ricochet0.wav
  impactSound           1 models/weapons/rifle/ricochet1.wav
  impactSound           2 models/weapons/rifle/ricochet2.wav
  impactSound           3 models/weapons/rifle/ricochet3.wav

  impactParticleSystem  models/weapons/rifle/impactPS
  muzzleParticleSystem  models/weapons/rifle/muzzle2ndPS
}