#include "ui/menudef.h" { #define W 1000 #define H 800 menuDef { name "ingame_map19201080" visible MENU_TRUE rect 0 0 H W focusColor 1 1 1 1 aspectBias ALIGN_LEFT fullscreen 0 style WINDOW_STYLE_FILLED onclose {exec stopmusic} onopen { playlooped "ui/assets/maporama.wav" uiScript loadArenas; show mapvote; } onESC { uiScript closeingame exec stopmusic } itemDef { name "aurora_add" style WINDOW_STYLE_SHADER rect -50 0 1000 480 visible 1 background "ui/menu_main_aurora_base_stars" decoration } itemDef { name "aurora" style WINDOW_STYLE_SHADER rect -50 0 1000 480 visible 1 background "ui/menu_main_aurora_base" decoration } itemDef { name "lsm" text "Load Selected Map" type ITEM_TYPE_BUTTON textscale .42 rect 215 80 120 45 textalign ALIGN_LEFT textvalign VALIGN_CENTER forecolor 0 0.8 1 1 visible 1 action { play "ui/assets/fart.wav"; uiScript voteMap; uiScript closeingame exec stopmusic } } itemDef { name "lsmn" text "Load Selected Map Next" type ITEM_TYPE_BUTTON textscale .42 rect 350 80 150 45 textalign ALIGN_LEFT textvalign VALIGN_CENTER textstyle ITEM_TEXTSTYLE_SHADOWED forecolor 0 0.8 1 1 visible 1 action { play "ui/assets/fart.wav"; uiScript voteNextMap; uiScript closeingame exec stopmusic } } itemDef { name "rcm" type ITEM_TYPE_BUTTON text "Restart Current Map" textstyle ITEM_TEXTSTYLE_SHADOWED textscale .42 rect 525 65 150 45 forecolor 0 0.8 1 1 visible 1 action { play "ui/assets/fart.wav"; exec "cmd callvote map_restart"; uiScript closeingame exec stopmusic } } itemDef { name mappreview ownerdraw UI_SELECTEDMAPPREVIEW rect 420 130 280 280 visible 1 } itemDef { name "boy" type ITEM_TYPE_OWNERDRAW style WINDOW_STYLE_SHADER rect 600 10 100 95 visible 1 background "scripts/yboy" } itemDef { name "listbox" rect 140 130 280 280 type ITEM_TYPE_LISTBOX style WINDOW_STYLE_FILLED textstyle ITEM_TEXTSTYLE_SHADOWED backcolor 0.00 1.35 2.55 0.2 elementwidth 100 elementheight 25 textscale .35 elementtype LISTBOX_TEXT feeder FEEDER_MAPS border WINDOW_BORDER_NONE forecolor 0 0.8 1 1 backcolor 0 0.8 1 0.1 outlinecolor 1 1 1 0.1 visible 1 doubleclick { play "sound/misc/menu1.wav"; uiScript voteMap; uiScript closeingame exec stopmusic } } itemDef { name "MOR" rect 425 60 10 -20 type ITEM_TYPE_TEXT textalign ALIGN_CENTER textscale 0.25 textstyle ITEM_TEXTSTYLE_BLINK text "Yalt's" forecolor 0 0.8 1 1 backcolor 1 0 0 1 visible 1 decoration } itemDef { name "MOR" rect 425 60 10 1 type ITEM_TYPE_TEXT textalign ALIGN_CENTER textscale 0.50 textstyle ITEM_TEXTSTYLE_BLINK text "MAP-O-RAMA" forecolor 0 0.8 1 1 backcolor 1 0 0 1 visible 1 decoration } itemDef { name "MOR" rect 425 55 10 15 type ITEM_TYPE_TEXT textalign ALIGN_CENTER textscale 0.25 textstyle ITEM_TEXTSTYLE_BLINK text "The easiest way to vote maps!" forecolor 0 0.8 1 1 visible 1 decoration } itemDef { name "legende" rect 410 420 10 20 type ITEM_TYPE_TEXT textalign ALIGN_CENTER textscale 0.22 textstyle ITEM_TEXTSTYLE_SHADOWED text "[yedge]^7=Yalt's Edge Maps [official]^7=Original Tremulous Maps [z]^7=Contributed Maps [xyedge]^7=Ported Maps ^5Maps without any tag = Not on server but on your system!" forecolor 1 1 1 1 backcolor 1 0 0 1 visible 1 decoration } } }