#include "ui/menudef.h" { \\ INGAME OPTIONS BOX \\ #define W 320 #define H 290 #define X 10 #define Y 60 #define BORDER 10 #define TOPBUTT_W ((W-(2*BORDER))/4) #define TOPBUTT_H 30 #define CONTENT_X BORDER #define CONTENT_Y ((1.5*BORDER)+TOPBUTT_H) #define CONTENT_W (W-(2*BORDER)) #define CONTENT_OFF (0-(CONTENT_W/2)) #define SIDEBUTT_W 65 #define SIDEBUTT_H 25 #define SCONTENT_X (SIDEBUTT_W+BORDER) #define SCONTENT_Y CONTENT_Y #define SCONTENT_W (W-(SIDEBUTT_W+(2*BORDER))) #define SCONTENT_OFF (0-(SCONTENT_W/2)) #define RESCOMBO_OFF 8 #define ELEM_H 16 #define SA 0.3 menuDef { name "ingame_options" visible MENU_TRUE fullscreen MENU_FALSE outOfBoundsClick rect ((320-(W/2))-40) (240-(H/2)) W H focusColor 1 1 1 1 style WINDOW_STYLE_FILLED border WINDOW_BORDER_FULL popup onOpen { show hud; hide look; hide ghardware; close ingame; } onESC { play "sound/misc/menu1.wav"; close ingame_options } itemDef { name "aurora_add" style WINDOW_STYLE_SHADER rect -320 -100 1000 480 visible 1 background "ui/menu_main_aurora_base_stars" decoration } itemDef { name "aurora" style WINDOW_STYLE_SHADER rect -270 0 1000 480 visible 1 background "ui/menu_main_aurora_base" decoration } itemDef { name "dist" style WINDOW_STYLE_SHADER rect -250 -150 1000 600 visible 1 background "gfx/edge/basi_invisble_overlay" decoration } itemDef { name "window" rect -480 -40 1280 400 style WINDOW_STYLE_FILLED backcolor 0 0 0 .9 visible 1 decoration } itemDef { name hudBtn text "Game" group menuGrp style WINDOW_STYLE_EMPTY rect ((W-((3*TOPBUTT_W)+BORDER))-10) -30 TOPBUTT_W TOPBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .6 forecolor 0 0.8 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; hide optionsGrp; hide load1 show hud; setitemcolor playerBtn forecolor 0 0.8 1 1; setitemcolor hudBtn forecolor 1 1 1 1; setitemcolor controlsBtn forecolor 0 0.8 1 1; setitemcolor systemBtn forecolor 0 0.8 1 1; } } itemDef { name controlsBtn text "Controls" group menuGrp style WINDOW_STYLE_EMPTY rect ((W-((2*TOPBUTT_W)+BORDER))+5) -30 TOPBUTT_W TOPBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .6 forecolor 0 0.8 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; hide load1 show look; setitemcolor playerBtn forecolor 0 0.8 1 1; setitemcolor hudBtn forecolor 0 0.8 1 1; setitemcolor controlsBtn forecolor 1 1 1 1; setitemcolor systemBtn forecolor 0 0.8 1 1; } } itemDef { name systemBtn text "System" group menuGrp style WINDOW_STYLE_EMPTY rect ((W-((1*TOPBUTT_W)+BORDER))+25) -30 TOPBUTT_W TOPBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .6 forecolor 0 0.8 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; hide optionsGrp; hide load1 show system; show ghardware; setitemcolor playerBtn forecolor 0 0.8 1 1; setitemcolor hudBtn forecolor 0 0.8 1 1; setitemcolor controlsBtn forecolor 0 0.8 1 1; setitemcolor systemBtn forecolor 1 1 1 1; } } //////// #define GX 50 itemDef { name hud group optionsGrp type ITEM_TYPE_EDITFIELD style WINDOW_STYLE_EMPTY text "Player Name:" cvar "name" maxchars 80 rect GX 20 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Taunts Sounds Off:" cvar "cg_noTaunt" rect GX 35 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Team Chats Only:" cvar "cg_teamChatsOnly" rect GX 50 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Sticky Spectate:" cvar "cg_stickySpec" rect GX 65 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Static Death Cam:" cvar "cg_staticDeathCam" rect GX 80 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Disable Warning Dialogs:" cvar "cg_disableWarningDialogs" cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 } rect GX 95 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Show Crosshair:" cvar "cg_drawCrosshair" cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 } rect GX 110 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Crosshair Size:" cvar "cg_crosshairSize" cvarFloatList { "Normal" 1 "Small" 0.75 "Tiny" 0.5 "Huge" 1.25 } rect GX 125 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Show Clock:" cvar "cg_drawClock" cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 } rect GX 140 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Charge Bar:" cvar "cg_drawChargeBar" rect GX 155 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Lag-o-meter:" cvar "cg_lagometer" rect GX 170 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Show Team Overlay:" cvar "cg_drawTeamOverlay" cvarFloatList { "Off" 0 "All Teammates" 1 "Support Teammates" 2 "Nearby Teammates" 3 } rect GX 185 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Sort Team Overlay:" cvar "cg_teamOverlaySortMode" cvarFloatList { "None" 0 "Score" 1 "Weapon/Class" 2 } rect GX 200 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Gun:" cvar "cg_drawGun" rect GX 215 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Show Speed:" cvar "cg_drawspeed" cvarFloatList { "No" 0 "Text" 1 "Graph" 2 "Text + Graph" 3 "Text No-Z" 5 "Graph No-Z" 6 "Text + Graph No-Z" 7 } rect GX 230 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show FPS:" cvar "cg_drawFPS" rect GX 245 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Timer:" cvar "cg_drawTimer" rect GX 260 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Demo State:" cvar "cg_drawDemoState" rect GX 275 300 20 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } ///////////////// #define GC 170 itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Auto Wallwalk Pitching:" cvar "cg_wwFollow" rect GC 20 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Sprint Toggles:" cvar "cg_sprintToggle" rect GC 40 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Wallwalk Control Toggles:" cvar "cg_wwToggle" rect GC 60 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_MULTI text "Wallwalking Speed:" cvar "cg_wwSmoothTime" cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } rect GC 80 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Run / Walk:" cvar "+speed" rect GC 100 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Dodge:" cvar "+button6" rect GC 120 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Sprint:" cvar "+button8" rect GC 140 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Forward:" cvar "+forward" rect GC 160 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Backpedal:" cvar "+back" rect GC 180 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Move Left:" cvar "+moveleft" rect GC 200 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Move Right:" cvar "+moveright" rect GC 220 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Jump:" cvar "+moveup" rect GC 240 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Crouch:" cvar "+movedown" rect GC 260 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Turn Left:" cvar "+left" rect GC 280 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Turn Right:" cvar "+right" rect GC 300 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Strafe:" cvar "+strafe" rect GC 320 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// UPGRADES #define GB 350 itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Primary Attack:" cvar "+attack" rect GB 20 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Secondary Attack:" cvar "+button5" rect GB 40 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Previous Upgrade:" cvar "weapprev" rect GB 60 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Next Upgrade:" cvar "weapnext" rect GB 80 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Activate Upgrade:" cvar "+button2" rect GB 100 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Reload:" cvar "reload" rect GB 120 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Buy Ammo:" cvar "buy ammo" rect GB 140 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Use Medkit:" cvar "itemact medkit" rect GB 160 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Lookup:" cvar "+lookup" rect GB 180 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Look Down:" cvar "+lookdown" rect GB 200 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Mouse Look:" cvar "+mlook" rect GB 220 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Centerview:" cvar "centerview" rect GB 240 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Free Look:" cvar "cl_freelook" rect GB 260 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_SLIDER text "Mouse Sensitivity:" cvarfloat "sensitivity" 5 1 30 rect GB 280 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Invert Mouse:" cvar "ui_mousePitch" rect GB 300 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript update ui_mousePitch } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Smooth Mouse:" cvar "m_filter" rect GB 320 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// MISC #define GA 0 itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Show Scores:" cvar "+scores" rect GA 20 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Scroll Scores Up:" cvar "scoresUp" rect GA 40 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Scroll Scores Down:" cvar "scoresDown" rect GA 60 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Use Structure/Evolve:" cvar "+button7" rect GA 80 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Deconstruct Structure:" cvar "deconstruct" rect GA 100 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Gesture:" cvar "+button3" rect GA 120 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Chat:" cvar "messagemode" rect GA 140 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Team Chat:" cvar "messagemode2" rect GA 160 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Vote Yes:" cvar "vote yes" rect GA 180 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Vote No:" cvar "vote no" rect GA 200 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Team Vote Yes:" cvar "teamvote yes" rect GA 220 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Team Vote No:" cvar "teamvote no" rect GA 240 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Screenshot:" cvar "screenshotJPEG" rect GA 260 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Hummel Fly Button:" cvar "+speed" rect GA 280 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textstyle ITEM_TEXTSTYLE_BLINK textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// SYSTEM #define HA 70 itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Quality Preset:" cvar "ui_glCustom" cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } rect HA 20 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript update "ui_glCustom" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "GL Extensions:" cvar "r_allowExtensions" rect HA 40 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCuston } } itemDef { name ghardware group optionsGrp rect 30 75 130 20 type ITEM_TYPE_COMBOBOX style WINDOW_STYLE_FILLED elementwidth ((SCONTENT_W/2)-(2*BORDER)) elementheight (ELEM_H) dropitems 16 elementtype LISTBOX_TEXT feeder FEEDER_RESOLUTIONS border WINDOW_BORDER_NONE borderColor 0 0.8 1 1 textscale SA forecolor 0 0.8 1 1 backcolor 0.1 0.1 0.1 1 outlinecolor 0.1 0.1 0.1 0 visible MENU_FALSE doubleclick { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Color Depth:" cvar "r_colorbits" cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } rect HA 100 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom; uiScript update "r_colorbits" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Fullscreen:" cvar "r_fullscreen" rect HA 120 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Lighting:" cvar "r_vertexlight" cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 } rect HA 140 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Geometric Detail:" cvar "r_lodbias" cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } rect HA 160 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom; uiScript update "r_lodbias" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Detail:" cvar "r_picmip" cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } rect HA 180 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Quality:" cvar "r_texturebits" cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } rect HA 200 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Filter:" cvar "r_texturemode" cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" } rect HA 220 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Anisotropic Filtering:" cvar "r_ext_texture_filter_anisotropic" rect HA 240 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Compress Textures:" cvar "r_ext_compressed_textures " rect HA 260 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } //////// GFX SOFTWARE #define HB 260 itemDef { name ghardware group optionsGrp type ITEM_TYPE_SLIDER text "Brightness:" cvarfloat "r_gamma" 1 .5 2 rect HB 20 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE } itemDef { name ghardware group optionsGrp type ITEM_TYPE_SLIDER text "Screen Size:" cvarfloat "cg_viewsize" 100 30 100 rect HB 40 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Marks On Walls:" cvar "cg_marks" rect HB 60 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Dynamic Lights:" cvar "r_dynamiclight" rect HB 80 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Draw Gun:" cvar "cg_drawGun" rect HB 100 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Low Quality Sky:" cvar "r_fastsky" rect HB 120 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Sync Every Frame:" cvar "r_finish" rect HB 140 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "In Game Videos:" cvar "r_inGameVideo" rect HB 160 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Depth Sort Particles:" cvar "cg_depthSortParticles" rect HB 180 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Particle Physics:" cvar "cg_bounceParticles" cvarFloatList { "Low Quality" 0 "High Quality" 1 } rect HB 200 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_SLIDER text "Effects Volume:" cvarfloat "s_volume" 0.7 0 1 rect HB 220 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE } itemDef { name ghardware group optionsGrp type ITEM_TYPE_SLIDER text "Music Volume:" cvarfloat "s_musicvolume" 0.25 0 1 rect HB 240 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "OpenAL:" cvar "s_useOpenAL" rect HB 260 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Sound Quality:" cvar "s_khz" cvarFloatList { "44 khz (very high)" 44 "22 khz (high)" 22 "11 khz (low)" 11 } rect HB 280 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Doppler Sound:" cvar "s_doppler" rect HB 300 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Net Data Rate:" cvar "rate" cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } rect HB 320 150 30 textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale SA forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_BUTTON text "APPLY SETTINGS" style WINDOW_STYLE_EMPTY rect 0 300 150 30 textalign ALIGN_CENTER textvalign VALIGN_CENTER textstyle ITEM_TEXTSTYLE_BLINK textscale .4 forecolor 0 0.8 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; exec "vid_restart" } } } }