#include "ui/menudef.h" { #define W 800 #define H 300 menuDef { name "ingame_yehelp" visible 1 outOfBoundsClick rect 0 0 W 450 fullscreen 0 style WINDOW_STYLE_FILLED onopen { close ingame; } onESC { play "sound/misc/menu1.wav"; close "ingame_yehelp" } itemDef { name "aurora_add" style WINDOW_STYLE_SHADER rect -180 0 1000 480 visible 1 background "ui/menu_main_aurora_base_stars" decoration } itemDef { name "aurora" style WINDOW_STYLE_SHADER rect -160 0 1000 480 visible 1 background "ui/menu_main_aurora_base" decoration } itemDef { name "dist" style WINDOW_STYLE_SHADER rect -250 0 1000 480 visible 1 background "gfx/edge/basi_invisble_overlay" decoration } itemDef { name "list" rect 70 60 130 380 type ITEM_TYPE_LISTBOX style WINDOW_STYLE_FILLED forecolor 0 0.8 1 1 outlinecolor 1 1 1 0.1 backcolor 0 0 0 .9 elementwidth 5 elementheight 20 textscale .33 elementtype LISTBOX_TEXT feeder FEEDER_HELP_LIST visible 1 } itemDef { name infopane ownerdraw UI_HELPINFOPANE textstyle ITEM_TEXTSTYLE_SHADOWED style WINDOW_STYLE_FILLED backcolor 0 0 0 .9 rect 210 60 420 380 textscale .28 textaligny 25 textalignx 25 textalign ALIGN_LEFT textvalign VALIGN_TOP forecolor 0 0.8 1 1 visible 1 decoration } } }