#include "ui/menudef.h" { #define W 640 #define H 480 menuDef { name "alien_general_hud" fullScreen MENU_FALSE visible MENU_TRUE rect 0 0 W H aspectBias ASPECT_NONE #include "ui/tremulous_alien_common_hud.h" //BLOB itemDef { name "blob" rect 497 419 52 18 aspectBias ALIGN_RIGHT visible MENU_TRUE forecolor 1.0 0.0 0.0 0.5 background "ui/assets/alien/tremublob.tga" ownerdraw CG_PLAYER_POISON_BARBS } //BOMBS itemDef { name "bombs" rect 528 421 52 18 aspectBias ALIGN_RIGHT visible MENU_TRUE forecolor 1.0 0.0 0.0 0.5 background "ui/assets/alien/trembombs.tga" ownerdraw CG_PLAYER_BOMBS } //FBREATH itemDef { name "fbreath" rect 495 416 55 21 aspectBias ALIGN_RIGHT visible MENU_TRUE forecolor 1.0 0.0 0.0 0.5 background "ui/assets/alien/tremfbreath.tga" ownerdraw CG_PLAYER_FBREATH } //PRICKLES itemDef { name "prickles" rect 475 419 80 21 aspectBias ALIGN_RIGHT visible MENU_TRUE forecolor 1.0 0.0 0.0 0.5 background "ui/assets/alien/prickles.tga" ownerdraw CG_PLAYER_PRICKLES } //lvl1upginvi itemDef { name "lvl1upginvi" rect 580 320 50 50 visible MENU_TRUE ownerdraw CG_DRAW_INVI_STAT } //lvl1upginvi itemDef { name "basioverlay" rect 0 0 W H visible MENU_TRUE ownerdraw CG_DRAW_INVI_OVERLAY } } }