#include "ui/menudef.h"
{
#define W         550
#define H         250
menuDef
  {
    name "tremulous_humanarmoury"
    visible MENU_FALSE
    focuscolor 1 1 1 1
    fullscreen MENU_FALSE
    outOfBoundsClick
    rect (320-(W/2)) (240-(H/2)) W H
    style WINDOW_STYLE_FILLED
    popup
    onOpen
    {
      uiScript LoadHumanArmouryBuys;
      uiScript LoadHumanArmourySells;
      setFocus list
    }
    itemDef
    {
    name "window"
      rect -250 -30 1280 300
      style WINDOW_STYLE_FILLED
      backcolor 0 0 0 .9
      visible 1
      decoration
    }
    itemDef
    {
      name "buylist"
      rect 50 -20 160 260
      type ITEM_TYPE_LISTBOX
      style WINDOW_STYLE_EMPTY
      elementwidth 120
      elementheight 20
      textscale .38
      elementtype LISTBOX_TEXT
      feeder FEEDER_TREMHUMANARMOURYBUY
      forecolor 0 0.8 1 1
      backcolor     0.2 0.2 0.2 1
	  outlinecolor  1 1 1 0.1
      visible MENU_TRUE
      resetonfeederchange
      doubleclick
      {
        play "sound/misc/menu1.wav";
        uiScript BuyFromArmoury;
      }
    }
    itemDef
    {
      name "selllist"
      rect 210 -20 140 260
      type ITEM_TYPE_LISTBOX
      style WINDOW_STYLE_EMPTY
      elementwidth 120
      elementheight 20
      textscale .38
      elementtype LISTBOX_TEXT
      feeder FEEDER_TREMHUMANARMOURYSELL
      forecolor 0 0.8 1 1
      backcolor     0.2 0.2 0.2 1
	  outlinecolor  1 1 1 0.1
      visible MENU_TRUE
      resetonfeederchange
      doubleclick
      {
        play "sound/misc/menu1.wav";
        uiScript SellToArmoury;
      }
    }
    itemDef
    {
      name infopane
      ownerdraw UI_HBUYINFOPANE
      textstyle ITEM_TEXTSTYLE_NORMAL
      style WINDOW_STYLE_EMPTY
      rect 370 -20 200 260
      textscale .33
      textalign ALIGN_LEFT
      textvalign VALIGN_TOP
      textalignx 6
      textaligny 6
      forecolor 0 0.8 1 1
      backcolor     0.2 0.2 0.2 1
	  outlinecolor  1 1 1 0.1
      visible MENU_TRUE
      decoration
    }
    itemDef
    {
      name "Buy"
      text "BUY"
      type ITEM_TYPE_BUTTON
      style WINDOW_STYLE_EMPTY
      rect 220 242 30 20
      textalign ALIGN_LEFT
      textvalign VALIGN_CENTER
      textscale .4
      forecolor 0 0.8 1 1
      visible MENU_TRUE
      action
      {
        uiScript BuyFromArmoury;
      }
    }
    itemDef
    {
      name "Close"
      text "CLOSE"
      type ITEM_TYPE_BUTTON
      style WINDOW_STYLE_EMPTY
      rect 320 242 30 20
      textalign ALIGN_CENTER
      textvalign VALIGN_CENTER
      textscale .4
      forecolor 0 0.8 1 1
      visible MENU_TRUE
      action
      {
        close tremulous_humanarmoury
      }
    }
    itemDef
    {
      name "Sell"
      text "SELL"
      type ITEM_TYPE_BUTTON
      style WINDOW_STYLE_EMPTY
      rect 265 242 30 20
      textalign ALIGN_RIGHT
      textvalign VALIGN_CENTER
      textscale .4
      forecolor 0 0.8 1 1
      visible MENU_TRUE
      action
      {
        uiScript SellToArmoury;
      }
    }
  }
}