#include "ui/menudef.h" { #define W 999 #define H 210 menuDef { name "tremulous_humanitem" visible MENU_FALSE outOfBoundsClick rect 0 0 W H focuscolor 1 1 1 1 style WINDOW_STYLE_FILLED popup onOpen { uiScript LoadHumanItems; setFocus list } itemDef { name "window" rect -250 260 1280 120 style WINDOW_STYLE_FILLED backcolor 0 0 0 .9 visible 1 decoration } itemDef { name "list" rect 175 300 110 100 type ITEM_TYPE_LISTBOX elementwidth 80 elementheight 20 textscale .33 elementtype LISTBOX_TEXT feeder FEEDER_TREMHUMANITEMS forecolor 0 0.8 1 1 backcolor 0.2 0.2 0.2 1 outlinecolor 0.1 0.1 0.1 0.5 visible 1 doubleclick { play "sound/misc/menu1.wav"; uiScript SpawnWithHumanItem; close tremulous_humanitem } } itemDef { name infopane ownerdraw UI_HITEMINFOPANE textstyle ITEM_TEXTSTYLE_NORMAL style WINDOW_STYLE_EMPTY rect 365 270 350 250 textscale .33 textalign ALIGN_LEFT textvalign VALIGN_TOP forecolor 0 0.8 1 1 backcolor 0.2 0.2 0.2 1 outlinecolor 0.1 0.1 0.1 0.5 visible 1 decoration } itemDef { name "Okay" text "OKAY" type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 305 292 40 20 textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .4 forecolor 0 0.8 1 1 backcolor .5 0 0 .25 visible MENU_TRUE action { play "sound/misc/menu1.wav"; uiScript SpawnWithHumanItem; close tremulous_humanitem } } itemDef { name "Cancel" text "CANCEL" type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 308 310 40 20 textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .4 forecolor 0 0.8 1 1 backcolor .5 0 0 .25 visible MENU_TRUE action { play "sound/misc/menu3.wav"; close tremulous_humanitem } } itemDef { name "Back" text "BACK" type ITEM_TYPE_BUTTON style WINDOW_STYLE_EMPTY rect 305 328 40 20 textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .4 forecolor 0 0.8 1 1 backcolor .5 0 0 .25 visible MENU_TRUE action { play "sound/misc/menu4.wav"; close tremulous_humanitem; open tremulous_teamselect } } } }