CSW( CSW_UNKNOWN, MOD_UNKNOWN, NULL, 0 ), CSW( CSW_BLASTER, MOD_BLASTER, "Blaster", BLASTER_DMG ), CSW( CSW_MACHINEGUN, MOD_MACHINEGUN, "Rifle", RIFLE_DMG ), CSW( CSW_PAINSAW, MOD_PAINSAW, "Pain Saw", PAINSAW_DAMAGE ), CSW( CSW_PAINSAW_ALT, MOD_PSAWBLADE, "Pain Saw Blade", PAINSAW_DAMAGE2 ), CSW( CSW_SHOTGUN, MOD_SHOTGUN, "Shotgun", SHOTGUN_DMG * SHOTGUN_PELLETS ), CSW( CSW_LASGUN, MOD_LASGUN, "Las Gun", LASGUN_DAMAGE ), CSW( CSW_MDRIVER, MOD_MDRIVER, "Mass Driver", MDRIVER_DMG ), CSW( CSW_CHAINGUN, MOD_CHAINGUN, "Chaingun", CHAINGUN_DMG ), CSW( CSW_PRIFLE, MOD_PRIFLE, "Pulse Rifle", PRIFLE_DMG ), CSW( CSW_FLAMER, MOD_FLAMER, "Flame Thrower", FLAMER_DMG ), CSW( CSW_LIGHTNING, MOD_LIGHTNING, "Lightning Gun", LIGHTNING_DAMAGE ), CSW( CSW_LCANNON, MOD_LCANNON, "Lucifer Cannon", LCANNON_DAMAGE ), CSW( CSW_ROCKETL, MOD_ROCKETL, "Rocket Launcher", ROCKETL_DAMAGE ), CSW( CSW_GRENADE, MOD_GRENADE, "Grenade", GRENADE_DAMAGE ), CSW( CSW_ABUILDER, MOD_ABUILDER_CLAW, "Granger", ABUILDER_CLAW_DMG ), CSW( CSW_ABUILDER_ALT, MOD_SLOWBLOB, "Granger Spit", ABUILDER_BLOB_DMG ), CSW( CSW_LEVEL1, MOD_LEVEL1_CLAW, "Basilisk", LEVEL1_CLAW_DMG ), CSW( CSW_LEVEL2, MOD_LEVEL2_CLAW, "Marauder", LEVEL2_CLAW_DMG ), CSW( CSW_LEVEL2_UPG, MOD_LEVEL2_CLAW_UPG, "Adv. Marauder", LEVEL2_CLAW_UPG_DMG ), CSW( CSW_LEVEL2_ALT, MOD_LEVEL2_ZAP, "Marauder Zap", LEVEL2_AREAZAP_DMG ), CSW( CSW_LEVEL3, MOD_LEVEL3_CLAW, "Dragoon", LEVEL3_CLAW_DMG ), CSW( CSW_LEVEL3_ALT, MOD_LEVEL3_BOUNCEBALL, "Dragoon Barb", LEVEL3_BOUNCEBALL_DMG ), CSW( CSW_LEVEL4, MOD_LEVEL4_CLAW, "Tyrant", LEVEL4_CLAW_DMG ), CSW( CSW_LEVEL5, MOD_LEVEL5_CLAW, "Hummel", LEVEL5_CLAW_DMG ), CSW( CSW_LEVEL5_ALT, MOD_LEVEL5_BOUNCEBALL, "Hummel Prickles", LEVEL5_PRICKLES_DMG ) #define CSW_MAX_NAME_LEN 15