CSW( CSW_UNKNOWN, NULL ), CSW( CSW_BLASTER, "Blaster" ), CSW( CSW_MACHINEGUN, "Rifle" ), CSW( CSW_PAINSAW, "Pain Saw" ), CSW( CSW_PAINSAW_ALT, "Pain Saw Blade" ), CSW( CSW_SHOTGUN, "Shotgun" ), CSW( CSW_LASGUN, "Las Gun" ), CSW( CSW_MDRIVER, "Mass Driver" ), CSW( CSW_CHAINGUN, "Chaingun" ), CSW( CSW_PRIFLE, "Pulse Rifle" ), CSW( CSW_FLAMER, "Flame Thrower" ), CSW( CSW_LIGHTNING, "Lightning Gun" ), CSW( CSW_LCANNON, "Lucifer Cannon" ), CSW( CSW_ROCKETL, "Rocket Launcher" ), CSW( CSW_GRENADE, "Grenade" ), CSW( CSW_ABUILDER, "Granger" ), CSW( CSW_ABUILDER_ALT, "Granger Spit" ), CSW( CSW_LEVEL1, "Basilisk" ), CSW( CSW_LEVEL2, "Marauder" ), CSW( CSW_LEVEL2_ALT, "Marauder Zap" ), CSW( CSW_LEVEL3, "Dragoon" ), CSW( CSW_LEVEL3_ALT, "Dragoon Barb" ), CSW( CSW_LEVEL4, "Tyrant" ), CSW( CSW_LEVEL4_ALT, "Tyrant Flames" ), CSW( CSW_LEVEL5, "Hummel" ), CSW( CSW_LEVEL5_ALT, "Hummel Prickles" ) #define CSW_MAX_NAME_LEN 15