CSW( CSW_UNKNOWN, NULL, 0 ), CSW( CSW_BLASTER, "Blaster", BLASTER_DMG ), CSW( CSW_MACHINEGUN, "Rifle", RIFLE_DMG ), CSW( CSW_PAINSAW, "Pain Saw", PAINSAW_DAMAGE ), CSW( CSW_PAINSAW_ALT, "Pain Saw Blade", PAINSAW_DAMAGE2 ), CSW( CSW_SHOTGUN, "Shotgun", SHOTGUN_DMG * SHOTGUN_PELLETS ), CSW( CSW_LASGUN, "Las Gun", LASGUN_DAMAGE ), CSW( CSW_MDRIVER, "Mass Driver", MDRIVER_DMG ), CSW( CSW_CHAINGUN, "Chaingun", CHAINGUN_DMG ), CSW( CSW_PRIFLE, "Pulse Rifle", PRIFLE_DMG ), CSW( CSW_FLAMER, "Flame Thrower", FLAMER_DMG ), CSW( CSW_LIGHTNING, "Lightning Gun", LIGHTNING_DAMAGE ), CSW( CSW_LCANNON, "Lucifer Cannon", LCANNON_DAMAGE ), CSW( CSW_LCANNON_ALT, "Lucifer Alt.", LCANNON_SECONDARY_DAMAGE ), CSW( CSW_ROCKETL, "Rocket Launcher", ROCKETL_DAMAGE ), CSW( CSW_GRENADE, "Grenade", GRENADE_DAMAGE ), CSW( CSW_ABUILDER, "Granger", ABUILDER_CLAW_DMG ), CSW( CSW_ABUILDER_ALT, "Granger Spit", ABUILDER_BLOB_DMG ), CSW( CSW_LEVEL1, "Basilisk", LEVEL1_CLAW_DMG ), CSW( CSW_LEVEL2, "Marauder", LEVEL2_CLAW_DMG ), CSW( CSW_LEVEL2_UPG, "Adv. Marauder", LEVEL2_CLAW_UPG_DMG ), CSW( CSW_LEVEL2_ALT, "Marauder Zap", LEVEL2_AREAZAP_DMG ), CSW( CSW_LEVEL3, "Dragoon", LEVEL3_CLAW_DMG ), CSW( CSW_LEVEL3_ALT, "Dragoon Barb", LEVEL3_BOUNCEBALL_DMG ), CSW( CSW_LEVEL4, "Tyrant", LEVEL4_CLAW_DMG ), CSW( CSW_LEVEL4_ALT, "Tyrant Flames", 50 ), CSW( CSW_LEVEL5, "Hummel", LEVEL5_CLAW_DMG ), CSW( CSW_LEVEL5_ALT, "Hummel Prickles", LEVEL5_PRICKLES_DMG ) #define CSW_MAX_NAME_LEN 15