// SPDX-License-Identifier: CC-BY-SA 4.0 // Copyright © Paweł Redman #import "/common.typ": template, link-self, webroot, format-date-en #let payload = json(sys.inputs.payload) #show: template.with( "redman.xyz", html.h1("redman.xyz"), front_page: true, ) I'm Paweł Redman, known online as enneract. I'm a software engineer working on LTE/NR Layer 1 with a BSc in Optics and Photonics Engineering. = Latest writing #for page in payload.pages.slice(0, 5) { let date = datetime( year: page.year, month: page.month, day: page.day, ) [ - #link(webroot + page.url, page.title) --- #format-date-en(date) ] } = Projects and interests - #strong[Cellular networks] - I'm currently a Senior Software Engineer in Nokia's Radio and Layer 1 R&D division. - #strong[Color science] - #link-self("gsoc/index")[Colour] --- spectral upsampling and color quality metrics (GSoC 2020) - #link-self("bsc_thesis")[My bachelor's thesis] --- visible-light spectrometry and color rendering - #strong[Computational physics] - #link-self("software/gnlse_python")[gnlse-python] --- nonlinear light propagation in optical fibers - #link-self("software/polarization")[polarization] --- a tool I wrote for myself to learn light polarization - #link-self("software/cem")[cem] --- my old FDTD wave simulator - #link-self("software/ray")[ray] --- my old path tracer - #strong[Game development] - #link-self("software/tremulous")[Tremulous] --- a 3D FPS/RTS hybrid I spent almost two decades playing, mapping, modding, and helping keep alive - #link-self("software/schachtmeister2")[Schachtmeister] --- a tool for catching ban evaders in Tremulous - #link-self("software/mapcat")[mapcat] --- a tool for collaborative mapping in Tremulous - #link("https://unvanquished.net/")[Unvanquished] --- the spiritual successor to Tremulous, to which I've contributed code and assets - #link-self("software/minitrem")[Minitrem] --- my 2D RTS game inspired by Tremulous - #strong[#link-self("math/index")[Mathematics]] --- notes, derivations, odds and ends