From 52e71716f0c0bc119738c6a9951e0e85638bff04 Mon Sep 17 00:00:00 2001 From: Ben Millwood Date: Sat, 3 Oct 2009 11:46:34 +0000 Subject: Fix 0 credits to next stage in s3 --- src/game/g_main.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/game/g_main.c b/src/game/g_main.c index 972ad1ef..0aa5d017 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -1198,8 +1198,11 @@ void G_CalculateBuildPoints( void ) humanNextStageThreshold = -1; // save a lot of bandwidth by rounding thresholds up to the nearest 100 - alienNextStageThreshold = ceil( (float)alienNextStageThreshold / 100 ) * 100; - humanNextStageThreshold = ceil( (float)humanNextStageThreshold / 100 ) * 100; + if( alienNextStageThreshold > 0 ) + alienNextStageThreshold = ceil( (float)alienNextStageThreshold / 100 ) * 100; + + if( humanNextStageThreshold > 0 ) + humanNextStageThreshold = ceil( (float)humanNextStageThreshold / 100 ) * 100; trap_SetConfigstring( CS_STAGES, va( "%d %d %d %d %d %d", g_alienStage.integer, g_humanStage.integer, -- cgit