From 5d6752b15d995f1af06d812475275e1a877e3d32 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sun, 30 Jun 2002 03:23:39 +0000 Subject: Ingame menu alterations --- ui/ingame.menu | 629 +++++++++++++++++++-------------------------- ui/ingame.txt | 7 +- ui/ingame_about.menu | 704 ++++++++++++++++++++++----------------------------- 3 files changed, 576 insertions(+), 764 deletions(-) diff --git a/ui/ingame.menu b/ui/ingame.menu index 8814d223..bcdfc98c 100644 --- a/ui/ingame.menu +++ b/ui/ingame.menu @@ -1,382 +1,285 @@ #include "ui/menudef.h" { + assetGlobalDef + { + font "fonts/font" 16 // font + smallFont "fonts/smallfont" 12 // font + bigFont "fonts/bigfont" 20 // font + cursor "ui/assets/3_cursor3" // cursor + gradientBar "ui/assets/gradientbar2.tga" // gradient bar + itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) + + fadeClamp 1.0 // sets the fadeup alpha + fadeCycle 1 // how often fade happens in milliseconds + fadeAmount 0.1 // amount to adjust alpha per cycle - assetGlobalDef { - font "fonts/font" 16 // font - smallFont "fonts/smallfont" 12 // font - bigFont "fonts/bigfont" 20 // font - cursor "ui/assets/3_cursor3" // cursor - gradientBar "ui/assets/gradientbar2.tga" // gradient bar - itemFocusSound "sound/misc/menu2.wav" // sound for item getting focus (via keyboard or mouse ) - - fadeClamp 1.0 // sets the fadeup alpha - fadeCycle 1 // how often fade happens in milliseconds - fadeAmount 0.1 // amount to adjust alpha per cycle + shadowColor 0.1 0.1 0.1 0.25 // shadow color + } + - shadowColor 0.1 0.1 0.1 0.25 // shadow color - } - + \\ INGAME MENU \\ -\\ INGAME MENU \\ + menuDef + { + name "ingame" + visible 0 + fullScreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 0 0 640 480 + focusColor 1 .75 0 1 + disableColor .5 .5 .5 1 - menuDef { - name "ingame" - visible 0 - fullScreen 0 - outOfBoundsClick // this closes the window if it gets a click out of the rectangle - rect 0 0 640 480 - focusColor 1 .75 0 1 - disableColor .5 .5 .5 1 + itemdef + { + name about + text "About" + rect 179 0 53 30 + type 1 + style WINDOW_STYLE_FILLED + background "ui/assets/button_back.tga" + textalign 1 + textalignx 27 + textaligny 22 + textscale .25 + forecolor 1 1 1 1 + backcolor .0 .17 .0 1 + visible 1 + action { open ingame_about } + mouseEnter { setitemcolor about backcolor .1 .37 .1 1 } + mouseExit { setitemcolor about backcolor .0 .17 .0 1 } + } + + itemdef + { + name aboutframe + style 3 + rect 174 0 58 32 + background "ui/assets/ingameframea.tga" + visible 1 + decoration + } -itemDef { - name "ingameRect" - visible 1 - rect 0 0 620 26 - style 0 - border 1 - bordercolor .5 .5 .5 1 - forecolor 1 1 1 1 - backcolor 0 0 .75 .5 - visible 1 - decoration - } -itemdef - { - name about - text "About" - rect 5 0 53 30 - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - textalign 1 - textalignx 27 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor .0 .17 .0 1 - visible 1 - action { open ingame_about } - mouseEnter { setitemcolor about backcolor .1 .37 .1 1 } - mouseExit { setitemcolor about backcolor .0 .17 .0 1 } - } -itemdef - { - name aboutframe - style 3 - rect 0 0 58 32 - background "ui/assets/ingameframea.tga" - visible 1 - decoration - } + itemDef + { + name player + text "Player" + type 1 + style WINDOW_STYLE_FILLED + background "ui/assets/button_back.tga" + rect 232 0 58 30 + textalign 1 + textalignx 29 + textaligny 22 + textscale .25 + forecolor 1 1 1 1 + backcolor 0 .17 0 1 + visible 1 + action { open ingame_player } + mouseEnter { setitemcolor player backcolor .1 .37 .1 1 } + mouseExit { setitemcolor player backcolor 0 .17 0 1 } + } + + itemdef + { + name playerframe + style 3 + rect 232 0 58 32 + textalign 1 + background "ui/assets/ingameframe.tga" + visible 1 + decoration + } - itemDef { - name join - text "Join" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - cvarTest "ui_singleplayeractive" - disableCvar { "1" } - rect 58 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_join } - mouseEnter { setitemcolor join backcolor .1 .37 .1 1 } - mouseExit { setitemcolor join backcolor 0 .17 0 1 } - } + itemDef + { + name controls + text "Controls" + type 1 + style WINDOW_STYLE_FILLED + background "ui/assets/button_back.tga" + rect 290 0 58 30 + textalign 1 + textalignx 29 + textaligny 22 + textscale .25 + forecolor 1 1 1 1 + backcolor 0 .17 0 1 + visible 1 + action { open ingame_controls } + mouseEnter { setitemcolor controls backcolor .1 .37 .1 1 } + mouseExit { setitemcolor controls backcolor 0 .17 0 1 } + } -itemdef - { - name joinframe - style 3 - rect 58 0 58 32 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } + itemdef + { + name controlsframe + style 3 + rect 290 0 58 32 + textalign 1 + background "ui/assets/ingameframe.tga" + visible 1 + decoration + } + itemDef + { + name options + text "Options" + type 1 + style WINDOW_STYLE_FILLED + background "ui/assets/button_back.tga" + rect 348 0 58 30 + textalign 1 + textalignx 29 + textaligny 22 + textscale .25 + forecolor 1 1 1 1 + backcolor 0 .17 0 1 + visible 1 + action { open ingame_options } + mouseEnter { setitemcolor options backcolor .1 .37 .1 1 } + mouseExit { setitemcolor options backcolor 0 .17 0 1 } + } - itemDef { - name orders - text "Orders" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - rect 116 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - cvarTest "g_gametype" - disableCvar { "0" ; "1" ; "2" ; "3" ; "8" } - visible 1 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - action { open ingame_orders } - mouseEnter { setitemcolor orders backcolor .1 .37 .1 1 } - mouseExit { setitemcolor orders backcolor 0 .17 0 1 } - } + itemdef + { + name optionsframe + style 3 + rect 348 0 58 32 + textalign 1 + background "ui/assets/ingameframe.tga" + visible 1 + decoration + } -itemdef - { - name ordersframe - style 3 - rect 116 0 58 32 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } + itemDef + { + name system + text "System" + type 1 + style WINDOW_STYLE_FILLED + background "ui/assets/button_back.tga" + rect 406 0 58 30 + textalign 1 + textalignx 29 + textaligny 22 + textscale .25 + forecolor 1 1 1 1 + backcolor 0 .17 0 1 + visible 1 + action { open ingame_system } + mouseEnter { setitemcolor system backcolor .1 .37 .1 1 } + mouseExit { setitemcolor system backcolor 0 .17 0 1 } + } - itemDef { - name addBot - text "Add Bot" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - rect 174 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - cvarTest "ui_singleplayeractive" - disableCvar { "1" } + itemdef + { + name systemframe + style 3 + rect 406 0 58 32 + textalign 1 + background "ui/assets/ingameframe.tga" + visible 1 + decoration + } - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_addbot } - mouseEnter { setitemcolor addBot backcolor .1 .37 .1 1 } - mouseExit { setitemcolor addBot backcolor 0 .17 0 1 } - } -itemdef - { - name addBotframe - style 3 - rect 174 0 58 32 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } + itemDef + { + name vote + text "Vote" + type 1 + style WINDOW_STYLE_FILLED + background "ui/assets/button_back.tga" + cvarTest "ui_singleplayeractive" + disableCvar { "1" } -itemDef { - name player - text "Player" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - rect 232 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_player } - mouseEnter { setitemcolor player backcolor .1 .37 .1 1 } - mouseExit { setitemcolor player backcolor 0 .17 0 1 } - } -itemdef - { - name playerframe - style 3 - rect 232 0 58 32 - textalign 1 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } + rect 464 0 58 30 + textalign 1 + textalignx 29 + textaligny 22 + textscale .25 + forecolor 1 1 1 1 + backcolor 0 .17 0 1 + visible 1 + action { open ingame_vote } + mouseEnter { setitemcolor vote backcolor .1 .37 .1 1 } + mouseExit { setitemcolor vote backcolor 0 .17 0 1 } + } + + itemdef + { + name voteframe + style 3 + rect 464 0 58 32 + textalign 1 + background "ui/assets/ingameframe.tga" + visible 1 + decoration + } -itemDef { - name controls - text "Controls" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - rect 290 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_controls } - mouseEnter { setitemcolor controls backcolor .1 .37 .1 1 } - mouseExit { setitemcolor controls backcolor 0 .17 0 1 } - } + itemDef + { + name callvote + text "CallVote" + type 1 + style WINDOW_STYLE_FILLED + background "ui/assets/button_back.tga" + cvarTest "ui_singleplayeractive" + disableCvar { "1" } -itemdef - { - name controlsframe - style 3 - rect 290 0 58 32 - textalign 1 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } + rect 522 0 58 30 + textalign 1 + textalignx 29 + textaligny 22 + textscale .25 + forecolor 1 1 1 1 + backcolor 0 .17 0 1 + visible 1 + action { open ingame_callvote } + mouseEnter { setitemcolor callvote backcolor .1 .37 .1 1 } + mouseExit { setitemcolor callvote backcolor 0 .17 0 1 } + } + + itemdef + { + name callvoteframe + style 3 + rect 522 0 58 32 + textalign 1 + background "ui/assets/ingameframe.tga" + visible 1 + decoration + } + + itemDef + { + name leave + text "Exit" + type 1 + style WINDOW_STYLE_FILLED + background "ui/assets/button_back.tga" + rect 580 0 58 30 + textalign 1 + textalignx 29 + textaligny 22 + textscale .25 + forecolor 1 1 1 1 + backcolor 0 .17 0 1 + visible 1 + action { open ingame_leave } + mouseEnter { setitemcolor leave backcolor .1 .37 .1 1 } + mouseExit { setitemcolor leave backcolor 0 .17 0 1 } + } -itemDef { - name options - text "Options" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - rect 348 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_options } - mouseEnter { setitemcolor options backcolor .1 .37 .1 1 } - mouseExit { setitemcolor options backcolor 0 .17 0 1 } - } - -itemdef - { - name optionsframe - style 3 - rect 348 0 58 32 - textalign 1 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } - -itemDef { - name system - text "System" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - rect 406 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_system } - mouseEnter { setitemcolor system backcolor .1 .37 .1 1 } - mouseExit { setitemcolor system backcolor 0 .17 0 1 } - } - -itemdef - { - name systemframe - style 3 - rect 406 0 58 32 - textalign 1 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } - -itemDef { - name vote - text "Vote" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - cvarTest "ui_singleplayeractive" - disableCvar { "1" } - - rect 464 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_vote } - mouseEnter { setitemcolor vote backcolor .1 .37 .1 1 } - mouseExit { setitemcolor vote backcolor 0 .17 0 1 } - } -itemdef - { - name voteframe - style 3 - rect 464 0 58 32 - textalign 1 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } - -itemDef { - name callvote - text "CallVote" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - cvarTest "ui_singleplayeractive" - disableCvar { "1" } - - rect 522 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_callvote } - mouseEnter { setitemcolor callvote backcolor .1 .37 .1 1 } - mouseExit { setitemcolor callvote backcolor 0 .17 0 1 } - } -itemdef - { - name callvoteframe - style 3 - rect 522 0 58 32 - textalign 1 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } -itemDef { - name leave - text "Exit" - type 1 - style WINDOW_STYLE_FILLED - background "ui/assets/button_back.tga" - rect 580 0 58 30 - textalign 1 - textalignx 29 - textaligny 22 - textscale .25 - forecolor 1 1 1 1 - backcolor 0 .17 0 1 - visible 1 - action { open ingame_leave } - mouseEnter { setitemcolor leave backcolor .1 .37 .1 1 } - mouseExit { setitemcolor leave backcolor 0 .17 0 1 } - } - -itemdef - { - name leave - style 3 - rect 580 0 58 32 - textalign 1 - background "ui/assets/ingameframe.tga" - visible 1 - decoration - } - - - + itemDef + { + name leave + style 3 + rect 580 0 58 32 + textalign 1 + background "ui/assets/ingameframe.tga" + visible 1 + decoration + } + } } - -} \ No newline at end of file diff --git a/ui/ingame.txt b/ui/ingame.txt index fb523ba7..65f56203 100644 --- a/ui/ingame.txt +++ b/ui/ingame.txt @@ -2,15 +2,12 @@ // { loadMenu { "ui/ingame.menu" } - loadMenu { "ui/ingame_vote.menu" } loadMenu { "ui/ingame_about.menu" } loadMenu { "ui/ingame_controls.menu" } - loadMenu { "ui/ingame_join.menu" } loadMenu { "ui/ingame_options.menu" } - loadMenu { "ui/ingame_system.menu" } loadMenu { "ui/ingame_leave.menu" } loadMenu { "ui/ingame_player.menu" } - loadMenu { "ui/ingame_addbot.menu" } + loadMenu { "ui/ingame_vote.menu" } loadMenu { "ui/ingame_callvote.menu" } - loadMenu { "ui/ingame_orders.menu" } + loadMenu { "ui/ingame_system.menu" } } diff --git a/ui/ingame_about.menu b/ui/ingame_about.menu index fb3d348c..bc078234 100644 --- a/ui/ingame_about.menu +++ b/ui/ingame_about.menu @@ -1,400 +1,312 @@ #include "ui/menudef.h" { -\\ INGAME ABOUT BOX \\ - -menuDef { - name "ingame_about" - visible 0 - fullscreen 0 - outOfBoundsClick // this closes the window if it gets a click out of the rectangle - rect 0 30 256 295 - focusColor 1 .75 0 1 - style 1 - border 1 - -itemDef { - name window - rect 10 15 256 280 - style 1 - backcolor 0 .1 0 1 - visible 1 - decoration - } - - - -// FRAME // - - - -itemDef { - name window - rect 0 10 16 128 - style 3 - background "ui/assets/ingameleft.tga" - visible 1 - decoration - } - -itemDef { - name window - rect 3 0 65 16 - style 3 - background "ui/assets/ingameconnection.tga" - visible 1 - decoration - } -itemDef { - name window - rect 67 10 64 8 - style 3 - background "ui/assets/ingametop.tga" - visible 1 - decoration - } -itemDef { - name window - rect 131 10 96 8 - style 3 - background "ui/assets/ingametop.tga" - visible 1 - decoration - } - - -itemDef { - name window - rect 0 138 16 64 - style 3 - background "ui/assets/ingameleft.tga" - visible 1 - decoration - } - -itemDef { - name window - rect 0 202 16 64 - style 3 - background "ui/assets/ingameleft.tga" - visible 1 - decoration - } - -itemDef { - name window - rect 0 233 64 64 - style 3 - background "ui/assets/ingameleftcornerb.tga" - visible 1 - decoration - } - -itemDef { - name window - rect 212 10 64 64 - style 3 - background "ui/assets/ingamerightcorner.tga" - visible 1 - decoration - } - -itemDef { - name window - rect 212 233 64 64 - style 3 - background "ui/assets/ingamerightcornerb.tga" - visible 1 - decoration - } - -itemDef { - name window - rect 64 289 66 8 - style 3 - background "ui/assets/ingamebottom.tga" - visible 1 - decoration - } -itemDef { - name window - rect 128 289 96 8 - style 3 - background "ui/assets/ingamebottom.tga" - visible 1 - decoration - } -itemDef { - name window - rect 260 74 16 64 - style 3 - background "ui/assets/ingameright.tga" - visible 1 - decoration - } -itemDef { - name window - rect 260 138 16 64 - style 3 - background "ui/assets/ingameright.tga" - visible 1 - decoration - } -itemDef { - name window - rect 260 202 16 64 - style 3 - background "ui/assets/ingameright.tga" - visible 1 - decoration - } - -itemDef { - name about - rect 0 25 256 20 - name gametypefield - type 4 - style 0 - text "Map Name:" - cvar mapname - maxPaintChars 12 - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - - - -itemDef { - name about - rect 0 40 256 20 - style 0 - //type 4 - textalign ITEM_ALIGN_RIGHT - text "GameType:" - type ITEM_TYPE_MULTI - cvar "G_GAMETYPE" - cvarFloatList { "Free For All" 0 "Tournament" 1 "Free For All" 2 "Team Deathmatch" 3 "Capture the Flag" 4 "One Flag CTF" 5 "Overload" 6 "Harvester" 7 "Team Tournament" 8 } - - textalignx 128 - textaligny 12 - textscale .25 - backcolor 0 0 .75 .25 - visible 1 - decoration - } -itemDef { - name about - rect 0 70 256 20 - type 4 - style 0 - text "Capture Limit:" - cvarTest "G_GAMETYPE" - hideCvar { "0" ; "1" ; "2" ; "3" } - maxPaintChars 12 - cvar capturelimit - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } -itemDef { - name about - rect 0 70 256 20 - type 4 - style 0 - text "Frag Limit:" - cvarTest "G_GAMETYPE" - showCvar { "0" ; "1" ; "2" ; "3" } - maxPaintChars 12 - cvar fraglimit - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } -itemDef { - name about - rect 0 85 256 20 - type 4 - style 0 - text "Time Limit:" - maxPaintChars 12 - cvar timelimit - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - - -itemDef { - name about - rect 20 100 256 20 - type 4 - style 0 - text "Red Team:" - maxPaintChars 12 - cvar g_redTeam - textalign ITEM_ALIGN_RIGHT - textalignx 108 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } -itemDef { - name about - rect 20 115 256 20 - type 4 - style 0 - text "Blue Team:" - maxPaintChars 12 - cvar g_blueTeam - textalign ITEM_ALIGN_RIGHT - textalignx 108 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - -itemDef { - name about - rect 0 140 256 20 - type 4 - style 0 - text "Protocol:" - cvar protocol - maxPaintChars 12 - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - -itemDef { - name about - rect 0 155 256 20 - type 4 - style 0 - text "Max Clients:" - cvar sv_maxclients - maxPaintChars 12 - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - -itemDef { - name about - rect 0 170 256 20 - type 4 - style 0 - text "Host Name:" - cvar sv_hostname - maxPaintChars 12 - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - -itemDef { - name about - rect 0 205 256 20 - type 11 - style 0 - text "Password Required:" - cvar g_needpass - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - -itemDef { - name about - rect 0 220 256 20 - type 11 - style 0 - text "DM Flags:" - cvar g_dmflags - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } -itemDef { - name about - rect 0 235 256 20 - type 11 - style 0 - text "Bot/Min Players:" - cvar bot_minplayers - textalign ITEM_ALIGN_RIGHT - textalignx 128 - textaligny 12 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - - -itemDef { - name about - rect 0 265 256 20 - type 4 - style 0 - text "Version:" - cvar version - maxPaintChars 32 - textalign ITEM_ALIGN_LEFT - textalignx 128 - textaligny 12 - textalign 1 - textscale .25 - forecolor 1 1 1 1 - visible 1 - decoration - } - - - - -} - - + \\ INGAME ABOUT BOX \\ + + menuDef + { + name "ingame_about" + visible 0 + fullscreen 0 + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect 0 30 256 295 + focusColor 1 .75 0 1 + style 1 + border 1 + + itemDef + { + name window + rect 10 15 256 280 + style 1 + backcolor 0 .1 0 1 + visible 1 + decoration + } + + // FRAME // + itemDef + { + name window + rect 0 10 16 128 + style 3 + background "ui/assets/ingameleft.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 3 0 65 16 + style 3 + background "ui/assets/ingameconnection.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 67 10 64 8 + style 3 + background "ui/assets/ingametop.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 131 10 96 8 + style 3 + background "ui/assets/ingametop.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 0 138 16 64 + style 3 + background "ui/assets/ingameleft.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 0 202 16 64 + style 3 + background "ui/assets/ingameleft.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 0 233 64 64 + style 3 + background "ui/assets/ingameleftcornerb.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 212 10 64 64 + style 3 + background "ui/assets/ingamerightcorner.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 212 233 64 64 + style 3 + background "ui/assets/ingamerightcornerb.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 64 289 66 8 + style 3 + background "ui/assets/ingamebottom.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 128 289 96 8 + style 3 + background "ui/assets/ingamebottom.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 260 74 16 64 + style 3 + background "ui/assets/ingameright.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 260 138 16 64 + style 3 + background "ui/assets/ingameright.tga" + visible 1 + decoration + } + + itemDef + { + name window + rect 260 202 16 64 + style 3 + background "ui/assets/ingameright.tga" + visible 1 + decoration + } + + itemDef + { + name about + rect 0 25 256 20 + name gametypefield + type 4 + style 0 + text "Map Name:" + cvar mapname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 40 256 20 + type 4 + style 0 + text "Time Limit:" + maxPaintChars 12 + cvar timelimit + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 55 256 20 + type 4 + style 0 + text "Protocol:" + cvar protocol + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 70 256 20 + type 4 + style 0 + text "Max Clients:" + cvar sv_maxclients + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 85 256 20 + type 4 + style 0 + text "Host Name:" + cvar sv_hostname + maxPaintChars 12 + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 100 256 20 + type 11 + style 0 + text "Password Required:" + cvar g_needpass + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 115 256 20 + type 11 + style 0 + text "DM Flags:" + cvar g_dmflags + textalign ITEM_ALIGN_RIGHT + textalignx 128 + textaligny 12 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + + itemDef + { + name about + rect 0 130 256 20 + type 4 + style 0 + text "Version:" + cvar version + maxPaintChars 32 + textalign ITEM_ALIGN_LEFT + textalignx 128 + textaligny 12 + textalign 1 + textscale .25 + forecolor 1 1 1 1 + visible 1 + decoration + } + } } -- cgit