From 9128abac405242afcb7e78071e0784f86507f72c Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Thu, 12 Jan 2006 19:19:16 +0000 Subject: * Increase boost time to 30 seconds from 20 seconds --- src/game/bg_public.h | 2 -- src/game/tremulous.h | 1 + 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/src/game/bg_public.h b/src/game/bg_public.h index 2fccdda8..38e7b3ee 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -247,8 +247,6 @@ typedef enum #define MAX_STAMINA 1000 -#define BOOST_TIME 20000 - // player_state->persistant[] indexes // these fields are the only part of player_state that isn't // cleared on respawn diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 79eb67d5..c0f5aa9f 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -239,6 +239,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define BOOSTER_CREEPSIZE 120 #define BOOSTER_INTERVAL 30000 //time in msec between uses (per player) #define BOOSTER_REGEN_MOD 2.0f +#define BOOST_TIME 30000 #define ACIDTUBE_BP 8 #define ACIDTUBE_BT 15000 -- cgit