From 9a5788ed94c9c57ec14c3132dcb3ffa7dae4fe05 Mon Sep 17 00:00:00 2001
From: /dev/humancontroller <devhc@example.com>
Date: Mon, 14 Jul 2014 16:09:46 +0200
Subject: allow non-brushmodel movers to have no models at all, without
 resulting in drawing of an axis model

---
 src/cgame/cg_ents.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c
index e8d60f4d..fe755d4f 100644
--- a/src/cgame/cg_ents.c
+++ b/src/cgame/cg_ents.c
@@ -497,6 +497,9 @@ static void CG_Mover( centity_t *cent )
 
   s1 = &cent->currentState;
 
+  if( !s1->modelindex )
+    return;
+
   // create the render entity
   memset( &ent, 0, sizeof( ent ) );
   VectorCopy( cent->lerpOrigin, ent.origin );
-- 
cgit