From 9dc78be8b539c1191e4a08720cbb1ef4f0954f0e Mon Sep 17 00:00:00 2001 From: Ben Millwood Date: Thu, 14 Apr 2011 23:17:19 +0000 Subject: * const in G_CheckSpawnPoint --- src/game/g_buildable.c | 4 ++-- src/game/g_local.h | 5 +++-- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 4e2610db..be0d7b47 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -66,8 +66,8 @@ G_CheckSpawnPoint Check if a spawn at a specified point is valid =============== */ -gentity_t *G_CheckSpawnPoint( int spawnNum, vec3_t origin, vec3_t normal, - buildable_t spawn, vec3_t spawnOrigin ) +gentity_t *G_CheckSpawnPoint( int spawnNum, const vec3_t origin, + const vec3_t normal, buildable_t spawn, vec3_t spawnOrigin ) { float displacement; vec3_t mins, maxs; diff --git a/src/game/g_local.h b/src/game/g_local.h index 1c1ac54b..7ea873cd 100644 --- a/src/game/g_local.h +++ b/src/game/g_local.h @@ -774,8 +774,9 @@ typedef enum IBE_MAXERRORS } itemBuildError_t; -gentity_t *G_CheckSpawnPoint( int spawnNum, vec3_t origin, vec3_t normal, - buildable_t spawn, vec3_t spawnOrigin ); +gentity_t *G_CheckSpawnPoint( int spawnNum, const vec3_t origin, + const vec3_t normal, buildable_t spawn, + vec3_t spawnOrigin ); buildable_t G_IsPowered( vec3_t origin ); qboolean G_IsDCCBuilt( void ); -- cgit