From b1d56b466ca3b70bd6927f854cc7a8455d435699 Mon Sep 17 00:00:00 2001 From: Roman Tetelman Date: Sat, 3 Oct 2009 11:51:14 +0000 Subject: Partially unrevert Risujin's walljump changes (r147): * Marauders can now jump off of sloped walls --- src/game/bg_pmove.c | 79 ++++++++++++++++++++++++++++------------------------- 1 file changed, 42 insertions(+), 37 deletions(-) diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index cf80bc5f..fa025530 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -623,15 +623,46 @@ PM_CheckWallJump */ static qboolean PM_CheckWallJump( void ) { - vec3_t dir, forward, right; + vec3_t dir, forward, right, movedir, point; vec3_t refNormal = { 0.0f, 0.0f, 1.0f }; float normalFraction = 1.5f; float cmdFraction = 1.0f; float upFraction = 1.5f; + trace_t trace; + ProjectPointOnPlane( movedir, pml.forward, refNormal ); + VectorNormalize( movedir ); + + if( pm->cmd.forwardmove < 0 ) + VectorNegate( movedir, movedir ); + + //allow strafe transitions + if( pm->cmd.rightmove ) + { + VectorCopy( pml.right, movedir ); + + if( pm->cmd.rightmove < 0 ) + VectorNegate( movedir, movedir ); + } + + //trace into direction we are moving + VectorMA( pm->ps->origin, 0.25f, movedir, point ); + pm->trace( &trace, pm->ps->origin, pm->mins, pm->maxs, point, pm->ps->clientNum, pm->tracemask ); + + if( trace.fraction < 1.0f && + !( trace.surfaceFlags & ( SURF_SKY | SURF_SLICK ) ) ) + { + if( !VectorCompare( trace.plane.normal, pm->ps->grapplePoint ) ) + { + VectorCopy( trace.plane.normal, pm->ps->grapplePoint ); + } + } + else + return; + if( pm->ps->pm_flags & PMF_RESPAWNED ) return qfalse; // don't allow jump until all buttons are up - + if( pm->cmd.upmove < 10 ) // not holding jump return qfalse; @@ -709,15 +740,20 @@ static qboolean PM_CheckWallJump( void ) return qtrue; } +/* +============= +PM_CheckJump +============= +*/ static qboolean PM_CheckJump( void ) { vec3_t normal; - if( BG_Class( pm->ps->stats[ STAT_CLASS ] )->jumpMagnitude == 0.0f ) + if( pm->ps->groundEntityNum == ENTITYNUM_NONE ) return qfalse; - if( BG_ClassHasAbility( pm->ps->stats[ STAT_CLASS ], SCA_WALLJUMPER ) ) - return PM_CheckWallJump( ); + if( BG_Class( pm->ps->stats[ STAT_CLASS ] )->jumpMagnitude == 0.0f ) + return qfalse; //can't jump and pounce at the same time if( ( pm->ps->weapon == WP_ALEVEL3 || @@ -1155,6 +1191,7 @@ static void PM_AirMove( void ) float scale; usercmd_t cmd; + PM_CheckWallJump( ); PM_Friction( ); fmove = pm->cmd.forwardmove; @@ -2236,38 +2273,6 @@ static void PM_GroundTrace( void ) pml.groundPlane = qfalse; pml.walking = qfalse; - if( BG_ClassHasAbility( pm->ps->stats[ STAT_CLASS ], SCA_WALLJUMPER ) ) - { - ProjectPointOnPlane( movedir, pml.forward, refNormal ); - VectorNormalize( movedir ); - - if( pm->cmd.forwardmove < 0 ) - VectorNegate( movedir, movedir ); - - //allow strafe transitions - if( pm->cmd.rightmove ) - { - VectorCopy( pml.right, movedir ); - - if( pm->cmd.rightmove < 0 ) - VectorNegate( movedir, movedir ); - } - - //trace into direction we are moving - VectorMA( pm->ps->origin, 0.25f, movedir, point ); - pm->trace( &trace, pm->ps->origin, pm->mins, pm->maxs, point, pm->ps->clientNum, pm->tracemask ); - - if( trace.fraction < 1.0f && - !( trace.surfaceFlags & ( SURF_SKY | SURF_SLICK ) ) ) - { - if( !VectorCompare( trace.plane.normal, pm->ps->grapplePoint ) ) - { - VectorCopy( trace.plane.normal, pm->ps->grapplePoint ); - PM_CheckWallJump( ); - } - } - } - return; } } -- cgit