From b5e09caea0a5f1431b9fce97354738cd57b6e35b Mon Sep 17 00:00:00 2001 From: Zack Middleton Date: Thu, 4 Jul 2013 15:34:05 -0500 Subject: Free Team Arena fonts/fontImage_X.dat buffer Caused temp memory to be present all the time, so Hunk_Alloc ignored memory low/high preference. May have caused other issues as well. --- src/renderercommon/tr_font.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/renderercommon/tr_font.c b/src/renderercommon/tr_font.c index 33f0b59e..30616853 100644 --- a/src/renderercommon/tr_font.c +++ b/src/renderercommon/tr_font.c @@ -402,6 +402,7 @@ void RE_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) { font->glyphs[i].glyph = RE_RegisterShaderNoMip(font->glyphs[i].shaderName); } Com_Memcpy(®isteredFont[registeredFontCount++], font, sizeof(fontInfo_t)); + ri.FS_FreeFile(faceData); return; } -- cgit