From f8dbabb1f12c8b97c091b1b4f37aeb13ee380a86 Mon Sep 17 00:00:00 2001 From: "Tony J. White" Date: Mon, 11 Dec 2006 03:47:02 +0000 Subject: * (bug 2961) G_UnlaggedCalc() crash on map load when using .so instead of qvm --- src/game/g_active.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/g_active.c b/src/game/g_active.c index f4bad98c..d62461bd 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -1072,7 +1072,7 @@ void G_UnlaggedCalc( int time, gentity_t *rewindEnt ) for( i = 0; i < level.maxclients; i++ ) { ent = &g_entities[ i ]; - if( ent->s.number == rewindEnt->s.number ) + if( ent == rewindEnt ) continue; if( !ent->r.linked || !( ent->r.contents & CONTENTS_BODY ) ) continue; -- cgit