From 08446c16acbbb9a9d12fccb21e27cfa29d076e77 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 10 Dec 2005 02:56:06 +0000 Subject: * Branch upstream ioq3-r437 into trunk --- ioq3-r437/src/botlib/be_ai_char.h | 48 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 ioq3-r437/src/botlib/be_ai_char.h (limited to 'ioq3-r437/src/botlib/be_ai_char.h') diff --git a/ioq3-r437/src/botlib/be_ai_char.h b/ioq3-r437/src/botlib/be_ai_char.h new file mode 100644 index 00000000..719d68f6 --- /dev/null +++ b/ioq3-r437/src/botlib/be_ai_char.h @@ -0,0 +1,48 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// + +/***************************************************************************** + * name: be_ai_char.h + * + * desc: bot characters + * + * $Archive: /source/code/botlib/be_ai_char.h $ + * + *****************************************************************************/ + +//loads a bot character from a file +int BotLoadCharacter(char *charfile, float skill); +//frees a bot character +void BotFreeCharacter(int character); +//returns a float characteristic +float Characteristic_Float(int character, int index); +//returns a bounded float characteristic +float Characteristic_BFloat(int character, int index, float min, float max); +//returns an integer characteristic +int Characteristic_Integer(int character, int index); +//returns a bounded integer characteristic +int Characteristic_BInteger(int character, int index, int min, int max); +//returns a string characteristic +void Characteristic_String(int character, int index, char *buf, int size); +//free cached bot characters +void BotShutdownCharacters(void); -- cgit