From 3b447421efc76ba76fbdae62f893fc6916af5433 Mon Sep 17 00:00:00 2001 From: Tim Angus Date: Sat, 10 Dec 2005 03:08:56 +0000 Subject: * Well I fucked that up then... --- ioq3-r437/src/botlib/be_interface.h | 57 ------------------------------------- 1 file changed, 57 deletions(-) delete mode 100644 ioq3-r437/src/botlib/be_interface.h (limited to 'ioq3-r437/src/botlib/be_interface.h') diff --git a/ioq3-r437/src/botlib/be_interface.h b/ioq3-r437/src/botlib/be_interface.h deleted file mode 100644 index 956530b3..00000000 --- a/ioq3-r437/src/botlib/be_interface.h +++ /dev/null @@ -1,57 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -/***************************************************************************** - * name: be_interface.h - * - * desc: botlib interface - * - * $Archive: /source/code/botlib/be_interface.h $ - * - *****************************************************************************/ - -//#define DEBUG //debug code -#define RANDOMIZE //randomize bot behaviour - -//FIXME: get rid of this global structure -typedef struct botlib_globals_s -{ - int botlibsetup; //true when the bot library has been setup - int maxentities; //maximum number of entities - int maxclients; //maximum number of clients - float time; //the global time -#ifdef DEBUG - qboolean debug; //true if debug is on - int goalareanum; - vec3_t goalorigin; - int runai; -#endif -} botlib_globals_t; - - -extern botlib_globals_t botlibglobals; -extern botlib_import_t botimport; -extern int bot_developer; //true if developer is on - -// -int Sys_MilliSeconds(void); - -- cgit