From 3b447421efc76ba76fbdae62f893fc6916af5433 Mon Sep 17 00:00:00 2001
From: Tim Angus <tim@ngus.net>
Date: Sat, 10 Dec 2005 03:08:56 +0000
Subject: * Well I fucked that up then...

---
 ioq3-r437/src/client/cl_cin.c | 1672 -----------------------------------------
 1 file changed, 1672 deletions(-)
 delete mode 100644 ioq3-r437/src/client/cl_cin.c

(limited to 'ioq3-r437/src/client/cl_cin.c')

diff --git a/ioq3-r437/src/client/cl_cin.c b/ioq3-r437/src/client/cl_cin.c
deleted file mode 100644
index 3b75c2ee..00000000
--- a/ioq3-r437/src/client/cl_cin.c
+++ /dev/null
@@ -1,1672 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Quake III Arena source code; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
-===========================================================================
-*/
-
-/*****************************************************************************
- * name:		cl_cin.c
- *
- * desc:		video and cinematic playback
- *
- * $Archive: /MissionPack/code/client/cl_cin.c $
- *
- * cl_glconfig.hwtype trtypes 3dfx/ragepro need 256x256
- *
- *****************************************************************************/
-
-#include "client.h"
-#include "snd_local.h"
-
-#define MAXSIZE				8
-#define MINSIZE				4
-
-#define DEFAULT_CIN_WIDTH	512
-#define DEFAULT_CIN_HEIGHT	512
-
-#define ROQ_QUAD			0x1000
-#define ROQ_QUAD_INFO		0x1001
-#define ROQ_CODEBOOK		0x1002
-#define ROQ_QUAD_VQ			0x1011
-#define ROQ_QUAD_JPEG		0x1012
-#define ROQ_QUAD_HANG		0x1013
-#define ROQ_PACKET			0x1030
-#define ZA_SOUND_MONO		0x1020
-#define ZA_SOUND_STEREO		0x1021
-
-#define MAX_VIDEO_HANDLES	16
-
-extern glconfig_t glConfig;
-extern	int		s_paintedtime;
-extern	int		s_rawend;
-
-
-static void RoQ_init( void );
-
-/******************************************************************************
-*
-* Class:		trFMV
-*
-* Description:	RoQ/RnR manipulation routines
-*				not entirely complete for first run
-*
-******************************************************************************/
-
-static	long				ROQ_YY_tab[256];
-static	long				ROQ_UB_tab[256];
-static	long				ROQ_UG_tab[256];
-static	long				ROQ_VG_tab[256];
-static	long				ROQ_VR_tab[256];
-static	unsigned short		vq2[256*16*4];
-static	unsigned short		vq4[256*64*4];
-static	unsigned short		vq8[256*256*4];
-
-
-typedef struct {
-	byte				linbuf[DEFAULT_CIN_WIDTH*DEFAULT_CIN_HEIGHT*4*2];
-	byte				file[65536];
-	short				sqrTable[256];
-
-	int		mcomp[256];
-	byte				*qStatus[2][32768];
-
-	long				oldXOff, oldYOff, oldysize, oldxsize;
-
-	int					currentHandle;
-} cinematics_t;
-
-typedef struct {
-	char				fileName[MAX_OSPATH];
-	int					CIN_WIDTH, CIN_HEIGHT;
-	int					xpos, ypos, width, height;
-	qboolean			looping, holdAtEnd, dirty, alterGameState, silent, shader;
-	fileHandle_t		iFile;
-	e_status			status;
-	unsigned int		startTime;
-	unsigned int		lastTime;
-	long				tfps;
-	long				RoQPlayed;
-	long				ROQSize;
-	unsigned int		RoQFrameSize;
-	long				onQuad;
-	long				numQuads;
-	long				samplesPerLine;
-	unsigned int		roq_id;
-	long				screenDelta;
-
-	void ( *VQ0)(byte *status, void *qdata );
-	void ( *VQ1)(byte *status, void *qdata );
-	void ( *VQNormal)(byte *status, void *qdata );
-	void ( *VQBuffer)(byte *status, void *qdata );
-
-	long				samplesPerPixel;				// defaults to 2
-	byte*				gray;
-	unsigned int		xsize, ysize, maxsize, minsize;
-
-	qboolean			half, smootheddouble, inMemory;
-	long				normalBuffer0;
-	long				roq_flags;
-	long				roqF0;
-	long				roqF1;
-	long				t[2];
-	long				roqFPS;
-	int					playonwalls;
-	byte*				buf;
-	long				drawX, drawY;
-} cin_cache;
-
-static cinematics_t		cin;
-static cin_cache		cinTable[MAX_VIDEO_HANDLES];
-static int				currentHandle = -1;
-static int				CL_handle = -1;
-
-extern int				s_soundtime;		// sample PAIRS
-extern int   			s_paintedtime; 		// sample PAIRS
-
-
-void CIN_CloseAllVideos(void) {
-	int		i;
-
-	for ( i = 0 ; i < MAX_VIDEO_HANDLES ; i++ ) {
-		if (cinTable[i].fileName[0] != 0 ) {
-			CIN_StopCinematic(i);
-		}
-	}
-}
-
-
-static int CIN_HandleForVideo(void) {
-	int		i;
-
-	for ( i = 0 ; i < MAX_VIDEO_HANDLES ; i++ ) {
-		if ( cinTable[i].fileName[0] == 0 ) {
-			return i;
-		}
-	}
-	Com_Error( ERR_DROP, "CIN_HandleForVideo: none free" );
-	return -1;
-}
-
-
-extern int CL_ScaledMilliseconds(void);
-
-//-----------------------------------------------------------------------------
-// RllSetupTable
-//
-// Allocates and initializes the square table.
-//
-// Parameters:	None
-//
-// Returns:		Nothing
-//-----------------------------------------------------------------------------
-static void RllSetupTable( void )
-{
-	int z;
-
-	for (z=0;z<128;z++) {
-		cin.sqrTable[z] = (short)(z*z);
-		cin.sqrTable[z+128] = (short)(-cin.sqrTable[z]);
-	}
-}
-
-
-
-//-----------------------------------------------------------------------------
-// RllDecodeMonoToMono
-//
-// Decode mono source data into a mono buffer.
-//
-// Parameters:	from -> buffer holding encoded data
-//				to ->	buffer to hold decoded data
-//				size =	number of bytes of input (= # of shorts of output)
-//				signedOutput = 0 for unsigned output, non-zero for signed output
-//				flag = flags from asset header
-//
-// Returns:		Number of samples placed in output buffer
-//-----------------------------------------------------------------------------
-long RllDecodeMonoToMono(unsigned char *from,short *to,unsigned int size,char signedOutput ,unsigned short flag)
-{
-	unsigned int z;
-	int prev;
-	
-	if (signedOutput)	
-		prev =  flag - 0x8000;
-	else 
-		prev = flag;
-
-	for (z=0;z<size;z++) {
-		prev = to[z] = (short)(prev + cin.sqrTable[from[z]]); 
-	}
-	return size;	//*sizeof(short));
-}
-
-
-//-----------------------------------------------------------------------------
-// RllDecodeMonoToStereo
-//
-// Decode mono source data into a stereo buffer. Output is 4 times the number
-// of bytes in the input.
-//
-// Parameters:	from -> buffer holding encoded data
-//				to ->	buffer to hold decoded data
-//				size =	number of bytes of input (= 1/4 # of bytes of output)
-//				signedOutput = 0 for unsigned output, non-zero for signed output
-//				flag = flags from asset header
-//
-// Returns:		Number of samples placed in output buffer
-//-----------------------------------------------------------------------------
-long RllDecodeMonoToStereo(unsigned char *from,short *to,unsigned int size,char signedOutput,unsigned short flag)
-{
-	unsigned int z;
-	int prev;
-	
-	if (signedOutput)	
-		prev =  flag - 0x8000;
-	else 
-		prev = flag;
-
-	for (z = 0; z < size; z++) {
-		prev = (short)(prev + cin.sqrTable[from[z]]);
-		to[z*2+0] = to[z*2+1] = (short)(prev);
-	}
-	
-	return size;	// * 2 * sizeof(short));
-}
-
-
-//-----------------------------------------------------------------------------
-// RllDecodeStereoToStereo
-//
-// Decode stereo source data into a stereo buffer.
-//
-// Parameters:	from -> buffer holding encoded data
-//				to ->	buffer to hold decoded data
-//				size =	number of bytes of input (= 1/2 # of bytes of output)
-//				signedOutput = 0 for unsigned output, non-zero for signed output
-//				flag = flags from asset header
-//
-// Returns:		Number of samples placed in output buffer
-//-----------------------------------------------------------------------------
-long RllDecodeStereoToStereo(unsigned char *from,short *to,unsigned int size,char signedOutput, unsigned short flag)
-{
-	unsigned int z;
-	unsigned char *zz = from;
-	int	prevL, prevR;
-
-	if (signedOutput) {
-		prevL = (flag & 0xff00) - 0x8000;
-		prevR = ((flag & 0x00ff) << 8) - 0x8000;
-	} else {
-		prevL = flag & 0xff00;
-		prevR = (flag & 0x00ff) << 8;
-	}
-
-	for (z=0;z<size;z+=2) {
-                prevL = (short)(prevL + cin.sqrTable[*zz++]); 
-                prevR = (short)(prevR + cin.sqrTable[*zz++]);
-                to[z+0] = (short)(prevL);
-                to[z+1] = (short)(prevR);
-	}
-	
-	return (size>>1);	//*sizeof(short));
-}
-
-
-//-----------------------------------------------------------------------------
-// RllDecodeStereoToMono
-//
-// Decode stereo source data into a mono buffer.
-//
-// Parameters:	from -> buffer holding encoded data
-//				to ->	buffer to hold decoded data
-//				size =	number of bytes of input (= # of bytes of output)
-//				signedOutput = 0 for unsigned output, non-zero for signed output
-//				flag = flags from asset header
-//
-// Returns:		Number of samples placed in output buffer
-//-----------------------------------------------------------------------------
-long RllDecodeStereoToMono(unsigned char *from,short *to,unsigned int size,char signedOutput, unsigned short flag)
-{
-	unsigned int z;
-	int prevL,prevR;
-	
-	if (signedOutput) {
-		prevL = (flag & 0xff00) - 0x8000;
-		prevR = ((flag & 0x00ff) << 8) -0x8000;
-	} else {
-		prevL = flag & 0xff00;
-		prevR = (flag & 0x00ff) << 8;
-	}
-
-	for (z=0;z<size;z+=1) {
-		prevL= prevL + cin.sqrTable[from[z*2]];
-		prevR = prevR + cin.sqrTable[from[z*2+1]];
-		to[z] = (short)((prevL + prevR)/2);
-	}
-
-	return size;
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void move8_32( byte *src, byte *dst, int spl )
-{
-	int i;
-
-	for(i = 0; i < 8; ++i)
-	{
-		memcpy(dst, src, 32);
-		src += spl;
-		dst += spl;
-	}
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void move4_32( byte *src, byte *dst, int spl  )
-{
-	int i;
-
-	for(i = 0; i < 4; ++i)
-	{
-		memcpy(dst, src, 16);
-		src += spl;
-		dst += spl;
-	}
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void blit8_32( byte *src, byte *dst, int spl  )
-{
-	int i;
-
-	for(i = 0; i < 8; ++i)
-	{
-		memcpy(dst, src, 32);
-		src += 32;
-		dst += spl;
-	}
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-static void blit4_32( byte *src, byte *dst, int spl  )
-{
-	int i;
-
-	for(i = 0; i < 4; ++i)
-	{
-		memmove(dst, src, 16);
-		src += 16;
-		dst += spl;
-	}
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void blit2_32( byte *src, byte *dst, int spl  )
-{
-	memcpy(dst, src, 8);
-	memcpy(dst+spl, src+8, 8);
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void blitVQQuad32fs( byte **status, unsigned char *data )
-{
-unsigned short	newd, celdata, code;
-unsigned int	index, i;
-int		spl;
-
-	newd	= 0;
-	celdata = 0;
-	index	= 0;
-	
-        spl = cinTable[currentHandle].samplesPerLine;
-        
-	do {
-		if (!newd) { 
-			newd = 7;
-			celdata = data[0] + data[1]*256;
-			data += 2;
-		} else {
-			newd--;
-		}
-
-		code = (unsigned short)(celdata&0xc000); 
-		celdata <<= 2;
-		
-		switch (code) {
-			case	0x8000:													// vq code
-				blit8_32( (byte *)&vq8[(*data)*128], status[index], spl );
-				data++;
-				index += 5;
-				break;
-			case	0xc000:													// drop
-				index++;													// skip 8x8
-				for(i=0;i<4;i++) {
-					if (!newd) { 
-						newd = 7;
-						celdata = data[0] + data[1]*256;
-						data += 2;
-					} else {
-						newd--;
-					}
-						
-					code = (unsigned short)(celdata&0xc000); celdata <<= 2; 
-
-					switch (code) {											// code in top two bits of code
-						case	0x8000:										// 4x4 vq code
-							blit4_32( (byte *)&vq4[(*data)*32], status[index], spl );
-							data++;
-							break;
-						case	0xc000:										// 2x2 vq code
-							blit2_32( (byte *)&vq2[(*data)*8], status[index], spl );
-							data++;
-							blit2_32( (byte *)&vq2[(*data)*8], status[index]+8, spl );
-							data++;
-							blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2, spl );
-							data++;
-							blit2_32( (byte *)&vq2[(*data)*8], status[index]+spl*2+8, spl );
-							data++;
-							break;
-						case	0x4000:										// motion compensation
-							move4_32( status[index] + cin.mcomp[(*data)], status[index], spl );
-							data++;
-							break;
-					}
-					index++;
-				}
-				break;
-			case	0x4000:													// motion compensation
-				move8_32( status[index] + cin.mcomp[(*data)], status[index], spl );
-				data++;
-				index += 5;
-				break;
-			case	0x0000:
-				index += 5;
-				break;
-		}
-	} while ( status[index] != NULL );
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void ROQ_GenYUVTables( void )
-{
-	float t_ub,t_vr,t_ug,t_vg;
-	long i;
-
-	t_ub = (1.77200f/2.0f) * (float)(1<<6) + 0.5f;
-	t_vr = (1.40200f/2.0f) * (float)(1<<6) + 0.5f;
-	t_ug = (0.34414f/2.0f) * (float)(1<<6) + 0.5f;
-	t_vg = (0.71414f/2.0f) * (float)(1<<6) + 0.5f;
-	for(i=0;i<256;i++) {
-		float x = (float)(2 * i - 255);
-	
-		ROQ_UB_tab[i] = (long)( ( t_ub * x) + (1<<5));
-		ROQ_VR_tab[i] = (long)( ( t_vr * x) + (1<<5));
-		ROQ_UG_tab[i] = (long)( (-t_ug * x)		 );
-		ROQ_VG_tab[i] = (long)( (-t_vg * x) + (1<<5));
-		ROQ_YY_tab[i] = (long)( (i << 6) | (i >> 2) );
-	}
-}
-
-#define VQ2TO4(a,b,c,d) { \
-    	*c++ = a[0];	\
-	*d++ = a[0];	\
-	*d++ = a[0];	\
-	*c++ = a[1];	\
-	*d++ = a[1];	\
-	*d++ = a[1];	\
-	*c++ = b[0];	\
-	*d++ = b[0];	\
-	*d++ = b[0];	\
-	*c++ = b[1];	\
-	*d++ = b[1];	\
-	*d++ = b[1];	\
-	*d++ = a[0];	\
-	*d++ = a[0];	\
-	*d++ = a[1];	\
-	*d++ = a[1];	\
-	*d++ = b[0];	\
-	*d++ = b[0];	\
-	*d++ = b[1];	\
-	*d++ = b[1];	\
-	a += 2; b += 2; }
- 
-#define VQ2TO2(a,b,c,d) { \
-	*c++ = *a;	\
-	*d++ = *a;	\
-	*d++ = *a;	\
-	*c++ = *b;	\
-	*d++ = *b;	\
-	*d++ = *b;	\
-	*d++ = *a;	\
-	*d++ = *a;	\
-	*d++ = *b;	\
-	*d++ = *b;	\
-	a++; b++; }
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static unsigned short yuv_to_rgb( long y, long u, long v )
-{ 
-	long r,g,b,YY = (long)(ROQ_YY_tab[(y)]);
-
-	r = (YY + ROQ_VR_tab[v]) >> 9;
-	g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 8;
-	b = (YY + ROQ_UB_tab[u]) >> 9;
-	
-	if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
-	if (r > 31) r = 31; if (g > 63) g = 63; if (b > 31) b = 31;
-
-	return (unsigned short)((r<<11)+(g<<5)+(b));
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-static unsigned int yuv_to_rgb24( long y, long u, long v )
-{ 
-	long r,g,b,YY = (long)(ROQ_YY_tab[(y)]);
-
-	r = (YY + ROQ_VR_tab[v]) >> 6;
-	g = (YY + ROQ_UG_tab[u] + ROQ_VG_tab[v]) >> 6;
-	b = (YY + ROQ_UB_tab[u]) >> 6;
-	
-	if (r<0) r = 0; if (g<0) g = 0; if (b<0) b = 0;
-	if (r > 255) r = 255; if (g > 255) g = 255; if (b > 255) b = 255;
-	
-	return LittleLong ((r)|(g<<8)|(b<<16)|(255<<24));
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void decodeCodeBook( byte *input, unsigned short roq_flags )
-{
-	long	i, j, two, four;
-	unsigned short	*aptr, *bptr, *cptr, *dptr;
-	long	y0,y1,y2,y3,cr,cb;
-	byte	*bbptr, *baptr, *bcptr, *bdptr;
-	unsigned int *iaptr, *ibptr, *icptr, *idptr;
-
-	if (!roq_flags) {
-		two = four = 256;
-	} else {
-		two  = roq_flags>>8;
-		if (!two) two = 256;
-		four = roq_flags&0xff;
-	}
-
-	four *= 2;
-
-	bptr = (unsigned short *)vq2;
-
-	if (!cinTable[currentHandle].half) {
-		if (!cinTable[currentHandle].smootheddouble) {
-//
-// normal height
-//
-			if (cinTable[currentHandle].samplesPerPixel==2) {
-				for(i=0;i<two;i++) {
-					y0 = (long)*input++;
-					y1 = (long)*input++;
-					y2 = (long)*input++;
-					y3 = (long)*input++;
-					cr = (long)*input++;
-					cb = (long)*input++;
-					*bptr++ = yuv_to_rgb( y0, cr, cb );
-					*bptr++ = yuv_to_rgb( y1, cr, cb );
-					*bptr++ = yuv_to_rgb( y2, cr, cb );
-					*bptr++ = yuv_to_rgb( y3, cr, cb );
-				}
-
-				cptr = (unsigned short *)vq4;
-				dptr = (unsigned short *)vq8;
-		
-				for(i=0;i<four;i++) {
-					aptr = (unsigned short *)vq2 + (*input++)*4;
-					bptr = (unsigned short *)vq2 + (*input++)*4;
-					for(j=0;j<2;j++)
-						VQ2TO4(aptr,bptr,cptr,dptr);
-				}
-			} else if (cinTable[currentHandle].samplesPerPixel==4) {
-				ibptr = (unsigned int *)bptr;
-				for(i=0;i<two;i++) {
-					y0 = (long)*input++;
-					y1 = (long)*input++;
-					y2 = (long)*input++;
-					y3 = (long)*input++;
-					cr = (long)*input++;
-					cb = (long)*input++;
-					*ibptr++ = yuv_to_rgb24( y0, cr, cb );
-					*ibptr++ = yuv_to_rgb24( y1, cr, cb );
-					*ibptr++ = yuv_to_rgb24( y2, cr, cb );
-					*ibptr++ = yuv_to_rgb24( y3, cr, cb );
-				}
-
-				icptr = (unsigned int *)vq4;
-				idptr = (unsigned int *)vq8;
-	
-				for(i=0;i<four;i++) {
-					iaptr = (unsigned int *)vq2 + (*input++)*4;
-					ibptr = (unsigned int *)vq2 + (*input++)*4;
-					for(j=0;j<2;j++) 
-						VQ2TO4(iaptr, ibptr, icptr, idptr);
-				}
-			} else if (cinTable[currentHandle].samplesPerPixel==1) {
-				bbptr = (byte *)bptr;
-				for(i=0;i<two;i++) {
-					*bbptr++ = cinTable[currentHandle].gray[*input++];
-					*bbptr++ = cinTable[currentHandle].gray[*input++];
-					*bbptr++ = cinTable[currentHandle].gray[*input++];
-					*bbptr++ = cinTable[currentHandle].gray[*input]; input +=3;
-				}
-
-				bcptr = (byte *)vq4;
-				bdptr = (byte *)vq8;
-	
-				for(i=0;i<four;i++) {
-					baptr = (byte *)vq2 + (*input++)*4;
-					bbptr = (byte *)vq2 + (*input++)*4;
-					for(j=0;j<2;j++) 
-						VQ2TO4(baptr,bbptr,bcptr,bdptr);
-				}
-			}
-		} else {
-//
-// double height, smoothed
-//
-			if (cinTable[currentHandle].samplesPerPixel==2) {
-				for(i=0;i<two;i++) {
-					y0 = (long)*input++;
-					y1 = (long)*input++;
-					y2 = (long)*input++;
-					y3 = (long)*input++;
-					cr = (long)*input++;
-					cb = (long)*input++;
-					*bptr++ = yuv_to_rgb( y0, cr, cb );
-					*bptr++ = yuv_to_rgb( y1, cr, cb );
-					*bptr++ = yuv_to_rgb( ((y0*3)+y2)/4, cr, cb );
-					*bptr++ = yuv_to_rgb( ((y1*3)+y3)/4, cr, cb );
-					*bptr++ = yuv_to_rgb( (y0+(y2*3))/4, cr, cb );
-					*bptr++ = yuv_to_rgb( (y1+(y3*3))/4, cr, cb );
-					*bptr++ = yuv_to_rgb( y2, cr, cb );
-					*bptr++ = yuv_to_rgb( y3, cr, cb );
-				}
-
-				cptr = (unsigned short *)vq4;
-				dptr = (unsigned short *)vq8;
-		
-				for(i=0;i<four;i++) {
-					aptr = (unsigned short *)vq2 + (*input++)*8;
-					bptr = (unsigned short *)vq2 + (*input++)*8;
-					for(j=0;j<2;j++) {
-						VQ2TO4(aptr,bptr,cptr,dptr);
-						VQ2TO4(aptr,bptr,cptr,dptr);
-					}
-				}
-			} else if (cinTable[currentHandle].samplesPerPixel==4) {
-				ibptr = (unsigned int *)bptr;
-				for(i=0;i<two;i++) {
-					y0 = (long)*input++;
-					y1 = (long)*input++;
-					y2 = (long)*input++;
-					y3 = (long)*input++;
-					cr = (long)*input++;
-					cb = (long)*input++;
-					*ibptr++ = yuv_to_rgb24( y0, cr, cb );
-					*ibptr++ = yuv_to_rgb24( y1, cr, cb );
-					*ibptr++ = yuv_to_rgb24( ((y0*3)+y2)/4, cr, cb );
-					*ibptr++ = yuv_to_rgb24( ((y1*3)+y3)/4, cr, cb );
-					*ibptr++ = yuv_to_rgb24( (y0+(y2*3))/4, cr, cb );
-					*ibptr++ = yuv_to_rgb24( (y1+(y3*3))/4, cr, cb );
-					*ibptr++ = yuv_to_rgb24( y2, cr, cb );
-					*ibptr++ = yuv_to_rgb24( y3, cr, cb );
-				}
-
-				icptr = (unsigned int *)vq4;
-				idptr = (unsigned int *)vq8;
-	
-				for(i=0;i<four;i++) {
-					iaptr = (unsigned int *)vq2 + (*input++)*8;
-					ibptr = (unsigned int *)vq2 + (*input++)*8;
-					for(j=0;j<2;j++) {
-						VQ2TO4(iaptr, ibptr, icptr, idptr);
-						VQ2TO4(iaptr, ibptr, icptr, idptr);
-					}
-				}
-			} else if (cinTable[currentHandle].samplesPerPixel==1) {
-				bbptr = (byte *)bptr;
-				for(i=0;i<two;i++) {
-					y0 = (long)*input++;
-					y1 = (long)*input++;
-					y2 = (long)*input++;
-					y3 = (long)*input; input+= 3;
-					*bbptr++ = cinTable[currentHandle].gray[y0];
-					*bbptr++ = cinTable[currentHandle].gray[y1];
-					*bbptr++ = cinTable[currentHandle].gray[((y0*3)+y2)/4];
-					*bbptr++ = cinTable[currentHandle].gray[((y1*3)+y3)/4];
-					*bbptr++ = cinTable[currentHandle].gray[(y0+(y2*3))/4];
-					*bbptr++ = cinTable[currentHandle].gray[(y1+(y3*3))/4];						
-					*bbptr++ = cinTable[currentHandle].gray[y2];
-					*bbptr++ = cinTable[currentHandle].gray[y3];
-				}
-
-				bcptr = (byte *)vq4;
-				bdptr = (byte *)vq8;
-	
-				for(i=0;i<four;i++) {
-					baptr = (byte *)vq2 + (*input++)*8;
-					bbptr = (byte *)vq2 + (*input++)*8;
-					for(j=0;j<2;j++) {
-						VQ2TO4(baptr,bbptr,bcptr,bdptr);
-						VQ2TO4(baptr,bbptr,bcptr,bdptr);
-					}
-				}
-			}			
-		}
-	} else {
-//
-// 1/4 screen
-//
-		if (cinTable[currentHandle].samplesPerPixel==2) {
-			for(i=0;i<two;i++) {
-				y0 = (long)*input; input+=2;
-				y2 = (long)*input; input+=2;
-				cr = (long)*input++;
-				cb = (long)*input++;
-				*bptr++ = yuv_to_rgb( y0, cr, cb );
-				*bptr++ = yuv_to_rgb( y2, cr, cb );
-			}
-
-			cptr = (unsigned short *)vq4;
-			dptr = (unsigned short *)vq8;
-	
-			for(i=0;i<four;i++) {
-				aptr = (unsigned short *)vq2 + (*input++)*2;
-				bptr = (unsigned short *)vq2 + (*input++)*2;
-				for(j=0;j<2;j++) { 
-					VQ2TO2(aptr,bptr,cptr,dptr);
-				}
-			}
-		} else if (cinTable[currentHandle].samplesPerPixel == 1) {
-			bbptr = (byte *)bptr;
-				
-			for(i=0;i<two;i++) {
-				*bbptr++ = cinTable[currentHandle].gray[*input]; input+=2;
-				*bbptr++ = cinTable[currentHandle].gray[*input]; input+=4;
-			}
-
-			bcptr = (byte *)vq4;
-			bdptr = (byte *)vq8;
-	
-			for(i=0;i<four;i++) {
-				baptr = (byte *)vq2 + (*input++)*2;
-				bbptr = (byte *)vq2 + (*input++)*2;
-				for(j=0;j<2;j++) { 
-					VQ2TO2(baptr,bbptr,bcptr,bdptr);
-				}
-			}			
-		} else if (cinTable[currentHandle].samplesPerPixel == 4) {
-			ibptr = (unsigned int *) bptr;
-			for(i=0;i<two;i++) {
-				y0 = (long)*input; input+=2;
-				y2 = (long)*input; input+=2;
-				cr = (long)*input++;
-				cb = (long)*input++;
-				*ibptr++ = yuv_to_rgb24( y0, cr, cb );
-				*ibptr++ = yuv_to_rgb24( y2, cr, cb );
-			}
-
-			icptr = (unsigned int *)vq4;
-			idptr = (unsigned int *)vq8;
-	
-			for(i=0;i<four;i++) {
-				iaptr = (unsigned int *)vq2 + (*input++)*2;
-				ibptr = (unsigned int *)vq2 + (*input++)*2;
-				for(j=0;j<2;j++) { 
-					VQ2TO2(iaptr,ibptr,icptr,idptr);
-				}
-			}
-		}
-	}
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void recurseQuad( long startX, long startY, long quadSize, long xOff, long yOff )
-{
-	byte *scroff;
-	long bigx, bigy, lowx, lowy, useY;
-	long offset;
-
-	offset = cinTable[currentHandle].screenDelta;
-	
-	lowx = lowy = 0;
-	bigx = cinTable[currentHandle].xsize;
-	bigy = cinTable[currentHandle].ysize;
-
-	if (bigx > cinTable[currentHandle].CIN_WIDTH) bigx = cinTable[currentHandle].CIN_WIDTH;
-	if (bigy > cinTable[currentHandle].CIN_HEIGHT) bigy = cinTable[currentHandle].CIN_HEIGHT;
-
-	if ( (startX >= lowx) && (startX+quadSize) <= (bigx) && (startY+quadSize) <= (bigy) && (startY >= lowy) && quadSize <= MAXSIZE) {
-		useY = startY;
-		scroff = cin.linbuf + (useY+((cinTable[currentHandle].CIN_HEIGHT-bigy)>>1)+yOff)*(cinTable[currentHandle].samplesPerLine) + (((startX+xOff))*cinTable[currentHandle].samplesPerPixel);
-
-		cin.qStatus[0][cinTable[currentHandle].onQuad  ] = scroff;
-		cin.qStatus[1][cinTable[currentHandle].onQuad++] = scroff+offset;
-	}
-
-	if ( quadSize != MINSIZE ) {
-		quadSize >>= 1;
-		recurseQuad( startX,		  startY		  , quadSize, xOff, yOff );
-		recurseQuad( startX+quadSize, startY		  , quadSize, xOff, yOff );
-		recurseQuad( startX,		  startY+quadSize , quadSize, xOff, yOff );
-		recurseQuad( startX+quadSize, startY+quadSize , quadSize, xOff, yOff );
-	}
-}
-
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void setupQuad( long xOff, long yOff )
-{
-	long numQuadCels, i,x,y;
-	byte *temp;
-
-	if (xOff == cin.oldXOff && yOff == cin.oldYOff && cinTable[currentHandle].ysize == cin.oldysize && cinTable[currentHandle].xsize == cin.oldxsize) {
-		return;
-	}
-
-	cin.oldXOff = xOff;
-	cin.oldYOff = yOff;
-	cin.oldysize = cinTable[currentHandle].ysize;
-	cin.oldxsize = cinTable[currentHandle].xsize;
-
-	numQuadCels  = (cinTable[currentHandle].CIN_WIDTH*cinTable[currentHandle].CIN_HEIGHT) / (16);
-	numQuadCels += numQuadCels/4 + numQuadCels/16;
-	numQuadCels += 64;							  // for overflow
-
-	numQuadCels  = (cinTable[currentHandle].xsize*cinTable[currentHandle].ysize) / (16);
-	numQuadCels += numQuadCels/4;
-	numQuadCels += 64;							  // for overflow
-
-	cinTable[currentHandle].onQuad = 0;
-
-	for(y=0;y<(long)cinTable[currentHandle].ysize;y+=16) 
-		for(x=0;x<(long)cinTable[currentHandle].xsize;x+=16) 
-			recurseQuad( x, y, 16, xOff, yOff );
-
-	temp = NULL;
-
-	for(i=(numQuadCels-64);i<numQuadCels;i++) {
-		cin.qStatus[0][i] = temp;			  // eoq
-		cin.qStatus[1][i] = temp;			  // eoq
-	}
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void readQuadInfo( byte *qData )
-{
-	if (currentHandle < 0) return;
-
-	cinTable[currentHandle].xsize    = qData[0]+qData[1]*256;
-	cinTable[currentHandle].ysize    = qData[2]+qData[3]*256;
-	cinTable[currentHandle].maxsize  = qData[4]+qData[5]*256;
-	cinTable[currentHandle].minsize  = qData[6]+qData[7]*256;
-	
-	cinTable[currentHandle].CIN_HEIGHT = cinTable[currentHandle].ysize;
-	cinTable[currentHandle].CIN_WIDTH  = cinTable[currentHandle].xsize;
-
-	cinTable[currentHandle].samplesPerLine = cinTable[currentHandle].CIN_WIDTH*cinTable[currentHandle].samplesPerPixel;
-	cinTable[currentHandle].screenDelta = cinTable[currentHandle].CIN_HEIGHT*cinTable[currentHandle].samplesPerLine;
-
-	cinTable[currentHandle].half = qfalse;
-	cinTable[currentHandle].smootheddouble = qfalse;
-	
-	cinTable[currentHandle].VQ0 = cinTable[currentHandle].VQNormal;
-	cinTable[currentHandle].VQ1 = cinTable[currentHandle].VQBuffer;
-
-	cinTable[currentHandle].t[0] = cinTable[currentHandle].screenDelta;
-	cinTable[currentHandle].t[1] = -cinTable[currentHandle].screenDelta;
-
-        cinTable[currentHandle].drawX = cinTable[currentHandle].CIN_WIDTH;
-        cinTable[currentHandle].drawY = cinTable[currentHandle].CIN_HEIGHT;
-        
-	// rage pro is very slow at 512 wide textures, voodoo can't do it at all
-	if ( glConfig.hardwareType == GLHW_RAGEPRO || glConfig.maxTextureSize <= 256) {
-                if (cinTable[currentHandle].drawX>256) {
-                        cinTable[currentHandle].drawX = 256;
-                }
-                if (cinTable[currentHandle].drawY>256) {
-                        cinTable[currentHandle].drawY = 256;
-                }
-		if (cinTable[currentHandle].CIN_WIDTH != 256 || cinTable[currentHandle].CIN_HEIGHT != 256) {
-			Com_Printf("HACK: approxmimating cinematic for Rage Pro or Voodoo\n");
-		}
-	}
-#if defined(MACOS_X)
-	cinTable[currentHandle].drawX = 256;
-	cinTable[currentHandle].drawX = 256;
-#endif
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void RoQPrepMcomp( long xoff, long yoff ) 
-{
-	long i, j, x, y, temp, temp2;
-
-	i=cinTable[currentHandle].samplesPerLine; j=cinTable[currentHandle].samplesPerPixel;
-	if ( cinTable[currentHandle].xsize == (cinTable[currentHandle].ysize*4) && !cinTable[currentHandle].half ) { j = j+j; i = i+i; }
-	
-	for(y=0;y<16;y++) {
-		temp2 = (y+yoff-8)*i;
-		for(x=0;x<16;x++) {
-			temp = (x+xoff-8)*j;
-			cin.mcomp[(x*16)+y] = cinTable[currentHandle].normalBuffer0-(temp2+temp);
-		}
-	}
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void initRoQ( void ) 
-{
-	if (currentHandle < 0) return;
-
-	cinTable[currentHandle].VQNormal = (void (*)(byte *, void *))blitVQQuad32fs;
-	cinTable[currentHandle].VQBuffer = (void (*)(byte *, void *))blitVQQuad32fs;
-	cinTable[currentHandle].samplesPerPixel = 4;
-	ROQ_GenYUVTables();
-	RllSetupTable();
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-/*
-static byte* RoQFetchInterlaced( byte *source ) {
-	int x, *src, *dst;
-
-	if (currentHandle < 0) return NULL;
-
-	src = (int *)source;
-	dst = (int *)cinTable[currentHandle].buf2;
-
-	for(x=0;x<256*256;x++) {
-		*dst = *src;
-		dst++; src += 2;
-	}
-	return cinTable[currentHandle].buf2;
-}
-*/
-static void RoQReset( void ) {
-	
-	if (currentHandle < 0) return;
-
-	Sys_EndStreamedFile(cinTable[currentHandle].iFile);
-	FS_FCloseFile( cinTable[currentHandle].iFile );
-	FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue);
-	// let the background thread start reading ahead
-	Sys_BeginStreamedFile( cinTable[currentHandle].iFile, 0x10000 );
-	Sys_StreamedRead (cin.file, 16, 1, cinTable[currentHandle].iFile);
-	RoQ_init();
-	cinTable[currentHandle].status = FMV_LOOPED;
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void RoQInterrupt(void)
-{
-	byte				*framedata;
-        short		sbuf[32768];
-        int		ssize;
-        
-	if (currentHandle < 0) return;
-
-	Sys_StreamedRead( cin.file, cinTable[currentHandle].RoQFrameSize+8, 1, cinTable[currentHandle].iFile );
-	if ( cinTable[currentHandle].RoQPlayed >= cinTable[currentHandle].ROQSize ) { 
-		if (cinTable[currentHandle].holdAtEnd==qfalse) {
-			if (cinTable[currentHandle].looping) {
-				RoQReset();
-			} else {
-				cinTable[currentHandle].status = FMV_EOF;
-			}
-		} else {
-			cinTable[currentHandle].status = FMV_IDLE;
-		}
-		return; 
-	}
-
-	framedata = cin.file;
-//
-// new frame is ready
-//
-redump:
-	switch(cinTable[currentHandle].roq_id) 
-	{
-		case	ROQ_QUAD_VQ:
-			if ((cinTable[currentHandle].numQuads&1)) {
-				cinTable[currentHandle].normalBuffer0 = cinTable[currentHandle].t[1];
-				RoQPrepMcomp( cinTable[currentHandle].roqF0, cinTable[currentHandle].roqF1 );
-				cinTable[currentHandle].VQ1( (byte *)cin.qStatus[1], framedata);
-				cinTable[currentHandle].buf = 	cin.linbuf + cinTable[currentHandle].screenDelta;
-			} else {
-				cinTable[currentHandle].normalBuffer0 = cinTable[currentHandle].t[0];
-				RoQPrepMcomp( cinTable[currentHandle].roqF0, cinTable[currentHandle].roqF1 );
-				cinTable[currentHandle].VQ0( (byte *)cin.qStatus[0], framedata );
-				cinTable[currentHandle].buf = 	cin.linbuf;
-			}
-			if (cinTable[currentHandle].numQuads == 0) {		// first frame
-				Com_Memcpy(cin.linbuf+cinTable[currentHandle].screenDelta, cin.linbuf, cinTable[currentHandle].samplesPerLine*cinTable[currentHandle].ysize);
-			}
-			cinTable[currentHandle].numQuads++;
-			cinTable[currentHandle].dirty = qtrue;
-			break;
-		case	ROQ_CODEBOOK:
-			decodeCodeBook( framedata, (unsigned short)cinTable[currentHandle].roq_flags );
-			break;
-		case	ZA_SOUND_MONO:
-			if (!cinTable[currentHandle].silent) {
-				ssize = RllDecodeMonoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
-                                S_RawSamples( ssize, 22050, 2, 1, (byte *)sbuf, 1.0f );
-			}
-			break;
-		case	ZA_SOUND_STEREO:
-			if (!cinTable[currentHandle].silent) {
-				if (cinTable[currentHandle].numQuads == -1) {
-					S_Update();
-					s_rawend = s_soundtime;
-				}
-				ssize = RllDecodeStereoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
-                                S_RawSamples( ssize, 22050, 2, 2, (byte *)sbuf, 1.0f );
-			}
-			break;
-		case	ROQ_QUAD_INFO:
-			if (cinTable[currentHandle].numQuads == -1) {
-				readQuadInfo( framedata );
-				setupQuad( 0, 0 );
-				// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
-				cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
-			}
-			if (cinTable[currentHandle].numQuads != 1) cinTable[currentHandle].numQuads = 0;
-			break;
-		case	ROQ_PACKET:
-			cinTable[currentHandle].inMemory = cinTable[currentHandle].roq_flags;
-			cinTable[currentHandle].RoQFrameSize = 0;           // for header
-			break;
-		case	ROQ_QUAD_HANG:
-			cinTable[currentHandle].RoQFrameSize = 0;
-			break;
-		case	ROQ_QUAD_JPEG:
-			break;
-		default:
-			cinTable[currentHandle].status = FMV_EOF;
-			break;
-	}	
-//
-// read in next frame data
-//
-	if ( cinTable[currentHandle].RoQPlayed >= cinTable[currentHandle].ROQSize ) { 
-		if (cinTable[currentHandle].holdAtEnd==qfalse) {
-			if (cinTable[currentHandle].looping) {
-				RoQReset();
-			} else {
-				cinTable[currentHandle].status = FMV_EOF;
-			}
-		} else {
-			cinTable[currentHandle].status = FMV_IDLE;
-		}
-		return; 
-	}
-	
-	framedata		 += cinTable[currentHandle].RoQFrameSize;
-	cinTable[currentHandle].roq_id		 = framedata[0] + framedata[1]*256;
-	cinTable[currentHandle].RoQFrameSize = framedata[2] + framedata[3]*256 + framedata[4]*65536;
-	cinTable[currentHandle].roq_flags	 = framedata[6] + framedata[7]*256;
-	cinTable[currentHandle].roqF0		 = (char)framedata[7];
-	cinTable[currentHandle].roqF1		 = (char)framedata[6];
-
-	if (cinTable[currentHandle].RoQFrameSize>65536||cinTable[currentHandle].roq_id==0x1084) {
-		Com_DPrintf("roq_size>65536||roq_id==0x1084\n");
-		cinTable[currentHandle].status = FMV_EOF;
-		if (cinTable[currentHandle].looping) {
-			RoQReset();
-		}
-		return;
-	}
-	if (cinTable[currentHandle].inMemory && (cinTable[currentHandle].status != FMV_EOF)) { cinTable[currentHandle].inMemory--; framedata += 8; goto redump; }
-//
-// one more frame hits the dust
-//
-//	assert(cinTable[currentHandle].RoQFrameSize <= 65536);
-//	r = Sys_StreamedRead( cin.file, cinTable[currentHandle].RoQFrameSize+8, 1, cinTable[currentHandle].iFile );
-	cinTable[currentHandle].RoQPlayed	+= cinTable[currentHandle].RoQFrameSize+8;
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void RoQ_init( void )
-{
-	// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
-	cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds()*com_timescale->value;
-
-	cinTable[currentHandle].RoQPlayed = 24;
-
-/*	get frame rate */	
-	cinTable[currentHandle].roqFPS	 = cin.file[ 6] + cin.file[ 7]*256;
-	
-	if (!cinTable[currentHandle].roqFPS) cinTable[currentHandle].roqFPS = 30;
-
-	cinTable[currentHandle].numQuads = -1;
-
-	cinTable[currentHandle].roq_id		= cin.file[ 8] + cin.file[ 9]*256;
-	cinTable[currentHandle].RoQFrameSize	= cin.file[10] + cin.file[11]*256 + cin.file[12]*65536;
-	cinTable[currentHandle].roq_flags	= cin.file[14] + cin.file[15]*256;
-
-	if (cinTable[currentHandle].RoQFrameSize > 65536 || !cinTable[currentHandle].RoQFrameSize) { 
-		return;
-	}
-
-}
-
-/******************************************************************************
-*
-* Function:		
-*
-* Description:	
-*
-******************************************************************************/
-
-static void RoQShutdown( void ) {
-	const char *s;
-
-	if (!cinTable[currentHandle].buf) {
-		return;
-	}
-
-	if ( cinTable[currentHandle].status == FMV_IDLE ) {
-		return;
-	}
-	Com_DPrintf("finished cinematic\n");
-	cinTable[currentHandle].status = FMV_IDLE;
-
-	if (cinTable[currentHandle].iFile) {
-		Sys_EndStreamedFile( cinTable[currentHandle].iFile );
-		FS_FCloseFile( cinTable[currentHandle].iFile );
-		cinTable[currentHandle].iFile = 0;
-	}
-
-	if (cinTable[currentHandle].alterGameState) {
-		cls.state = CA_DISCONNECTED;
-		// we can't just do a vstr nextmap, because
-		// if we are aborting the intro cinematic with
-		// a devmap command, nextmap would be valid by
-		// the time it was referenced
-		s = Cvar_VariableString( "nextmap" );
-		if ( s[0] ) {
-			Cbuf_ExecuteText( EXEC_APPEND, va("%s\n", s) );
-			Cvar_Set( "nextmap", "" );
-		}
-		CL_handle = -1;
-	}
-	cinTable[currentHandle].fileName[0] = 0;
-	currentHandle = -1;
-}
-
-/*
-==================
-SCR_StopCinematic
-==================
-*/
-e_status CIN_StopCinematic(int handle) {
-	
-	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return FMV_EOF;
-	currentHandle = handle;
-
-	Com_DPrintf("trFMV::stop(), closing %s\n", cinTable[currentHandle].fileName);
-
-	if (!cinTable[currentHandle].buf) {
-		return FMV_EOF;
-	}
-
-	if (cinTable[currentHandle].alterGameState) {
-		if ( cls.state != CA_CINEMATIC ) {
-			return cinTable[currentHandle].status;
-		}
-	}
-	cinTable[currentHandle].status = FMV_EOF;
-	RoQShutdown();
-
-	return FMV_EOF;
-}
-
-/*
-==================
-SCR_RunCinematic
-
-Fetch and decompress the pending frame
-==================
-*/
-
-
-e_status CIN_RunCinematic (int handle)
-{
-        // bk001204 - init
-	int	start = 0;
-	int     thisTime = 0;
-
-	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return FMV_EOF;
-
-	if (cin.currentHandle != handle) {
-		currentHandle = handle;
-		cin.currentHandle = currentHandle;
-		cinTable[currentHandle].status = FMV_EOF;
-		RoQReset();
-	}
-
-	if (cinTable[handle].playonwalls < -1)
-	{
-		return cinTable[handle].status;
-	}
-
-	currentHandle = handle;
-
-	if (cinTable[currentHandle].alterGameState) {
-		if ( cls.state != CA_CINEMATIC ) {
-			return cinTable[currentHandle].status;
-		}
-	}
-
-	if (cinTable[currentHandle].status == FMV_IDLE) {
-		return cinTable[currentHandle].status;
-	}
-
-	// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
-	thisTime = CL_ScaledMilliseconds()*com_timescale->value;
-	if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
-		cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
-	}
-	// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
-	cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value) - cinTable[currentHandle].startTime)*3)/100);
-
-	start = cinTable[currentHandle].startTime;
-	while(  (cinTable[currentHandle].tfps != cinTable[currentHandle].numQuads)
-		&& (cinTable[currentHandle].status == FMV_PLAY) ) 
-	{
-		RoQInterrupt();
-		if (start != cinTable[currentHandle].startTime) {
-			// we need to use CL_ScaledMilliseconds because of the smp mode calls from the renderer
-		  cinTable[currentHandle].tfps = ((((CL_ScaledMilliseconds()*com_timescale->value)
-							  - cinTable[currentHandle].startTime)*3)/100);
-			start = cinTable[currentHandle].startTime;
-		}
-	}
-
-	cinTable[currentHandle].lastTime = thisTime;
-
-	if (cinTable[currentHandle].status == FMV_LOOPED) {
-		cinTable[currentHandle].status = FMV_PLAY;
-	}
-
-	if (cinTable[currentHandle].status == FMV_EOF) {
-	  if (cinTable[currentHandle].looping) {
-		RoQReset();
-	  } else {
-		RoQShutdown();
-	  }
-	}
-
-	return cinTable[currentHandle].status;
-}
-
-/*
-==================
-CL_PlayCinematic
-
-==================
-*/
-int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBits ) {
-	unsigned short RoQID;
-	char	name[MAX_OSPATH];
-	int		i;
-
-	if (strstr(arg, "/") == NULL && strstr(arg, "\\") == NULL) {
-		Com_sprintf (name, sizeof(name), "video/%s", arg);
-	} else {
-		Com_sprintf (name, sizeof(name), "%s", arg);
-	}
-
-	if (!(systemBits & CIN_system)) {
-		for ( i = 0 ; i < MAX_VIDEO_HANDLES ; i++ ) {
-			if (!strcmp(cinTable[i].fileName, name) ) {
-				return i;
-			}
-		}
-	}
-
-	Com_DPrintf("SCR_PlayCinematic( %s )\n", arg);
-
-	Com_Memset(&cin, 0, sizeof(cinematics_t) );
-	currentHandle = CIN_HandleForVideo();
-
-	cin.currentHandle = currentHandle;
-
-	strcpy(cinTable[currentHandle].fileName, name);
-
-	cinTable[currentHandle].ROQSize = 0;
-	cinTable[currentHandle].ROQSize = FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue);
-
-	if (cinTable[currentHandle].ROQSize<=0) {
-		Com_DPrintf("play(%s), ROQSize<=0\n", arg);
-		cinTable[currentHandle].fileName[0] = 0;
-		return -1;
-	}
-
-	CIN_SetExtents(currentHandle, x, y, w, h);
-	CIN_SetLooping(currentHandle, (systemBits & CIN_loop)!=0);
-
-	cinTable[currentHandle].CIN_HEIGHT = DEFAULT_CIN_HEIGHT;
-	cinTable[currentHandle].CIN_WIDTH  =  DEFAULT_CIN_WIDTH;
-	cinTable[currentHandle].holdAtEnd = (systemBits & CIN_hold) != 0;
-	cinTable[currentHandle].alterGameState = (systemBits & CIN_system) != 0;
-	cinTable[currentHandle].playonwalls = 1;
-	cinTable[currentHandle].silent = (systemBits & CIN_silent) != 0;
-	cinTable[currentHandle].shader = (systemBits & CIN_shader) != 0;
-
-	if (cinTable[currentHandle].alterGameState) {
-		// close the menu
-		if ( uivm ) {
-			VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_NONE );
-		}
-	} else {
-		cinTable[currentHandle].playonwalls = cl_inGameVideo->integer;
-	}
-
-	initRoQ();
-					
-	FS_Read (cin.file, 16, cinTable[currentHandle].iFile);
-
-	RoQID = (unsigned short)(cin.file[0]) + (unsigned short)(cin.file[1])*256;
-	if (RoQID == 0x1084)
-	{
-		RoQ_init();
-//		FS_Read (cin.file, cinTable[currentHandle].RoQFrameSize+8, cinTable[currentHandle].iFile);
-		// let the background thread start reading ahead
-		Sys_BeginStreamedFile( cinTable[currentHandle].iFile, 0x10000 );
-
-		cinTable[currentHandle].status = FMV_PLAY;
-		Com_DPrintf("trFMV::play(), playing %s\n", arg);
-
-		if (cinTable[currentHandle].alterGameState) {
-			cls.state = CA_CINEMATIC;
-		}
-		
-		Con_Close();
-
-		s_rawend = s_soundtime;
-
-		return currentHandle;
-	}
-	Com_DPrintf("trFMV::play(), invalid RoQ ID\n");
-
-	RoQShutdown();
-	return -1;
-}
-
-void CIN_SetExtents (int handle, int x, int y, int w, int h) {
-	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;
-	cinTable[handle].xpos = x;
-	cinTable[handle].ypos = y;
-	cinTable[handle].width = w;
-	cinTable[handle].height = h;
-	cinTable[handle].dirty = qtrue;
-}
-
-void CIN_SetLooping(int handle, qboolean loop) {
-	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;
-	cinTable[handle].looping = loop;
-}
-
-/*
-==================
-SCR_DrawCinematic
-
-==================
-*/
-void CIN_DrawCinematic (int handle) {
-	float	x, y, w, h;
-	byte	*buf;
-
-	if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return;
-
-	if (!cinTable[handle].buf) {
-		return;
-	}
-
-	x = cinTable[handle].xpos;
-	y = cinTable[handle].ypos;
-	w = cinTable[handle].width;
-	h = cinTable[handle].height;
-	buf = cinTable[handle].buf;
-	SCR_AdjustFrom640( &x, &y, &w, &h );
-
-	if (cinTable[handle].dirty && (cinTable[handle].CIN_WIDTH != cinTable[handle].drawX || cinTable[handle].CIN_HEIGHT != cinTable[handle].drawY)) {
-		int ix, iy, *buf2, *buf3, xm, ym, ll;
-                
-		xm = cinTable[handle].CIN_WIDTH/256;
-		ym = cinTable[handle].CIN_HEIGHT/256;
-                ll = 8;
-                if (cinTable[handle].CIN_WIDTH==512) {
-                    ll = 9;
-                }
-                
-		buf3 = (int*)buf;
-		buf2 = Hunk_AllocateTempMemory( 256*256*4 );
-                if (xm==2 && ym==2) {
-                    byte *bc2, *bc3;
-                    int	ic, iiy;
-                    
-                    bc2 = (byte *)buf2;
-                    bc3 = (byte *)buf3;
-                    for (iy = 0; iy<256; iy++) {
-                            iiy = iy<<12;
-                            for (ix = 0; ix<2048; ix+=8) {
-                                for(ic = ix;ic<(ix+4);ic++) {
-                                    *bc2=(bc3[iiy+ic]+bc3[iiy+4+ic]+bc3[iiy+2048+ic]+bc3[iiy+2048+4+ic])>>2;
-                                    bc2++;
-                                }
-                            }
-                    }
-                } else if (xm==2 && ym==1) {
-                    byte *bc2, *bc3;
-                    int	ic, iiy;
-                    
-                    bc2 = (byte *)buf2;
-                    bc3 = (byte *)buf3;
-                    for (iy = 0; iy<256; iy++) {
-                            iiy = iy<<11;
-                            for (ix = 0; ix<2048; ix+=8) {
-                                for(ic = ix;ic<(ix+4);ic++) {
-                                    *bc2=(bc3[iiy+ic]+bc3[iiy+4+ic])>>1;
-                                    bc2++;
-                                }
-                            }
-                    }
-                } else {
-                    for (iy = 0; iy<256; iy++) {
-                            for (ix = 0; ix<256; ix++) {
-                                    buf2[(iy<<8)+ix] = buf3[((iy*ym)<<ll) + (ix*xm)];
-                            }
-                    }
-                }
-		re.DrawStretchRaw( x, y, w, h, 256, 256, (byte *)buf2, handle, qtrue);
-		cinTable[handle].dirty = qfalse;
-		Hunk_FreeTempMemory(buf2);
-		return;
-	}
-
-	re.DrawStretchRaw( x, y, w, h, cinTable[handle].drawX, cinTable[handle].drawY, buf, handle, cinTable[handle].dirty);
-	cinTable[handle].dirty = qfalse;
-}
-
-void CL_PlayCinematic_f(void) {
-	char	*arg, *s;
-	qboolean	holdatend;
-	int bits = CIN_system;
-
-	Com_DPrintf("CL_PlayCinematic_f\n");
-	if (cls.state == CA_CINEMATIC) {
-		SCR_StopCinematic();
-	}
-
-	arg = Cmd_Argv( 1 );
-	s = Cmd_Argv(2);
-
-	holdatend = qfalse;
-	if ((s && s[0] == '1') || Q_stricmp(arg,"demoend.roq")==0 || Q_stricmp(arg,"end.roq")==0) {
-		bits |= CIN_hold;
-	}
-	if (s && s[0] == '2') {
-		bits |= CIN_loop;
-	}
-
-	S_StopAllSounds ();
-
-	CL_handle = CIN_PlayCinematic( arg, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, bits );
-	if (CL_handle >= 0) {
-		do {
-			SCR_RunCinematic();
-		} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY);		// wait for first frame (load codebook and sound)
-	}
-}
-
-
-void SCR_DrawCinematic (void) {
-	if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
-		CIN_DrawCinematic(CL_handle);
-	}
-}
-
-void SCR_RunCinematic (void)
-{
-	if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
-		CIN_RunCinematic(CL_handle);
-	}
-}
-
-void SCR_StopCinematic(void) {
-	if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
-		CIN_StopCinematic(CL_handle);
-		S_StopAllSounds ();
-		CL_handle = -1;
-	}
-}
-
-void CIN_UploadCinematic(int handle) {
-	if (handle >= 0 && handle < MAX_VIDEO_HANDLES) {
-		if (!cinTable[handle].buf) {
-			return;
-		}
-		if (cinTable[handle].playonwalls <= 0 && cinTable[handle].dirty) {
-			if (cinTable[handle].playonwalls == 0) {
-				cinTable[handle].playonwalls = -1;
-			} else {
-				if (cinTable[handle].playonwalls == -1) {
-					cinTable[handle].playonwalls = -2;
-				} else {
-					cinTable[handle].dirty = qfalse;
-				}
-			}
-		}
-		re.UploadCinematic( 256, 256, 256, 256, cinTable[handle].buf, handle, cinTable[handle].dirty);
-		if (cl_inGameVideo->integer == 0 && cinTable[handle].playonwalls == 1) {
-			cinTable[handle].playonwalls--;
-		}
-	}
-}
-
-- 
cgit