From e8de3bfc4aaecd5462eea46f26b1977dd21f5950 Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:31:22 +0000 Subject: * Disabled mipmaps for crosshair shaders -- should prevent them from going blurry or glitching sometimes * New feature: Squad Marking -- bind in Options -> Misc, marks teammates in your squad by displaying a triangle above them when they are near --- scripts/crosshairs.shader | 19 ++++++++++++++----- 1 file changed, 14 insertions(+), 5 deletions(-) (limited to 'scripts/crosshairs.shader') diff --git a/scripts/crosshairs.shader b/scripts/crosshairs.shader index 91f565ad..07afac2a 100644 --- a/scripts/crosshairs.shader +++ b/scripts/crosshairs.shader @@ -1,5 +1,6 @@ gfx/2d/crosshair-alien_s { + nopicmip { map gfx/2d/crosshair-alien.tga blendfunc blend @@ -10,6 +11,7 @@ gfx/2d/crosshair-alien_s gfx/2d/crosshair-rifle_s { + nopicmip { map gfx/2d/crosshair-rifle.tga blendfunc blend @@ -20,6 +22,7 @@ gfx/2d/crosshair-rifle_s gfx/2d/crosshair-prifle_s { + nopicmip { map gfx/2d/crosshair-prifle.tga blendfunc blend @@ -30,6 +33,7 @@ gfx/2d/crosshair-prifle_s gfx/2d/crosshair-chaingun_s { + nopicmip { map gfx/2d/crosshair-chaingun.tga blendfunc blend @@ -40,6 +44,7 @@ gfx/2d/crosshair-chaingun_s gfx/2d/crosshair-mdriver_s { + nopicmip { map gfx/2d/crosshair-mdriver.tga blendfunc blend @@ -50,6 +55,7 @@ gfx/2d/crosshair-mdriver_s gfx/2d/crosshair-lcannon_s { + nopicmip { map gfx/2d/crosshair-lcannon.tga blendfunc blend @@ -60,6 +66,7 @@ gfx/2d/crosshair-lcannon_s gfx/2d/crosshair-lgun_s { + nopicmip { map gfx/2d/crosshair-lgun.tga blendfunc blend @@ -70,6 +77,7 @@ gfx/2d/crosshair-lgun_s gfx/2d/crosshair-flamer_s { + nopicmip { clampmap gfx/2d/crosshair-flamer1.tga blendfunc blend @@ -94,8 +102,8 @@ gfx/2d/crosshair-psaw alphagen const 0.35 } } - -*** 1,97 **** 0 + +*** 1,97 **** 0 gfx/2d/crosshair-alien_s { { @@ -192,8 +200,8 @@ gfx/2d/crosshair-psaw alphagen const 0.35 } } - -*** 1,97 **** 0 + +*** 1,97 **** 0 gfx/2d/crosshair-alien_s { { @@ -281,8 +289,10 @@ gfx/2d/crosshair-flamer_s tcmod rotate -5 } } + gfx/2d/crosshair-psaw { + nopicmip { map gfx/2d/crosshair-psaw.tga blendfunc blend @@ -290,4 +300,3 @@ gfx/2d/crosshair-psaw alphagen const 0.35 } } - -- cgit