From ca5828b261c163ebe4433f0adbfebcad7a948cc4 Mon Sep 17 00:00:00 2001 From: Michael Levin Date: Sat, 3 Oct 2009 11:28:16 +0000 Subject: Forgot to add the new Basilisk gas effect particle system script. --- scripts/misc.particle | 251 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 251 insertions(+) create mode 100644 scripts/misc.particle (limited to 'scripts') diff --git a/scripts/misc.particle b/scripts/misc.particle new file mode 100644 index 00000000..7f79dc2f --- /dev/null +++ b/scripts/misc.particle @@ -0,0 +1,251 @@ +firstPersonPoisonCloudPS +{ + ejector + { + particle + { + shader sync gfx/sprites/poisoncloud + + displacement 0 0 0 ~32.0 + + parentVelocityFraction 1.0 + velocityType static + velocityDir linear + velocityMagnitude 16 + velocity 0 0 1 ~0 + + accelerationType static + accelerationDir linear + accelerationMagnitude 300 + acceleration 0 0 1 0 + + radius 0 10.0 40.0 + alpha 0 0.5 0.0 + rotation 0 ~360 - + bounce 0.5 + + lifeTime 1000 + } + + count 400 + delay 0 + period 20 - ~0% + } +} + +poisonCloudedPS +{ + ejector + { + particle + { + shader sync gfx/sprites/poisoncloud + + displacement 0 0 0 ~6.0 + + velocityType static + velocityDir linear + velocityMagnitude 60 + velocity 0 0 0 ~50 + + radius 0 4.0 12.0 + alpha 0 0.25 0.0 + rotation 0 ~360 - + + lifeTime 800 + } + + count 100 + delay 0 + period 50 200 ~0% + } +} + + +alienEvolvePS +{ + ejector + { + particle + { + shader sync gfx/sprites/green_acid + + displacement 0 0 0 ~0 + + velocityType static + velocityDir linear + velocityMagnitude 150~75% + velocity 0 0 1 ~50 + + accelerationType static + accelerationDir linear + accelerationMagnitude 800 + acceleration 0 0 -1 0 + + radius 0 5.0 30.0 + alpha 0 1.0 0.0 + rotation 0 ~360 - + bounce 0.2 + + lifeTime 1000 + } + + count 30 + delay 0 + period 5 - ~0% + } +} + +alienBleedPS +{ + ejector + { + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .85 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 1.0 1.0 0.6 } - + + lifeTime 400~100 + } + + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .85 0 + rotation 0 ~165 ~195 + bounce 0.0 + color 0 { 1.0 1.0 0.6 } - + + lifeTime 400~100 + } + + count 2 + delay 0 + period 0 - 0 + } + + thirdPersonOnly +} + +humanBleedPS +{ + ejector + { + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 400~100 + } + + particle + { + shader sync gfx/damage/blood.tga + displacement 0 0 0 0 + + velocityType normal + + velocityDir linear + + velocityMagnitude 15 + velocity 0 0 0 ~35 + + accelerationType static + accelerationDir linear + acceleration 0 0 -1 ~5 + accelerationMagnitude 25 + + radius 0 5 8 + alpha 250 .75 0 + rotation 0 ~-15 ~15 + bounce 0.0 + color 0 { 0.8 0.2 0.2 } - + + lifeTime 400~100 + } + + count 2 + delay 0 + period 0 - 0 + } + + thirdPersonOnly +} + +disconnectPS +{ + ejector + { + particle + { + shader sync gfx/sprites/bubble + displacement 0 0 0 ~60 + + velocityType static + velocityDir linear + velocityMagnitude 15 + velocity 0 0 1 ~90 + + radius 0 24 32 + alpha 0 1.0 - + + lifeTime 1000~300 + } + + count 3 + delay 0 + period 0 - 0 + } +} -- cgit